The Hybrid Era

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I think it’s safe to say we’ve spent most of our gaming lives on this train barreling towards improvement in gaming. It’s always been about the next big upgrade and the era of something. The 8-bit, the 3D era, the HD era, and the weird place we exist in now that I’ve begun to dub the “Hybrid era.”

The hybrid era consists of the current platforms we have to work with. We have the PlayStation 4 and its many physical forms of pro and slim that play games in slightly different ways. On the other side, we have the Xbox One that has been struggling to keep to the standard Sony has edged them out on for the past four years or so. And in the middle, we have Nintendo, fresh out the gate with something that, to most people, they don’t consider in the same league or playing the same competitive game.

Outside of the consoles in this hybrid era, we also have the lukewarm beginnings of VR that people can’t seem to latch onto, and the ever-advancing race to power in the PC realm. A race that Sony and Microsoft seem keen to join in on as of late.

An interesting mashup of ideas that are slightly similar yet at the same time manage to be completely different from each other. The progress towards power is high with Sony and Microsoft, yet Nintendo seems to prefer to cash in on the games make the hardware mantra. Not to say that Sony isn’t killing it with software either, as evidenced by the vast amount of 2017 games already in contention for game of the year, but I digress.

What I find fascinating about the hybrid era are the common ideas and differences that come together to make unique and exciting content that is no longer available on a single platform. It’s an age that I feel began with the Wii console's introduction.

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I’ve heard the seventh generation of consoles be dubbed the Wii60 era, as everyone played a majority of their games on a 360 console when Microsoft dominated the early years of the generation, and still needed their Nintendo fix with the Wii. If you owned only the Wii, you missed out on some of the most impactful first and third party games in decades. If you didn’t own the Wii, the same could be said for some of Nintendo’s finer first party offerings.

It’s a weird yet new socially accepted concept. The competition used to be all about a one-sided war. You either went all in on Nintendo, Sony, or Microsoft. The Wii began the notion of Nintendo being too underpowered for third parties to keep up, so you needed another platform if you still cared enough to want to play those properties. The same concept carried over as the Wii U, PS4 and One rolled out, albeit to a lesser extent.

The Wii U was quite obviously unable to survive on only its first party support, and the competition managed to swallow the market around it. The minority of individuals that did happen to own one, however, still tended to have a PS4 or One to get the full generational experience.

The saying of owning Nintendo to play Nintendo had never been truer, but the hidden point remains that owning Nintendo meant missing out on the full spectrum of games. Some people are content with this to this day, yet others were left feeling empty and left out of the race altogether.

While this may seem to target Nintendo in particular, this isn’t the intention. Because the same shenanigans are being pulled on the console platform completely, and on the PC platform to boot.

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The hybrid era has brought us to this marketing war zone where timed exclusivity and, “better on ours,” ideas are rampant. Some games come to Sony first, or third parties stay on Sony and never make it over to other consoles or PC. PC users find themselves continually being shafted by timed exclusives on the PS4 and Xbox One that they won’t get to see for months if not years, or even at all. I mean, Red Dead Redemption never made its way to PC and the second doesn’t look likely to either. And GTA V took almost a year and a half to make its debut on PC finally!

Xbox One has nearly killed individual franchises, (ala Rise of The Tomb Raider,) thanks to their timed exclusivity to keep the games from the competition for as long as possible to sell hardware.

And what makes all of this marketing is interesting, is how well it’s working. Looking at the signatures of the replies to this article alone will show you some people that have shared platforms now. To most of us, it’s become the only way to feel like we’re getting the full buffet of games and not getting stuck in the corner with the salad bar meal deal.

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I have a PC, a Nintendo Switch and a PS4 for this generation. The Switch is to play the Nintendo games I want to play. The PS4 will let me play the JRPG’s and Sony exclusives I want to play that I’ll never see on Switch or PC. The PC is to play all the third-party games that aren’t locked to Sony or Nintendo’s console to their full potential. Each console serves an overall purpose that contributes to the full hybrid generation I play games on.

I think the argument could be made that Sony has the healthiest balance of all the console platforms at the moment. They have shafted the competition in every possible way to secure incredible exclusives both first and third party. The people who grew up Nintendo could never leave behind the allegiance to Zelda and Mario they grew up with. They also have a hard time leaving behind all the other titles they’ll never see on their console thanks to Nintendo’s lack of power.

