Hacking Mario Kart 8 AI mod: Are you craving a challenge?

GoldCobra

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Rainbow Road huh?

I'll tweak the AI on that course then.

You're also REALLY good! I can never get that far from the Vanilla AI, let alone the Expert ones.

Seems like I'm the perfect candidate for testing. :D

Let me know if there is something which I should try out. On Rainbow Roads them seem to fall off very often tho.

Probably you can also do the "maximum AI" skill pack or something which should be nearly impossible to win as you said. Would love to try that out :)
 
Last edited by GoldCobra,

Ray Koopa

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From what I heard that's not implemented at all for AI, so it feels a little impossible to teach her that? =3
 

memoryman3

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Seems like I'm the perfect candidate for testing. :D

Let me know if there is something which I should try out. On Rainbow Roads them seem to fall off very often tho.

Probably you can also do the "maximum AI" skill pack or something which should be nearly impossible to win as you said. Would love to try that out :)

You mean like Super Expert mode?
 

memoryman3

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This mod is great in Grand Prix. Makes it more challenging to earn those 3 stars cups in 200cc.
 

memoryman3

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Updated to version 1.4

http://www.mediafire.com/download/m9bi2t1nhjaygmz/Mario_Kart_AI_mod.zip

Changes:

Renamed difficulties to "Normal", "Hard" and "Extra Hard"

Reverted the "Hard" mode to it's original v1.0 state. Speed is now 1.02f instead to 1.015f. The original Dolphin Shoals difficulty is still intact.

Made an online configuration if you have a friend that doesn't have the files.
 

memoryman3

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Well, sorry to bump this thread after several months, but version 2.0, with a lot of tweaking, is finally out to the public!

Patch Notes

  • The A.I Param file was tweaked to reduce 'reverse-rubberbanding' in Hard, and eliminate it in 'Extra Hard'
  • The default speed of the 'Extra Hard A.I was changed to '1.06f', equivalent to the speed of a player with 10 coins.
  • Several improvements to pathfinding in 150cc and 200cc.
  • The item accuracy was tweaked.
  • The formation ratios were tweaked to compensate for the lack of reverse-rubberbanding.
Download it here!
 

memoryman3

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UPDATE 2.1

  • Tweaked AI speed and item accuracy values
  • Tweaked AI speed in Grand Prix mode
  • Added rivals for Wendy O Koopa (Peach, Daisy)
  • Various other adjustments for a more pleasant experience.
DOWNLOAD
 
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GoldCobra

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UPDATE 2.1

  • Tweaked AI speed and item accuracy values
  • Tweaked AI speed in Grand Prix mode
  • Added rivals for Wendy O Koopa (Peach, Daisy)
  • Various other adjustments for a more pleasant experience.
DOWNLOAD

Wow, haven't updated since Version 1.3. Going to give it a try later as there were many, many changes. :-)

Keep it up!
 

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