ROM Hack Bravely Second Money Hex Offsets

KuroKitsune

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I whittled down an Unearthly Bun Ba'al down to level 1 and been grinding steals off of him. But I much rather hex edit the stats, I'm not sure where to go looking but I have a save before and after I used the buns on a single unit, Im guessing that it would be around the unit level offsets?
 

osaka35

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KuroKitsune

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Took me some Google-Fu and a lot of reading on the non-english parts of the web. The following are offsets for Unearthly Buns consumed. You can just change the hex to FF. Though it gives your characters all statuses for some reason, you can go into an inn or use remedy.

Tiz FA77-FB02
Magnolia 10EA-10F3
Yue 122D-1236
Edea 136F-1378
 

Gamerjin

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Took me some Google-Fu and a lot of reading on the non-english parts of the web. The following are offsets for Unearthly Buns consumed. You can just change the hex to FF. Though it gives your characters all statuses for some reason, you can go into an inn or use remedy.

Tiz FA77-FB02
Magnolia 10EA-10F3
Yue 122D-1236
Edea 136F-1378

That's interest, i didn't go far enough
i did a sample and changed those to FF.

Oh! For those who are waiting for the Bravely Second points to add up?
(that little hourglass in the right-hand corner)
A faster way is to modify the BD2ECSV.sav file:
00000000: ## ## ## ## 00 00 E0 29 92 D2 09 00 00 00 00 00
These Bytes--------------------------^
at offset 0x06

copy the bytes highlighted and instant SP=(max)3
 
Last edited by Gamerjin,

Gvaz

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Gamerjin

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For those interest in the Job offsets, i think i found where they start.
**Now, mind you, these are estimates. I've calculated these from Yew offset. **

Tiz:106A
Mag:11AC
Yew:12EF
Edea:1351

I almost positive they're 3 bytes for each job and follow the little endian format(right to left).
i think there are a few gaps in there for the cat and cake jobs. Can anyone confirm this?
 

Svartskogen

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EUR version:
Code:
Tiz:
    Freelancer:  0x106A (2^2)
    Knight:      0x106C (2^3)
    Black Mage:  0x106E (2^4)
    White Mage:  0x1070 (2^5)

Magnolia:
    Freelancer:  0x11AC (2^5)
    Knight:      0x11AE (2^6)
    Black Mage:  0x11B0 (2^7)
    White Mage:  0x11B3 (2^0)

Yew:
    Freelancer:  0x12EF (2^0)
    Knight:      0x12F1 (2^1)
    Black Mage:  0x12F3 (2^2)
    White Mage:  0x12F5 (2^3)

Edea:
    Freelancer:  0x1431 (2^3)
    Knight:      0x1433 (2^4)
    Black Mage:  0x1435 (2^5)
    White Mage:  0x1437 (2^6)
 
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Gamerjin

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@Svartskogen

I guess I was a little off, then? I'm a little confused about the (2^?), is that like for example...
Yew's White Mage....(2^3=8)+12EF=12F7(\= 12F5). How are you calculating the offsets?
 

Metab

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Guys if you could check out my thread in my signature (click the picture) having these in the 3DSMH would be great and easy for everyone to use :)
 

ih8ih8sn0w

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I'm probably late for this, but if theres any other offsets that arent known, I pretty much have a 100% save file (all jobs are lv 10+ for each character, wouldn't take much grinding to get them all to lv 11). Just let me know... (I have both the JPN version, and US version although I'm pretty sure they are the same save file)
Guys if you could check out my thread in my signature (click the picture) having these in the 3DSMH would be great and easy for everyone to use :)
I can post whatever I find on the thread in one post, and try to go through here and give credit to those who found stuff before me.
 