You could also argue this mentality of hybrid platforms goes back to the beginning of gaming, but I don’t see it that way. There was a balance of third parties that attempted to contribute to all the platforms up until the seventh generation.

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You can recall the days of seeing the new Need for Speed game on GameCube, Xbox, and PS2. The sports games were all platform. The weird movie tie-in games went to each system. The third parties catered to each property they could to make the most money on each platform.

This led to the fight for strong exclusives and power that separated the generations in ways that forced you to think you needed to go all in on one platform.

The incentive now is to cater to where the money is most likely to be, even if that means alienating separate userbases. An incentive that has forced the hand of many gamers to spread out to experience everything they want to play.

The hybrid era is something I’ve come to accept as normal now. As much as I have love Nintendo, I could never see them actively trying to play the game of the competition. I think they are resigned to doing their own thing, meaning I’ll continue to buy into their platform for their games and seek out the other games on other platforms. Sony and Microsoft will keep butting heads and gobble up anything they can use against the other. PC users can be content with the third parties they do get to play and wait for the, “console exclusive first’s,” to eventually make their way to the platform.

I don’t see this era indeed fading in the future either. The market competition offers no hope for that kind of change. I think we’ll continue to see an uglier battle of divided franchises among platforms that continues to make it difficult to stick to one company. And I find that incredibly ironic in a lot of ways as well.

Because a majority of us aren’t sticking to a single company anymore.
 

Bimmel

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Before I had money, I just owned a Gamecube. It was very fun and I had all the things I really wanted. Later came the Wii and the PS2, also very great consoles with awesome games. Even later PS3 and Xbox 360. I never wanted these good graphics, but when I played it, it blew my mind. And I got an orgasm from playing Bayonetta on both consoles. That alone was worth it.

Then the time of the Wii U came.. a long starving time for games. But my good friend 3DS was there to and saved my life. Bought a PSP and a Vita for Danganronpa.. damn, it was so nice.

Today I own a Switch and a PS4. For the Switch there is Zelda which I already played, and No More Heroes, which I'm waiting for.
The PS4 has entertained me, but not that much. Mirror's Edge was not that good, Until Dawn was okay.. waiting for Nier Automata to get cheap of course. And for the rest.. I don't care. I buy a console for the 5-8 title I really want and that's it. Xbox One? What should I buy that for? Quantum Break looks nice, but that is all there is for me.

..okay, I'm missing the point here.

What I want to say is: I want my Gamecube back!
 
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Saiyan Lusitano

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Before I had money, I just owned a Gamecube. It was very fun and I had all the things I really wanted. Later came the Wii and the PS2, also very great consoles with awesome games. Even later PS3 and Xbox 360. I never wanted these good graphics, but when I played it, it blew my mind. And I got an orgasm from playing Bayonetta on both consoles. That alone was worth it.

Then the time of the Wii U came.. a long starving time for games. But my good friend 3DS was there to and saved my life. Bought a PSP and a Vita for Danganronpa.. damn, it was so nice.

Today I own a Switch and a PS4. For the Switch there is Zelda which I already played, and No More Heroes, which I'm waiting for.
The PS4 has entertained me, but not that much. Mirror's Edge was not that good, Until Dawn was okay.. waiting for Nier Automata to get cheap of course. And for the rest.. I don't care. I buy a console for the 5-8 title I really want and that's it. Xbox One? What should I buy that for? Quantum Break looks nice, but that is all there is for me.

..okay, I'm missing the point here.

What I want to say is: I want my Gamecube back!
The GameCube was a very powerful system for its time, second most powerful console of that era and the games really showed what it was capable of. Unfortunately, Nintendo used mini-DVDs for GameCube and so it left developers limited to the games and its sizes that they could port to the GC.

GTA could have run on GameCube (GTA on PSP, for example) but Rockstar at the time probably didn't give it too much thought.
 
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Bimmel

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The GameCube was a very powerful system for its time, second most powerful console of that era and the games really showed what it was capable of. Unfortunately, Nintendo used mini-DVDs for GameCube and so it left developers limited to the games and its sizes that they could port to the GC.

GTA could have run on GameCube (GTA on PSP, for example) but Rockstar at the time probably didn't give it too much thought.
It's a shame. But despite that, it became really really good.

