me either lol
thanks @aliaspider much appreciated bud
thanks @aliaspider much appreciated bud
So other controller types have been added then ?
https://github.com/libretro/RetroArch/commit/8cb692622a887b448e6bdcd1171946974d36515f
Oh shit, time to actually update after 2 months of hiatus for my apps!So other controller types have been added then ?
https://github.com/libretro/RetroArch/commit/8cb692622a887b448e6bdcd1171946974d36515f
Good news on that pro controller support! Also, I'm gonna reiterate on what I said on the 3DS thread. Going by their twitter it seems that the 1.4.0 release is gonna be considered an open beta so that the turnover time for a polished 1.5.0 release will be short. If there are any longstanding issues people want to report that are still in the current nightlies now is probably the time to do so.
Use wiisxr instead since the psx's core runs in interpreter, so is slowly.Is there a psx Emulator too? How well does it work?(compared to the Wii psx emu)
Quick reminder guys:
Remembet to delete the /retroarch/ folder if you are going to try out the new builds.
The 3DS was having some "An error has occurred" issues (I believe the Wii U counterpart would be DSI Exceptions) and deleting the retroarch folder did it.
Or you might only want to delete the CFG files, I don't think deleting the entire folder is necessary, but do so just to be sure you don't get any free DSI exceptions.
So yeah, take that into consideration to avoid DSI Exceptions.
THis still doesn't mean we won't have some, but that would narrow the errors down.
Also, @ploggy I wanted to ask you, have the builds of the other cores you have compiled been included into the official nightly/stable releases so far?
Like the MSX and Atari cores for example.
Use wiisxr instead since the psx's core runs in interpreter, so is slowly.
With the latest build?No they havent. I'll compile them later if no one else does it.
It means that we have multiplayer now?
With the latest build?
That'd be great!
Also, if it's not too much to ask, would you mind sending me the source files for the cores you compile after you make them?
I want to take a look at them to hopefully do a Pull request to add them once and for all
With the latest build?
That'd be great!
Also, if it's not too much to ask, would you mind sending me the source files for the cores you compile after you make them?
I want to take a look at them to hopefully do a Pull request to add them once and for all
Basically, yes!
All of the Wiimote variants should be compatible now.
Classic Controller, Classic Controller Pro, Wiimote+Nunchuck, Wiimote alone, etc.
The only one I'm not sure is the Wii U Pro Controller, could someone test that one out too?
Just to see if it is compatible with it, since it is a BT controller too and the commit says BT
Thanks!Sure no probs
Oh shit time to hype!Read the description carefully "(WiiU) add support for bluetooth controllers (Wiimote, nunchuk, classic controller, wiiu pro controller)."
Sounds like the Wii U pro is included with that change
You dirty little kidI know what to do tonight. Hahaha