Emulation [CEMU 1.8.1b] Breath of the Wild (FPS Drops / Freeze) - Need Help

Asia81

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Hi.
As you can see, I have some FPS Drops / Freeze for a microseconds.
I need help to solve them and play smoothly.
My CEMU is 1.8.1b, with CEMU Hook 0.4.4.0.
GX2SetGPUFence skip (HACK) is activated.

I don't know why because I don't have this problem with all my other WiiU games, all of them run with graphics packs in very good conditions.

My PC is (very) strong, so I guess it's not the problem, but in case, here they are :
CPU : I7 7700k 4.2 GHz
MBoard : Gigabyte Z270X-Ultra Gaming
GPU : KFA2 GeForce GTX 1070 EX, 8 Go
PSU : EVGA 600W, 600W
RAM : DDR4 G.Skill Ripjaws V, Noir, 2 x 8 Go, 3200 MHz, CAS 16
HDD : Seagate BarraCuda, 2 To
SSD : KFA2 Gamer SSD L, 240 Go, SATA III
Cooler : Noctua NH-U9S
Case : Phanteks Enthoo Pro, Noir

Thanks for any help you can give me!
 
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Reecey

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It seems quite "very" bizarre a spec built PC like that has framerate drops in Zelda Breath of Wild when a WiiU can run it at nearly full speed, crazy!. I mean that is some PC you have there my friend :) I think you will find that's as good as it gets with cemu tbh unless overclocking your CPU might help a bit with your GPU, you might have bottleneck on your GTX 1070 GPU? that's some graphics card your running there.

Edit: seems even more crazier that a Nintendo Switch can run Zelda Breath of Wild on a 1080p full fps :wacko: I never know how all this works its a mystery to me?
 
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Asia81

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Do you have any shaders ? You need it to avoid some freeze and fps drop :)

Thanks for the tips :grog:

I downloaded a shader cache on the CEMUCache subreddit:
https://www.reddit.com/r/CEMUcaches/comments/6eay7m/cemu_180_8081_botw_shaders/
(Idk if shaders are copyrighted things, tell me if it is, I will remove link)

It took 5-6mn for the first shaders loading (now 20s), but it seems to work fine.
I played around 10mns and no more FPS Drops / Freeze.
I did a random battle, same.

Thanks ;)
 

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