FTFYYou have to capture generic units using someone with the ability to capture units, Orochi or Niles.
Randomizer plz and thank you
I have a weird obsession with those
Actually, I think I have something that may help, tell you what, use the randomizer, and export both Hana and Subaki, post the unit files for me.I do plan on delivering it someday! Don't get too excited; there's both surprisingly much and saddeningly little that can be done to make a randomizer using only save editing. It'll never be as good as a ROM-based solution. It'll still be neat to play around with though.
Fun fact: It was the tinkering to see if a randomizer is possible that led to the code improvements that made importing and exporting units possible.
I have no idea what's happening but it seeming hype afActually, I think I have something that may help, tell you what, use the randomizer, and export both Hana and Subaki, post the unit files for me.
If my theory is correct, we might be able to deal with the unique character blocks such as PID_A_Hana for Birthright Hana.
You'd have to import a Fuga unit from a Revelation save file into your Birthright file. Or find a My Castle with Fuga in it and recruit him that way.Is it possible to add characters in routes they normally wouldnt be present in? I want to add fuga to hoshido route instead of just revalations.
Ah, okay. Thank you for the help though!Oh, I usually use Devmenu to install stuff. I'm stumped. You'd be better off asiing someone more experienced
Nope, personal skills are never stored on the save.any idea on editing/ adding personal skills? I can use the nightmare editor to give like the amiibo characters some but would that at all write to my save data? Like would people visiting my castle see them with personal skills and then be able to recruit them like that (I have them shieldless)
oh and I noticed Robin, Marth, and Ike dont have hair colors (but for some reason Lucina does??) I just remember somebody awhile back in another thread saying their Ike!Percy had the default grey hair. So save file editing their hair is an easy fix to note of if UV adds in s support options for the amiibo dudes in her patch
Yeah, you cannot in any way keep em. If you use a spider ARcode for them, the personals will disappear after a reset.Nope, personal skills are never stored on the save.
It works with AR codes because you're technically romhacking, just not permanently.Yeah, you cannot in any way keep em. If you use a spider ARcode for them, the personals will disappear after a reset.
More than likely not, seeing as how she doesn't have a model, a hex id, any voice lines etc...@DeathChaos25 Is it possible for u to add emmeryn into fire emblem fates. U don't have to i was just wonder if it was possible.
Oh okay i was just wondering considering how someone put cipher minerva and lucina plus marth into the gameMore than likely not, seeing as how she doesn't have a model, a hex id, any voice lines etc...
And the models from Awakening are different than the models in Fates. DeathChaos was able to add Chrom, Lissa, and Frederick because they already had voices, models, and any IDs in the Before Awakening DLC. This is why there aren't anymore Awakening characters in Fates.More than likely not, seeing as how she doesn't have a model, a hex id, any voice lines etc...
That's because they're in the Japanese version of Fates as DLC.Oh okay i was just wondering considering how someone put cipher minerva and lucina plus marth into the game
Awe i see now well then i guess that just went down the drain lol.And the models from Awakening are different than the models in Fates. DeathChaos was able to add Chrom, Lissa, and Frederick because they already had voices, models, and any IDs in the Before Awakening DLC. This is why there aren't anymore Awakening characters in Fates.