They even did a GTA for the DS. Could've been a good promotion for the purple little guy if they did a GTA for it. :-(
 
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pokemoner2500

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I own a Switch and a PC (and a Wii U if that counts as a thing), and I'm completely content with all the games I have except for Persona 5. Other than that I don't really have a reason to get a new Microsoft/Sony console.
 

medoli900

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There is another split though. It is one that not many think of. GPU/CPU brand exclusivity. There's some game that is coded to works better on AMD GPU, while other are coded to work better on NVIDIA one. The best example, albeit for Android, is Pokemon GO. Those poor person who were hyped for Pokemon GO, but couldn't get on the hype train because they have an Intel chip inside their phone. This will be the downfall of Android/PC gaming if nothing is done, since who in their sane mind (unless you have huge dosh to spend) would get multiple Android/PC system to play certain game.
 
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Patxinco

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PC/WiiU/3DS owner here, and i think i have more than enough.
Work and real life kills nowadays the time i had to hardcore play, now i'm lucky with 4/5 hours a week...

Feeling old :sad::sad:
 

Foxi4

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Sony and Nintendo.

Don't need anything else.

PC is souless and MS has nothing but bro shooters and racing games.
Halo Wars 2 is easily one of the best RTS'es in recent years, State of Decay is a great zombie survival sim, Quantum Break is at the very least interesting and Sunset Overdrive is inFamous on acid. Besides, it's a very competent machine with cool multitasking capabilities - whenever I game on my PS4 I really miss the XBO's snap-on feature which allows me to watch YouTube or listen to my favourite podcasts while gaming, which is a huge plus. If you're not too fussed over exclusives (which I'm not), it's a perfectly viable choice. That, and the controller is just excellent.

In regards to the current gen I've got my high-end PC and Switch. Costs quickly get out of control if you buy every single console, not to mention it's unnecessary to have so many devices with the same use cases. PC has better pricing on software by a mile, but at least with Switch I feel I'm getting more value out of every purchase because of the portable aspect.
So far you're not getting a whole lot of value considering the system only has three games that could be considered "big" (BOTW, Lego City: Undercover and MK8 Deluxe), and all three are Wii U ports. To me the Switch is yet to establish itself as a viable platform. It's selling like hotcakes right now, but long-term success will be dependent on the software library.
 

Pleng

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I don't see it. You've always had to buy multiple consoles to play all the games. I've always bought every Sony and Nintendo console. I also had had a Genesis at one point.

I agree. When I was growing up, our family had both a MegaDrive and a SNES. A Gameboy and a GameGear.

In the PlayStation generation it was a bit different... Everyone had a PlayStation. I was one of the 5 people who had a Saturn. But a lot of people had an N64 to compliment their optical-based device of choice.

I remember knowing most people had either a PS2 or an XBOX, but some had both... And many people had a Dreamcast and/or a GameCube to compliment their setup.

PS3/Xbox/WiiU? I can't comment because I don't really know any game players these days...

It seems to me, then, that throughout the ages, people/families who could both afford and cared enough about games would have multiple consoles. Those that couldn't afford it, or only had a casual interest, would only have 1.

Nothing has changed...
 

Foxi4

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I agree. When I was growing up, our family had both a MegaDrive and a SNES. A Gameboy and a GameGear.

In the PlayStation generation it was a bit different... Everyone had a PlayStation. I was one of the 5 people who had a Saturn. But a lot of people had an N64 to compliment their optical-based device of choice.

I remember knowing most people had either a PS2 or an XBOX, but some had both... And many people had a Dreamcast and/or a GameCube to compliment their setup.

PS3/Xbox/WiiU? I can't comment because I don't really know any game players these days...

It seems to me, then, that throughout the ages, people/families who could both afford and cared enough about games would have multiple consoles. Those that couldn't afford it, or only had a casual interest, would only have 1.

Nothing has changed...
Most families tended to own one system simply because gaming was expensive. When accounted for inflation, games were several times more expensive and gaming systems were a commitment more so than a disposable good as they are today, especially computers which were prohibitively expensive until around the mid-90ies. The division was most obvious with the SNES vs. MD/Genesis - that was an all-out war between SEGA and Nintendo for every customer and every ad space. People were watching their favourite gaming characters like Mario and Sonic on TV, they were wearing them to school, they were reading the magazines, hell, they even ate them for breakfast as I distinctly remember Nintendo cereal being a thing. Today this kind of competition no longer takes place and while gaming gadgetry is widely available, it's really limited to the gamer culture in reach. I kind of wish we turned the tides back a little on that as fierce competition bred higher standards for products - companies took huge risks back then, now they reiterate what is tried and true with only glimmers of originality here and there.
 

