Version 2.13:
https://github.com/ClusterM/hakchi2/releases/tag/2.13
What's new
Some important news
- Finally hakchi2 shows size of all selected games in main window. Why I have not done it before?
- One font to rule them all. New font contains HUGE amount of characters now. Including Latin supplement, Cyrillic, Hiragana, Katakana, etc. So NES Mini and Famicom Mini uses the same font now and you can create folders with very unusual characters (in Russian, for example).
- The main idea to separate hakchi2 from non-NES games failed, so it's optimized for 3rd path emulators now (i.e. RetroArch).
- Added presets for Sega 32x and Game Gear games, without images yet.
- "/bin/path-to-your-app" replaced by "/bin/ext" for unknown extensions.
- Compression support! Since RetroArch can run games directly from archives it's possible now to compress non-NES games using 7-Zip. This feature enabled by default but you can disable it in the settings menu. Also you can add the whole archive (required by MAME games).
- Fixed huge bug in folder manager when new folders were missed after first sync.
- Some minor bugfixes.
RetroArch mod has separate repository: https://github.com/ClusterM/retroarch-clover
I created only buggy sketch of this mod and granted full access to pcm720. And he did a really great job with tuning, optimization and core modules. Please update to the latest version:
https://github.com/ClusterM/retroarch-clover/releases
And send bugreports to https://github.com/ClusterM/retroarch-clover/issues
And some other very good news. I discovered a way to access NES Mini's shell and memory directly without any soldering. It was the main problem: with current version of hakchi2 we can't read anything from NES Mini, we can only create script for writing and execute it. That's why hakchi2 has not any ability to check which games are installed, how many space left, backup save-states, upload only new games (without reuploading everything). It is surprising that we have not noticed this method before. So feature versions will be much better. But it requires a lot of work.
TODO List
- Translation tool
- Update FAQ
- Rewrite hakchi for using new methods
Thank you for more beautiful work.
Just want to remind everyone that extra cores can be found here:
https://github.com/pcm720/retroarch-clover/releases/latest
RetroArch module and basic cores are the same between both versions.
I only want NES, SNES, and GB games, so do I need to install any extra cores after installing the retroarch module? In the prior version I only had to install the retroarch module to make SNES games playable.
When you add non-NES games he automatically zips them up to save you the space so you don't need to zip them yourself. However, I'm fairly sure you have to rebuild your library as he won't go back and zip the old ones up.
However, he doesn't zip the NES games because the base emulator doesn't support them and he built the program so it would work without Retroarch installed.
Thanks BrettX1234. I will delete current games in SNES library and re-add them by adding the zip file when adding the game.
I'm confused by both of these comments. I understand that you have to re-add games to take advantage of the compression. So do I re-add just the raw ROM file (which will then get automatically compressed upon adding), or do I re-add the zip containing the ROM file?