- Joined
- Aug 21, 2006
- Messages
- 65
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- Age
- 39
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- Denver, Colorado
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- www.devo-e.com
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i really need to know if anyone has gotten pokesav to work on their .sav from no$gba 2.4a... i realize the file size isnt 256 or 512kb for the .sav like the ones from the flash cards.
you tried using a save converter to pad it out?
uumm no lol didnt know something like that existed?
whats the programs full name?
how do i use the AR codes on my M3 Simplyy help pls
the way the save game editor works, is it reads specific offsets and finds the values in certain ranges.... wel since you have changed the format of the save, those ranges have changed.... understand?
512kb save (R4) is the standard at the moment.
but since your using a 256kb save, try the pokesav_038b_english_by_Geisn version of the application, it has a save size changer, that might work.
If you want a Shiny Poke, dont put a trainer ID!
Works all the time!
wow awesome translation in full english nowi still can't find out how to make the pokemon a shiny yet, is it the "faitfull encounter" tickbox? if i don't get the answer i'm gonna try anyway later.
When your in the edit pokémon screen, its in the attribute edit screen
tbh im not sure, I only recognised that when i transferred them over and they looked weird.
Does anyone know if Advance Wars DS, Dawn of sorrow, Mario64, or Wind Waker use the same save format as Diamond? I am going to try patching the Diamond rom to save to the DS card (like Advance Wars) and then using REIN to extract the save from it, to see if it will work.