Homebrew Citra - Unofficial \ Chinese builds discussion

Miguel Gomez

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Strange this because you have comments your soon to follow in the page 233 that was shown!:P
Oh really. Anyways, I was tired. Can't think straight nor remember anything. I need my rest. But I left my laptop on for an assignment.

--------------------- MERGED ---------------------------

It feels like I had amnesia. Now, Imma go offline and get some sleep
 

Edu0101

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Without wanting to be boring, but is there any version that runs the pokemon x or y with the save method without getting crash every 5 minutes?
@drwhojan , you build left the super mario 3d land slow as before, could not leave as in the other version ***? Because that was all games running at a good speed, although the majoras mask does not run without the save and not have the cheats tab.
Sorry to bother and boring
thank you
 
Last edited by Edu0101,

tabnk

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Citra-GCC6.3.0-SSE4.1-OPTIMIZED-06-FEB-2017 (For Intel CPU with SSE4.1 or higher)

Based on Citra (Citra-GCC6.3.0-SSE4.1-OPTIMIZED-04-FEB-2017)
  • Vector-VFP

Some basic tests:

Some Performance Gain in FPS (1-2 fps):
New Super Mario Bros. 2
Mario Kart 7
Super Mario 3D Land
Poochy And Yoshi s Woolly World
Bravely Second: End Layer

Little to no Gain in FPS:
Dragon Quest VII - Fragments of the Forgotten Past
The Legend of Zelda - A Link Between Worlds
Pokemon Sun

Give it a try :)

http://www21.zippyshare.com/v/n4EQHJT1/file.html



Source
https://github.com/citra-emu/citra
https://github.com/FernandoS27/citra/branches
https://github.com/MerryMage/dynarmic
 
Last edited by tabnk,

ts61fa

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Citra-GCC6.3.0-SSE4.1-OPTIMIZED-06-FEB-2017 (For Intel CPU with SSE4.1 or higher)

Based on Citra (Citra-GCC6.3.0-SSE4.1-OPTIMIZED-04-FEB-2017)
  • Vector-VFP

Some basic tests:

Some Performance Gain in FPS (1-2 fps):
New Super Mario Bros. 2
Mario Kart 7
Super Mario 3D Land
Poochy And Yoshi s Woolly World
Bravely Second: End Layer

Little to no Gain in FPS:
Dragon Quest VII - Fragments of the Forgotten Past
The Legend of Zelda - A Link Between Worlds
Pokemon Sun

Give it a try :)

http://www21.zippyshare.com/v/n4EQHJT1/file.html



Source
https://github.com/citra-emu/citra
https://github.com/FernandoS27/citra/branches
https://github.com/MerryMage/dynarmic
Again getting the ''infamous'' black, could not find qt plugin platform windows :(
Processor should support it
 

onionpai

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Is SMT 4 playable now?

I have been playing SMT IV for 40 hours already on tabnk's GCC builds (since New Year's Eve one)
I get 60 fps on native res everywhere and 40-60 fps upscaled x2
The only graphical glitch I noticed is that some battle effects which are supposed to be transparent are opaque (black)

My specs are i3-4170 @ 3.7 ghz, GTX 650Ti 1 GB OC
 
Last edited by onionpai,

John1234

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I have been playing SMT IV for 40 hours already on tabnk's GCC builds (since New Year's Eve one)
I get 60 fps on native res everywhere and 40-60 fps upscaled x2
The only graphical glitch I noticed is that some battle effects which are supposed to be transparent are opaque (black)

My specs are i3-4170 @ 3.7 ghz, GTX 650Ti 1 GB OC


Did you also tried SMT IV Apocalypse?

Sorry I meant to say SMT IV A (Apocalypse).
 

Sebbel

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Citra-GCC6.3.0-SSE4.1-OPTIMIZED-06-FEB-2017 (For Intel CPU with SSE4.1 or higher)

Based on Citra (Citra-GCC6.3.0-SSE4.1-OPTIMIZED-04-FEB-2017)
  • Vector-VFP

Some basic tests:

Some Performance Gain in FPS (1-2 fps):
New Super Mario Bros. 2
Mario Kart 7
Super Mario 3D Land
Poochy And Yoshi s Woolly World
Bravely Second: End Layer

Little to no Gain in FPS:
Dragon Quest VII - Fragments of the Forgotten Past
The Legend of Zelda - A Link Between Worlds
Pokemon Sun

Give it a try :)

http://www21.zippyshare.com/v/n4EQHJT1/file.html



Source
https://github.com/citra-emu/citra
https://github.com/FernandoS27/citra/branches
https://github.com/MerryMage/dynarmic

Did you also tried SMT IV Apocalypse?

Sorry I meant to say SMT IV A (Apocalypse).

With this latest build I can run SMT IV A at 60 fps so far everywhere I've been to in the game at 4x resolution, V-Sync off. It looks amazing.

Specs:
i5 6400 @ 4,4 Ghz
Gtx 980
 
Last edited by Sebbel,

Miguel Gomez

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When the animations on Pokemon ORAS will be on again?
When Geometry Shader has been reprise.

--------------------- MERGED ---------------------------

Is there a way to fix fire emblem awakening texture glitch?
The build lacks Geometry Shader. So you'll see broken particle textures.
 

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