Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

startreker

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I had everything up and running but it kept wanting to open an incorrect website prior to me opening the one I want. I tried to correct that basically find myself having to re-exploit. I have tried at least twenty times on this account and mostly keep getting white bars on black screen. Any pointers on how to get it to finally take and how to keep it reliable?

Also I had it one time loading up a couple of games and I went to add a few more and then it gave me a message about not being able to mount or read the SD card. Can this be as a simple as it not liking the folder structure of one game or something? Once I get the exploit back up and running reliably I was wondering if I needed to remove a game at a time to see what is causing the problem. Thanks for any pointers. I'm getting everything together and hopefully will be running smoothly if I can iron out these details.

The MIME change from earlier worked for IIS, thanks for the suggestion and link.
 

Redirr

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I got a problem with mario maker. Its crash wii u when i click a icon top screen game pad. I can creat stages. Play stages but if i touch that icon its crash. Its a updated version


I dream about play Mario Maker players stages i meaning online...

I will not pay $100 for original disc game here Brazil its insane. Used copies of good games are around $50.
 

hundshamer

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There is no online support at the moment. That is why it crashes. You can not play other people's stages yet in Mario Maker.
 

LosPoppelos

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Can someone please help me out with this issue i'm having.

I can play my games just fine with loadiine 3, they boot save and everything works like it's supposed to work.

However...., when I try to play the same games, from the same SD etc with loadiine 4, it says that it can't boot the game.... also installing loadiine 4 after first kexploit frequently results in a freeze..
I'm using exclipse website for this

Does anyone have a clue of what I'm missing here / doing wrong.
 

scubix

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Can someone please help me out with this issue i'm having.

I can play my games just fine with loadiine 3, they boot save and everything works like it's supposed to work.

However...., when I try to play the same games, from the same SD etc with loadiine 4, it says that it can't boot the game.... also installing loadiine 4 after first kexploit frequently results in a freeze..
I'm using exclipse website for this

Does anyone have a clue of what I'm missing here / doing wrong.

What i did notice is that with Loadiine V4, it hangs A LOT more in the browser then v3. The kernel exploit works jus fine most of the time, as usual, but when trying to load loadiine V4, 80% of the time, it freezes in the browser for me, while with V3, it almost never hung. I started using V3 again now and only use v4 for Mario Party and Wii Party U
 

LosPoppelos

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Good to see that I'm not the only one that is having a more stable experience with v3 than v4, now only if someone would know what the causes this... Why would loadiine v4 say it can't boot the game while v3 boots just fine....
 

fiveighteen

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Good to see that I'm not the only one that is having a more stable experience with v3 than v4, now only if someone would know what the causes this... Why would loadiine v4 say it can't boot the game while v3 boots just fine....
EDIT: Found a solution in the compatibility thread.

I tested this just now quite extensively:
Project Zero (EUR) does not work in Smash mode anymore with Loadiine 4.0
It does work on Mii Maker mode though, where reverse was true with 3.0.
Its not working on smash because you dont have the xml files... It will work once you have included the proper xml files...
Well, the game worked fine before the 4.0 update. Does not seem the XML's are publicly available and they are hard to make out...
there is a file of XML files on the compatibility list wiki
http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list
Which does not have either the Project Zero or Fatal Frame XML's in it.
Just used the Smash Brothers XML with renaming the title ID and stuff in it and viola, it worked.
If a game worked with SSB on Loadiine 3.0, and you don't have the XML, try SSBU XML. (get ssbu update to get the xml).
It was working with SSBU values on 3.0, now the default XML value with loadiine 4.0 are maybe not the same than the one used by SSBU so it's why games working with 3.0 could have issues with 4.0.
 
Last edited by fiveighteen,

Petoboy

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Can someone please help me out with this issue i'm having.

I can play my games just fine with loadiine 3, they boot save and everything works like it's supposed to work.

However...., when I try to play the same games, from the same SD etc with loadiine 4, it says that it can't boot the game.... also installing loadiine 4 after first kexploit frequently results in a freeze..
I'm using exclipse website for this

Does anyone have a clue of what I'm missing here / doing wrong.
Maybe it's folder structure related?
 

fraret

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I also noticed some unstability in loadiine v4. When I click on Loadiine vLatest, sometimes the screen displays OK, sometimes it's glitched with white rectangles that make impossible to read the text. When I press A it usually shows the game selection screen, which is never glitched, but two or three times the WiiU got frozen and I had to reset it.
 

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