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I used to be one of those guys that was Nintendo or Bust during the 7th generation when I was younger. But after starting to collect special edition versions of consoles, and buying consoles ive never had in the past, I realized that I really did miss out on a lot. I now have a Wii U, PS4, and Xbone S for the 8th gen and the Switch for gen 9. Nintendo for Nintendo. Sony for JRPGS and Sony first parties, and Microsoft for everything else (basically the western games and using it as a media player) I think the real way to get the full gaming experience really is to have multiple ways to play, as well as multiple games to play.
 

chartube12

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People need to stop counting inflation in past prices. That's not how it works. Inflatuon means the value of your money has gotten weaker. It doesn't mean things bought in the past are suddenly twice as expensive. I slam my head against the floor every time someone makes the inflation argument
 

Pluupy

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I only play 3DS and PC games since those two have the easiest access games to play. PC for forwards and backwards compatibility. 3DS for making lazy in any position.

I'm sure if I had more disposable income I would have more than one console, but I really don't see the need to own a Switch or Xbox One. The PS4 has better exclusives and the titles it shares with Xbox are always more superior in performance on Playstation than Xbox. The Switch is a paper weight at the moment.

If Microsoft cared more for the golden goose that is PC it could easily become a hybrid, open-dev console. AR glasses. A Microsoft Surface with powerful hardware. The Windows platform. Nintendo and Sony wouldn't stand a chance. Hope that may bring about the return of the Nintendo Playstation-a-gee.
 

Vipera

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Consoles aren't costing much nowadays. Gone is the PS1/PS3 era, or even when SNES games cost a lot due to the extra hardware. It's easier to get two consoles, but it's just not...convenient. Each damn system acts like they want to be your main one to a point where, to get the fluidest experience in owning two home consoles, you need two separate televisions and rooms. Hopefully one day Sony and Microsoft make the Playbox.
 
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I got my Wii U post lifecycle on a whim and havent bought a single game so I don't count it. I have a PC and a 3DS, PC for general use/games and a 3DS for portable gaming. I don't see a need to buy a console as there aren't enough games on any to justify dropping that much money. Even if the Switch got games I'd enjoy, the hardware of the device is absolutely terrible for 2017 console. (Maybe if it got a proper Animal Crossing game :P)
 

Qtis

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People need to stop counting inflation in past prices. That's not how it works. Inflatuon means the value of your money has gotten weaker. It doesn't mean things bought in the past are suddenly twice as expensive. I slam my head against the floor every time someone makes the inflation argument
Prices have to be adjusted to inflation as wages were also lower. 30 years ago some jobs earned some 500 euros per month. Now the same may be 2500 euros. It's highly unlikely that someone would bad an eye for a console for 200/2500 but 200/500 is a vastly different matter.

TL;DR: inflation has to be considered if you want to compare apples to apples
 
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I own a Wii U. No PS4, XBONE or Switch. My PC is shit. There are some great multiplatform games that I'd like to play but gaming isn't as important to me as it used to be. There are enough good games on the Wii U to keep me occupied. I'll buy a PS4 pro and Switch someday but for the time being I shall keep my money in my pocket (as much as Nintendo's pricing policy lets me).
 

Futurdreamz

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I have a Switch, Wii U, 3DS, and a PC. I have no interest in the Xbox exclusives, and when i have better internet I'll try using PSNow for the PlayStation exclusives.

--------------------- MERGED ---------------------------

There is another split though. It is one that not many think of. GPU/CPU brand exclusivity. There's some game that is coded to works better on AMD GPU, while other are coded to work better on NVIDIA one. The best example, albeit for Android, is Pokemon GO. Those poor person who were hyped for Pokemon GO, but couldn't get on the hype train because they have an Intel chip inside their phone. This will be the downfall of Android/PC gaming if nothing is done, since who in their sane mind (unless you have huge dosh to spend) would get multiple Android/PC system to play certain game.
*slow blink*

I don't really think that's much of an issue. Intel chips are radically different from all other mobile chips, and require a special version of Android and for all programs to be rewritten to it. Only a few phones have Intel, and they have been written off as a failed project.
 

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