Hacking is virtual console hacked yet?

Matt_G

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For the black screen issue, only thing I could think of is make sure you don't have any extra peripherals plugged in while loading the games, I had the same issue until I unplugged my Mayflash adaptor. Either that or you can look up Loadiine ready VC games which of course I won't link

/Edit/ Linked wrong VC injection guide
 
Last edited by Matt_G,

Noctosphere

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well, the top of the post is for NES, SNES, N64 and NDS, not for GBA
but thanks you.
also, Loadiine ready VC games, you mean rom that have already been converted?
And for the plugged device that I might have to remove, I don't have anything plugged in, there's my SD card, that's all... My TV isn't even plugged in, I always use my GamePad :S
 

Matt_G

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Yeah I realised I linked the wrong thing.
Also I kind skimmed the posts but now I realise what you are doing, You should be able to get it to work using GBA2VC, I am currently running the tutorial myself and I think I know why its not working but ill test it myself first
 

Matt_G

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I couldn't seem to get it to work, I'm really not sure why, using your dump of Minish Cap, place the RPX in the code folder and the the other two files in the content folder then do everything else as you would do, if that doesn't work then try copying only the RPX then follow the tutorial and see if that works.
if not then I can't help you
 

Noctosphere

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okay wait, tell me if I,m correct,
I go in GBA2VC forlder, under the ROM BASE folder, under the folder code I put the RPX file from minish cap, and in content, I put the other file, then I try to convert a rom normally with gba2vc,
Am I right?

--------------------- MERGED ---------------------------

Okay, so i tryed by replacing those file, as i said in previous post...
It works great, I can play... but the rom I converted was a hack of firered, but now I'm playing Minish cap...
what have i done wrong? XD
 

the_randomizer

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@the_randomizer can you explain please?

You have to dump a VC game with DDD as a template, which will be in RPX format, a proprietary format used by Nintendo. Snes and NES games use RPX/ELF, with them, you can inject a ROM into it as long as it doesn't exceed 4 MB or the size of the original ROM inside. Loadiine GX2 is the best way to do it, I don't know much more other than reading the thread on how to do it. I made a thread too that explains how to inject ROMs, but you have to have the Wii U SDK, which I can't provide because it contains copyrighted information.
 

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okay... so first, you are talking about nes and snes game, i'm talking about GBA games, should I proceed the same way?
then, DDD, I downloaded it from github, but it seems to use c++ files, do I simply open it with codeblock and compile it? How do I use it exactly?

finally WiiU SDK, what is that exactly? some kind of exploit like Loadiine?
 

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