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Unimplemented featuresA new emulator has appeared:
http://www.neonds.com/en-help
NeonDS, I have not checked it out yet but it made the playeradvance frontpage.
the emulator dualis finally got a new version out.
2007-05-27
CPU:Â Fixed a bug in the division SWI
CPU:Â Improved IRQ handling a bit
CPU:Â Added emulation of GetCrc16, GetSineTable, GetPitchTable and GetVolumeTable
GPU:Â Fixed a bug in the backdrop color selection that would sometimes occur
GPU:Â Fixed a bug in the rendering of 256-color r/s BGs (mode 4)
GPU:Â Modfied palette offset calculation for 256-color textures
GUI:Â Fixed a bug where the emulator would occationally freeze for a couple of seconds
GUI:Â Fixed a bug where CFlash initialization would sometimes fail when loading a ROM through the File menu
GUI:Â CFlash emulation is now automatically disabled when a compressed ROM is loaded (.zip/.7z)
GUI:Â Added a dummy sound emulation mode that works on computers with no DirectSound (EmulateSound=2 in dualis.ini)
GUI:Â Fixed a bug related to loading a ROM by double-clicking it in explorer
GUI:Â Added a "Recent" menu
GUI:Â Fixed some bugs in the map viewer
MMU:Â Fixed an LZ77 decompression bug
click here to download
so this must mean the emulator is not discontinued anymore?
It is for homebrew only.
QUOTEPost-0.7.0 Builds:
May 28, 2007 Build
- Fixes to visual disassembler
- Some 2D speed increases
- Other minor bug fixes
QUOTE said:Another month, another release. The main features for this release are the major speedup for the 2D core, a GDB debugger stub, multiple language support for windows port and a FPS limiter for the *nix ports. For now the only packages available are the source package and windows binary. The regular *nix builds will come sometime week.
QUOTE said:NDS BIOS files are no longer required for running games in version 0.1.0. There are still some BIOS functions not emulated, but I didn't find games calling these functions. If you encounter "und" error like the following picture shows, please send an email to me to let me know, because it is probably caused by un-emulated BIOS functions. Thanks.
Most of the 2D graphic features are already emulated in version 0.1.0. Next I'll start working on implement 3D graphic features.
Changelog:
Emulate BIOS functions
Implement 2D background rotate and scale
Implement bitmap mode background and sprite
Optimize 2D window handling
Optimize mmu implementation
Download the release at Download Page. Please read the Help Page before trying it.