N3ds or O3ds? im on O3ds and he said in the main post it runs full speed on O3ds. if yours runs full speed on O3ds, can you send it to me?
Sorry man using a new3ds didnt think o3ds had the clock speed to run these to well
N3ds or O3ds? im on O3ds and he said in the main post it runs full speed on O3ds. if yours runs full speed on O3ds, can you send it to me?
Well, I've finally got MAME running games! Only problem is, it wants to display everything horizontally. I mean, EVERYTHING. I haven't found a way to make top-down shooters display in their proper orientation, even when using the rotation feature. It's... slightly annoying!
So an update on this, with the newly acquired info (to me at least it was new) on the whole xml to choose app thing, I decided to try and have CatSFC run through the youtube app instead of whatever it defaults to. And voila, the stutter/lag is gone in Super Metroid (my test game)! When I removed the XML, the stutter/lag is back. So with that, I'm wondering if it wouldn't be a good idea to add a "choose app to run all emulators" option in the settings? Any emu I want to use I'm pretty much going to drop that XML into the folder with it from now on, so it would be cool to not have to copy the xml to every folder... Anyways, if anyone was having the same issue as me, try dropping the xml from Vague Rant into your emu folder and see if it helps!It's hard to fix when we can't even reproduce it ourselves, that's the thing. It's like trying to snipe a target from a kilometer away, blindfolded, deaf, and shooting over your shoulder backward.
So an update on this, with the newly acquired info (to me at least it was new) on the whole xml to choose app thing, I decided to try and have CatSFC run through the youtube app instead of whatever it defaults to. And voila, the stutter/lag is gone in Super Metroid (my test game)! When I removed the XML, the stutter/lag is back. So with that, I'm wondering if it wouldn't be a good idea to add a "choose app to run all emulators" option in the settings? Any emu I want to use I'm pretty much going to drop that XML into the folder with it from now on, so it would be cool to not have to copy the xml to every folder... Anyways, if anyone was having the same issue as me, try dropping the xml from Vague Rant into your emu folder and see if it helps!
Is there a way to restore default settings? I fudged around with the audio a bunch and accidentally saved the changes. The mute isn't selected, but now I get no audio.
N3ds U 10.1
Sorry if I misunderstood what you were saying, I was just trying to help.
Delete retroarch.cfg in /retroarch.
Yah its strange, but I tried 10 or so games in CatSFC and they are all ok. I was going to try gpsp next, but it seems to be broken? I keep getting the "not enough cycles" error. Is there something I'm doing wrong?So running under Youtube instead of the Home Menu (no XML defaults to executing under the Home Menu afaik, since hax 2.x takes over the Home Menu) fixes it? That seems kind of weird. But hey, if it works, go for it.
Get the gba_bios.bin file and put it inside retroarch/cores/systemYah its strange, but I tried 10 or so games in CatSFC and they are all ok. I was going to try gpsp next, but it seems to be broken? I keep getting the "not enough cycles" error. Is there something I'm doing wrong?
Doh, that's right, I forgot to redo that after wiping my card trying to figure this all out. Thanks! I will report back if it fixes the problems in gpsp also.Get the gba_bios.bin file and put it inside retroarch/cores/system
Are you on the latest nightly? I've had some of this, but I feel like it's better on more recent versions. I think maybe it was something to do with DSP being added, seems like I had some trouble right around then. I haven't heavily tested it, I was playing a game with CatSFC Plus on and off (that is, going in and out of sleep mode a bunch) all of yesterday with no problems. Then, an NES game with Nestopia crashed in sleep mode, so I don't know.Is it normal that Retroarch still freezes or create audio-visual bugs when using Sleep Mode? I'm on N3DS, fw 10.1 and hack 2.5. Sleep mode works fine in the homebrew channel and I'm pretty sure I have 2.5 correctly installed as I can enter the eShop through HANS.
I'm on yesterday's build... CatSFC seems super-unstable with sleep mode, but then I tried some CPS2 games and sleep mode looked fine. I guess it'll improve as cores get more optimized then.Are you on the latest nightly? I've had some of this, but I feel like it's better on more recent versions. I think maybe it was something to do with DSP being added, seems like I had some trouble right around then. I haven't heavily tested it, I was playing a game with CatSFC Plus on and off (that is, going in and out of sleep mode a bunch) all of yesterday with no problems. Then, an NES game with Nestopia crashed in sleep mode, so I don't know.
The quick answer? Not very well at all.Hey guys checking to see how the psx emu is running on n3ds via cia. Thx (I'd do it but I work all day)