Hacking Question Making a private Splatoon 2 server?

BlastedGuy9905

where's the updated autopsy report
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I was wondering if it would be possible to redirect the request the Switch sends out to a private server (of course after we learn about the game more) with a DNS/Proxy like redirecting YouTube on the 3DS.
It would make for some pretty cool cheats (Infinite Salmon Run schedule etc.).

EDIT: Seems like we'd need a patched game. Good to know that it's gonna be possible after Kernel access.
 
Last edited by BlastedGuy9905,

isanchez

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I don't think it will really possible without getting homebrew on the switch first but my guess is that splatoon on the wii u might communicate with the server in a similar manner and as far as I know people haven't tried to do it on the wii u.
 

iAqua

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I was wondering if it would be possible to redirect the request the Switch sends out to a private server (of course after we learn about the game more) with a DNS/Proxy like redirecting YouTube on the 3DS.
servers are encrypted (ssl and all that shit) and would be really hard to redirect without kernel access.
 
D

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Tbh private servers would be good for hacking, like save editing, custom splatfests or ink colorizers. ( ͡° ͜ʖ ͡°)
 

jt_1258

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well, anytime salmon run would be cool though I have a feeling that once we use the custom server it's always only the custom since, well, ya, changes to stats not going to them seems fishy
 

WiiFoundLove

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To refresh this question: Today we have homebrew, nintendo's service is going to be paid, a custom splatoon 2 server would be realy nice to have. I wonder how hard it will be to create one!? ... :unsure:
 

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