Hacking The Legend of Zelda: Breath of the Wild Trainer [eShop/EU] [Beta]

DJAlucard

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Im using mocha, what i do is launching mocha, open hombrew channel, launch tcp gecko installer, launch the game, and open trainer in pc. all working fine.

I wish i was that lucky, it will connect, but It will not update my Hearts or Rupees, and Infinite stamina wont regiter, and when i set my weapons to higher durability, save then load, they still break after their intended use

SO just o be clear what I am doing is Loading loadiine.ovh and selecting Homebrew luancher and hitting submit, once in HBL, I select and load MOCHA CFW, once CFW has loaded up I return to HBL via the loadiine.ovh page, then run the TCPGecko installer, once back on the home menu, I run the game, once in game (after selecting Continue and loading my previous save) I then run the trainer and enter my wiiU's IP and hit connect, the text goes green "Connected!" at this point nothing starts working, i set hearts to 28 to match what i have in game and hit freeze, I still take dmg, I select infinite stamina, I run and glide but it drains, i set my rupees to 20000 and nothing happens
 
Last edited by DJAlucard,

DEMONDICE

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Error whenever I try to load values now. Worked fine before the last update.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(UInt32 value)
at breath.Form1.button23_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
breath
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/justi/Downloads/New%20folder%20(2)/breath.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

GamePil

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Update:
-added Disconnect button for better compatibility with @PandaOnSmack Trainer and JGecko U

Download: https://filetrip.net/dl?o0EsqTsz8X

--------------------- MERGED ---------------------------

Error whenever I try to load values now. Worked fine before the last update.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(UInt32 value)
at breath.Form1.button23_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
breath
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/justi/Downloads/New%20folder%20(2)/breath.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Thats weird since i havent changed the Load Values Function since i updated it to 1.1
 
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hanseo

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can someone change my weapon and armor durability to max please
 

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  • zelda breath of wild save.rar
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MasterPanda

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Update:
-added Disconnect button for better compatibility with @PandaOnSmack Trainer and JGecko U

Download: https://filetrip.net/dl?o0EsqTsz8X

--------------------- MERGED ---------------------------


Thats weird since i havent changed the Load Values Function since i updated it to 1.1
Do you plan to increase the number of slots?
I don't want to lose the ability to mod the durability of my shields (mostly for shieldsurfing)
when i upgrade my Weapon and Bow inventory

btw ... the int error i got came from the DLC switch shirt ...
seem to have a bad basic value that can't be altered :D
 

GamePil

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Do you plan to increase the number of slots?
I don't want to lose the ability to mod the durability of my shields (mostly for shieldsurfing)
when i upgrade my Weapon and Bow inventory

btw ... the int error i got came from the DLC switch shirt ...
seem to have a bad basic value that can't be altered :D
Yes i will probably include at least up to 50 Slots soon but for now you have to use PandaonSmack's trainer or JGecko U
 
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Dungeonseeker

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OK, to make this easier for everyone involved (as there seems to be much confusion)

1) Download this
2) Extract it to a folder on your PC then place tcpgecko.elf, icon.png and meta.xml (both these files are in the meta folder) on your sd card in a folder called tcpgecko (sd://wiiu/apps/tcpgecko)
3) Download the codehandler.bin file from here
4) Drop it in the same folder as you dropped the TCPGecko files on your sd card (sd://wiiu/apps/tcpgecko)
5) Boot your Wii U and run Haxchi/Mocha (If required)
6) Boot into HBL
7) Run TCPGecko
8) Load TCPGecko with codehandler (Press X on the gamepad)
9) System menu reboots, load up BOTW
10) Download Breath.exe from here
11) Run it, enter Wii Us IP address, click Connect
13) Profit
 

DEMONDICE

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Update:
-added Disconnect button for better compatibility with @PandaOnSmack Trainer and JGecko U

Download: https://filetrip.net/dl?o0EsqTsz8X

--------------------- MERGED ---------------------------


Thats weird since i havent changed the Load Values Function since i updated it to 1.1
I tried the newest version too. No luck. Same exact error. It makes no sense, it worked yesterday.
 

DEMONDICE

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Do you have any DLC installed? Some of them can cause problems i think
I do, but it worked fine with the DLC the other day. It must be my game, now that I look into it. @PandaOnSmack trainer isn't working properly now either. And it worked fine yesterday too. I can't edit my bows or shields with his trainer anymore. Nothing changed though, which is weird. All I did was progress in the game. All options not relating to inventory work fine with both trainers, but with Panda's, I can only edit weapons and materials. With yours, I can't load the items at all. I'm at a loss here. All I did was boot up the game today.

Should I uninstall the DLC then? Not sure why it would cause issues now all of a sudden, but I'll try. Actually, how DO you delete DLC? I've never done it.
 
Last edited by DEMONDICE,

DJAlucard

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OK, to make this easier for everyone involved (as there seems to be much confusion)

1) Download this
2) Extract it to a folder on your PC then place tcpgecko.elf, icon.png and meta.xml (both these files are in the meta folder) on your sd card in a folder called tcpgecko (sd://wiiu/apps/tcpgecko)
3) Download the codehandler.bin file from here
4) Drop it in the same folder as you dropped the TCPGecko files on your sd card (sd://wiiu/apps/tcpgecko)
5) Boot your Wii U and run Haxchi/Mocha (If required)
6) Boot into HBL
7) Run TCPGecko
8) Load TCPGecko with codehandler (Press X on the gamepad)
9) System menu reboots, load up BOTW
10) Download Breath.exe from here
11) Run it, enter Wii Us IP address, click Connect
13) Profit

done this 4 or 5 times, still same result on PAL 1.1 version of BOTW, none of the trainer options work as the game just plays like normal
 

sonicwolfsdutch

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Update:
-added Disconnect button for better compatibility with @PandaOnSmack Trainer and JGecko U

Download: https://filetrip.net/dl?o0EsqTsz8X

--------------------- MERGED ---------------------------


Thats weird since i havent changed the Load Values Function since i updated it to 1.1


something weird is happening im just playing the game and suddenly its freezes en beeps it crashes the wii u did u change something that isent suppose to change?
 

DEMONDICE

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@GamePil I deleted the DLC, but still the same error. Even though I deleted it, the shirt is still in my inventory however, and you can't get rid of armor. I still don't think that would be the cause though..

Edit: Here is what I posted in the other topic for Panda

Actually, let me lay out my entire process. Just to note, this is the way I've done it since the game released and I've had no issues until today. I have not changed a single thing.

I'm running USA BotW 1.1

Hold A on Haxchi to boot into the HBC
Run Mocha CFW
Open Internet Browser to loadiine.ovh
Run TCPGecko + Kernel 5.5.0-5.5.1
Open Internet Browser again to complete
Run BotW from the home screen
Load my save
Open the trainer
Connect to my IP

That is my process. It has worked since two days ago with zero issues. The only thing that I've changed is the trainer versions. I've been updating as they are released. I don't have any old versions to test however. I just find it strange that both trainers are having inventory issues out of the blue.
 
Last edited by DEMONDICE,

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