Were you welcomed to the sophist club already?
Are you calling my argument bad? I'm just being pragmatic. First priority should maximizing the total enjoyment of others and myself. This means maximizing the money the community gets at large, while maximizing my perceived value. You can't deny this. Developers, publishers, and the like want to be paid. Customers want to receive something of more value than they pay. People only buy things when the price is lower than the value, otherwise they feel ripped off.
Now, you could argue that my piracy based system unfairly distributes the money to developers. What happens is people making games first, even of lower quality, get more of the money than people making games later in the life of the system. If you want to be an early adopter, you have to buy overpriced games that aren't that good. Should you wait for more games to come out and prices to fall? If everyone did that, the system would never get enough momentum and they wouldn't even get around to making most of the games. Encouraging me to save money through any legal mean possible produces less overall value. It hurts the community. You have to be practical here, not worry so much about fairness to individuals but for the greater good. If I were to say choose an option like wait for game prices to drop so I could buy all the games, I'd actually lose interest and not buy any.
The real solution to this problem is a subscription service. Games should be sold like Netflix. The developers get money in proportion to how much people actually play. If I play one game in a month, the service takes their cut, and the rest go all to that game. If I play three equally, it gets divided up equally. The only truly fair ways are subscriptions like this or pay what you want pricing models. Legal alternatives are not any better for the industry as a whole, though may be slightly fairer for some publishers versus others. They aren't convenient enough though and this is a major problem. They encourage people to play less and hence get used to not playing games.
Here's the hard truth. I have better things to do with my life than video games. I need to become much less lazy, work much harder, become healthier and more successful. If I get used to not having video games, I won't come back. Don't go around telling people that they should just wait until prices go down or things like that. If they do, they will end up not wanting the game anymore at all. There is nothing fallacious about this argument. This is fact. Nintendo is in trouble. They have to compete with all other forms of entertainment. Why should I even buy a video game if I can watch someone else play it on YouTube? If I'm paying so much money for TV why should I watch less TV for the same price to play video games? Why should I buy expensive Nintendo video games when mobile games are so much cheaper? You could argue that playing the good games is a better experience, but saving money could buy you even better experiences.
I'm in the process of giving up video games. No piracy would only accelerate that process. How is that good? People can't spend more than they can spend.