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Metab

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I'm probably late for this, but if theres any other offsets that arent known, I pretty much have a 100% save file (all jobs are lv 10+ for each character, wouldn't take much grinding to get them all to lv 11). Just let me know... (I have both the JPN version, and US version although I'm pretty sure they are the same save file)

I can post whatever I find on the thread in one post, and try to go through here and give credit to those who found stuff before me.
Id very much appreciate it :D
And if you find any other offsets and whatnot and yo ahve the time id love to add them
 

Svartskogen

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@Svartskogen

I guess I was a little off, then? I'm a little confused about the (2^?), is that like for example...
Yew's White Mage....(2^3=8)+12EF=12F7(\= 12F5). How are you calculating the offsets?
Values in parentheses are JP multipliers.
Every JP value is multiplied before storing.
18630 is max JP value for 10 lvl.
Example:
if you want max JP for Tiz's freelancer, you must multiply 18630 by (2^2), so it's look like that: 18630 * (2^2).

Oh, and offsets for specific jobs might be slightly off (by 1 or 2 bytes). Values are mostly stored in three bytes, but third byte is overlapping with first from next value ;)
And last information - multiplier is incremented by one in every next job, so it's going like that:
2^0 -> 2^1 -> 2^2 -> 2^3 -> 2^4 -> 2^5 -> 2^6 -> 2^7 -> 2^0

@ih8ih8sn0w
I'll be grateful if you'll send me that save file ;)
 
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ih8ih8sn0w

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Is there any way to change an item in your inventory? I got an unearthly bun and want to get a lot more than just one. I'm using Luma3DS with A9LH or w/e if that helps
I will look into the offset, and how item count is handled. I'll make a post whenever I am done.
 
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elo993

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Is there anyway to unlock jobs?
I screwed up the thief/red mage sidequest on chapter five.
I wanted to fight the red mage first then load the save file to fight the thief and get the asterisk i was missing.
The game auto-saved after the battle so i couldn't do it. Does anyone know how to unlock the thief asterisk with hex?
Maybe adding the key item to the inventory or/and the job to the job selection menu works but i don't know how to do these things...
Help?
 

ih8ih8sn0w

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Is there anyway to unlock jobs?
I screwed up the thief/red mage sidequest on chapter five.
I wanted to fight the red mage first then load the save file to fight the thief and get the asterisk i was missing.
The game auto-saved after the battle so i couldn't do it. Does anyone know how to unlock the thief asterisk with hex?
Maybe adding the key item to the inventory or/and the job to the job selection menu works but i don't know how to do these things...
Help?

I don't think its possible, there is way too much to edit in if it were anyways. You can get all of them later though...

Is there any way to change an item in your inventory? I got an unearthly bun and want to get a lot more than just one. I'm using Luma3DS with A9LH or w/e if that helps

After looking into it, the inventory block is a huge mess, All I got from it was that 97 is most likely the item id and the value for 3 of them is 93 81 (the block for inventory starts around 1703 afaik)
 
Last edited by ih8ih8sn0w,

ukee

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Is there anyway to unlock jobs?
I screwed up the thief/red mage sidequest on chapter five.
I wanted to fight the red mage first then load the save file to fight the thief and get the asterisk i was missing.
The game auto-saved after the battle so i couldn't do it. Does anyone know how to unlock the thief asterisk with hex?
Maybe adding the key item to the inventory or/and the job to the job selection menu works but i don't know how to do these things...
Help?
if bravely second follows the bravely default save structures and etc. Having just the asterisks in your inventory does not unlock the jobs, you need to actually trigger the event (where you fight for the asterisk) to actually unlock the jobs, but yes it is possible to unlock the jobs if you can find the event offsets.
 

ukee

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Party Member Placement Offsets = 0x1703 - 0x1716
Items Offsets = 0x1718 - 0x1b0f
Magics Learned Offsets = 0x1ffb - 0x2148
Unlocked Job Offsets = 0x278e - 0x27ca

Don't really know how any of them works though.
 
Last edited by ukee,

JMSMORIARTY

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Hi, i want to know where are the abilities point hex offset located i couldn't find it on google or in this web, i mess up my save and want to get that points.

Please help
 

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