Hi,
As per subject, I'm looking for help trying to troubleshoot my issue with Loadiine.
I can't, for the life of me, get it to work, no matter what! I'm running Haxchi installed on Brain Age and CBHC on top of that. Everything else works fine: WiiU homebrew apps, games installed on USB as well as everything vWii related, but Loadiine will just hang on a black screen when loaded. I am using HBLC 2.1, but I've also tried loading it with HBL 1.3 and 1.4 off the SD card (and off loadiine.ovh), and still nothing. It fails also when trying to load it directly from the "Loadiine GX2 0.3 SD" link on loadiine.ovh. I tried also using the Loadiine Channel Forwarder and the related modified versions of Loadiine, and still no go. I tried the latest nightly build, as well as ver 0.2 and a number of random builds in between.
It used to work fine for me when I was on firmware 4.0.3, so I know that my Wii U doesn't have a personal beef with it! :-P
I don't know if this might help, but my CBHC is set to autoboot to system menu, although I also tried to interrupt the autoboot and manually launch HBL on the SD from the menu, and I still have the same problem.
I hope someone has an answer for me!
Cheers,
P.S.: I need Loadiine to load Unity content, so I'd appreciate if anyone who jumps in the discussion could refrain from giving the non-helping suggestion to not use Loadiine, or that I don't need it anyway! :-P
As per subject, I'm looking for help trying to troubleshoot my issue with Loadiine.
I can't, for the life of me, get it to work, no matter what! I'm running Haxchi installed on Brain Age and CBHC on top of that. Everything else works fine: WiiU homebrew apps, games installed on USB as well as everything vWii related, but Loadiine will just hang on a black screen when loaded. I am using HBLC 2.1, but I've also tried loading it with HBL 1.3 and 1.4 off the SD card (and off loadiine.ovh), and still nothing. It fails also when trying to load it directly from the "Loadiine GX2 0.3 SD" link on loadiine.ovh. I tried also using the Loadiine Channel Forwarder and the related modified versions of Loadiine, and still no go. I tried the latest nightly build, as well as ver 0.2 and a number of random builds in between.
It used to work fine for me when I was on firmware 4.0.3, so I know that my Wii U doesn't have a personal beef with it! :-P
I don't know if this might help, but my CBHC is set to autoboot to system menu, although I also tried to interrupt the autoboot and manually launch HBL on the SD from the menu, and I still have the same problem.
I hope someone has an answer for me!
Cheers,
P.S.: I need Loadiine to load Unity content, so I'd appreciate if anyone who jumps in the discussion could refrain from giving the non-helping suggestion to not use Loadiine, or that I don't need it anyway! :-P