Homebrew Official Mocha CFW - The sweet chocolate to your latte!

Toni456

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So like i have said with loadiine some game work but like smash bros , mario kart 8 is not working i have wait for 10 minutes. I want try with the other method. I have this: USB:/usr/title/00050000/ in the 00050000 folder i have put my folder of Mario kart 8 and i have rename it in 000500001010EC00 i have try also 1010EC00 i have the version USA of the game and my console is USA so is fine. When i launch mocha the icon of mario kart is now here but when i launch it i got a error : 157-1200. You have said the format is exactly the same as loadiine and put the right game id is what i have do with your website. So what is missing here?
Have you installed that game to the wii u menu before? if not then you don't have a valid ticket for it hence why it is not working.

I have a feeling we're going to need a Usb2tik instead of tik2sd/usb, hehe.

Yeah i think there is no easy way to get anything working for existing loadiine users currently, we really an app or something that can dump our own tickets and install them on their own so that they work properly with mocha's fat32 support.
 
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Max128

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Have you installed that game to the wii u menu before? if not then you don't have a valid ticket for it hence why it is not working.


Yeah i think there is no easy way to get anything working for existing loadiine users currently, we really an app or something that can dump our own tickets and install them on their own so that they work properly with mocha's fat32 support.


No how to install the game if wup installer is not working on the fat32?
 

Toni456

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No how to install the game if wup installer is not working on the fat32?
As i just said there is no easy way to do it, you will need a wii u formatted drive and install it to there so that the ticket is installed to the system when you transfer the game to a fat32 drive.
 

skins20

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Yes, your "wiiu" belongs on the root of the system drive. Not inside the "USR" folder, that where wii u formated games go. Don't touch that folder, the wiiu folder is where your homebrew go that the homebrew loader uses.


ok :creep: thanks for the repply
2300302.jpg
 

Pepois

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Have you installed that game to the wii u menu before? if not then you don't have a valid ticket for it hence why it is not working.



Yeah i think there is no easy way to get anything working for existing loadiine users currently, we really an app or something that can dump our own tickets and install them on their own so that they work properly with mocha's fat32 support.
Actually both work... it takes time but they will eventually finish loading and work!
 

Max128

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As i just said there is no easy way to do it, you will need a wii u formatted drive and install it to there so that the ticket is installed to the system when you transfer the game to a fat32 drive.

I see thanks! is will takes much time. I will wait for now.
 

nexusmtz

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Have you installed that game to the wii u menu before? if not then you don't have a valid ticket for it hence why it is not working.

Yeah i think there is no easy way to get anything working for existing loadiine users currently, we really an app or something that can dump our own tickets and install them on their own so that they work properly with mocha's fat32 support.
It's not just the ticket. We can already add tickets, but doing so does not get rid of the "?" icon.
 

Toni456

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It's not just the ticket. We can already add tickets, but doing so does not get rid of the "?" icon.
Are you backing up save files with it? that will definitely trigger a problem otherwise if you aren't then there is something else besides the ticket that is been performed on the system.
 

nexusmtz

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Are you backing up save files with it? that will definitely trigger a problem otherwise if you aren't then there is something else besides the ticket that is been performed on the system.
I decrypted an NUS title fresh, so just code/content/meta. Yes, there must be something else, but I won't have time to dig around this week to find it.
 

alkar

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Is there any speed difference between booting up a game from the Wii U homemenu and having it on a FAT32 USB instead of a Wii U formated USB ?

Or is the speed on FAT32 as bad as using Loadiine SD, whether or not you boot the game from Loadiine or the Wii U home menu ?
 

Sonic Angel Knight

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Is there any speed difference between booting up a game from the Wii U homemenu and having it on a FAT32 USB instead of a Wii U formated USB ?

Or is the speed on FAT32 as bad as using Loadiine SD, whether or not you boot the game from Loadiine or the Wii U home menu ?
Loadiine is loadiine, unless someone updates it to take advantage of the new devices, expect the same amount of stuff from it regardless of what you use. At least from what i observed so far.
 
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alkar

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I know Loadiine is loadiine.

I'm asking about the speed from FAT32 when booting a game from Loadiine vs from Wii U menu.

So far nobody reported that.

Logically, speed should be slow because it uses the same FAT32 driver in both cases and Loadiine shouldn't change that.

But that's logically, so I wanna be sure :)
 

Cyan

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we got 2 (or more?) reports that the speed is even slower on FAT32 USB than FAT32 SD.
there were even a "the game doesn't boot at all" when talking about Mario 3D World on Loadiine + FAT32 USB.
 

alkar

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Yes I know, but I'm asking about FAT32 USB withOUT Loadiine (as in booting from the Wii U main menu directly like a legit game, just installed to FAT32 USB instead of WiiU USB Filesystem).
 

alkar

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Same speed between Loadiine FAT32 vs Wii U Menu fat 32 or same speed between Wii U menu native filesystem vs Wii U menu USB FAT32?

EDIT : "with "freakishly slow" I really meant the loading times. They look about the same as games on loadiine from SD when running native titles from fat32 usb through the system menu"

Ok thanks, disappointing then :(
 
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BIFFTAZ

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Same speed between Loadiine FAT32 vs Wii U Menu fat 32 or same speed between Wii U menu native filesystem vs Wii U menu USB FAT32?
Loading games on a Fat32 HDD, Whether you try to load them in Loadiine (Fta32 HDD) or from system menu w/ USB HDD (Fat32 HDD), The speeds are the same, If not worse than speeds you get from Loadiine w/ SD card. The games that struggled in Loadiine on SD (Super mario 3d world & so on) Still have trouble loadiing in Loadiine Fat32 HDD & system menu Fat32 HDD.

So, Anyway you try to cut it, You get the same results, If not worse than loadiine games with Loadiine SD.
 
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alkar

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Yeah I saw that. Disappointing then. Loadiine is good enough for me then for FAT32, no need to use the WIi U menu except for online play I guess...
 

BIFFTAZ

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Yup. I formatted my HDD to Fat32 to test both Loadiine & system menu by moving games usr/ & was constantly having random freezing/errors with both. Fat32 is nowhere near ready to be used by the masses just yet (Im sure Dimok said that himself too). Since testing it, I've used my WiiU to format my HDD back & install games as you would normally with Wupinstaller.
 

Max128

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we got 2 (or more?) reports that the speed is even slower on FAT32 USB than FAT32 SD.
there were even a "the game doesn't boot at all" when talking about Mario 3D World on Loadiine + FAT32 USB.

Ever worst i have test smash bros and mario kart 8 on my fat 32 hdd and is still not launch after 10 minutes.. With loadiine SD is take less than 30 seconds to launch lol.
 

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