Hacking "Official" WiiU Loadiine Compatibility list thread

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
I promise I will get round to everyones PM's soon as possible. There's a mad number in there but I did think that this game would get quite a few people interested in getting it working also includes me thats why I wanted to find out myself, just hang on I will be to the rescue! :)
 
Last edited by Reecey,
  • Like
Reactions: davokazaki

davokazaki

Well-Known Member
Member
Joined
Aug 13, 2014
Messages
108
Trophies
0
Age
28
XP
140
Country
I promise I will get round to everyones PM's soon as possible. There's a mad number in there but I did think that this game would get quite a few people interested in getting it working also includes me thats why I wanted to find out myself, just hang on I will be to the rescue! :)
thanks, what you do to compress it again? i got error :(
 
Last edited by davokazaki,

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
thanks, what you do to compress it again? i got error :(
You need the full Cafe_SDK-2.12.13 package, the half a package on the wild site that you may of found is no good it needs to be the full SDK about 800MB in size, google it "pastebin". Extract that to your desktop and then put the ready made test.elf file which is easy to do into the makerpl folder, hold down shift key over the makerpl folder and open with command, type in first>

SET CAFE_ROOT=C:\Users....\wiiu\cafe_sdk-2_12_13\cafe_sdk-2_12_13-2

and then type in next>
makerpl64 -f -z9 -s <put in this bit what your original elf file is called without the "<> bits">.elf example makerpl64 -f -z9 -s test.elf

Then just let it run to the end, your new .rpx file will be in the makerpl folder all compressed ready to work, I think some sort of little error does pop up in the end line but if you leave it a while the compressed .rpx file is made up anyway just ignore it and it finishes all ok :) its really not that difficult, you don't need cygwin for this so if anyone tells you this its not true! Tbh I don't know why all these details are not explained in the first place cause I did not have a clue when I first tried to compress the .rpx file I just managed to work it out! ;)
 
Last edited by Reecey,
  • Like
Reactions: fossi and leorod199

davokazaki

Well-Known Member
Member
Joined
Aug 13, 2014
Messages
108
Trophies
0
Age
28
XP
140
Country
You need the full Cafe_SDK-2.12.13 package, the half a package on the wild site that you may of found is no good it needs to be the full SDK about 800MB in size, google it "pastebin". Extract that to your desktop and then put the ready made test.elf file which is easy to do into the makerpl folder, hold down shift key over the makerpl folder and open with command, type in first>

SET CAFE_ROOT=C:\Users....\wiiu\cafe_sdk-2_12_13\cafe_sdk-2_12_13-2

and then type in next>
makerpl64 -f -z9 -s <put in this bit what your original elf file is called without the "<> bits">.elf example makerpl64 -f -z9 -s test.elf

Then just let it run to the end, your new .rpx file will be in the makerpl folder all compressed ready to work, I think some sort of little error does pop up in the end but if you leave it a while the compressed .rpx file is made up anyway :) its really not that difficult, you don't need cygwin for this so if anyone tells you this its not true!
i do the same but i got this
SjbaVOh.png


can you send me your compressed rpx file?
 

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
i do the same but i got this
SjbaVOh.png


can you send me your compressed rpx file?
You don't need to put all that in your command. Just extract the SDK package to your desktop, it needs to be the full package about "880MB" in size. Go to system/bin/tool/makerpl put your "test.elf" file into that folder, then go back to the main makerpl folder, hold down the shift key open with command and then:-

copy & paste this in first in command>
SET CAFE_ROOT=C:\Users....\wiiu\cafe_sdk-2_12_13\cafe_sdk-2_12_13-2

Next copy and past this in>makerpl64 -f -z9 -s test.elf

let if just finish, you will have your compressed .rpx file in the makerpl folder. I would send it to you if you really want that but look you really need to learn yourself and sort it out cause compressing the .rpx files will be needed on a regular basis in the future for most games and you can't always rely on everyone, I'm just trying to help you out its probably for the best! :)
 
Last edited by Reecey,

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
Also guys for Devils Third I am using the latest loadiine might make a difference :) anyone wants it fiveighteen above, has it in his link page.

Edit: Its been noted, you do need the latest Super Smash Bros update to run this properly, it has to be installed through wup!!! thanks to also @Elmomc for helping.

Edit again: I have not tested this title without the .rpx compressed the reason being because on the Loadiine V1.0 Compatibility Sheet Assassins Creed IV Black Flag has a total off 23.7MB of rpl & rpx and Devils Third had a total off 23.9MB rpx so I thought no point even testing it without, it made sense tbh but if anyone wants to and let me know please do but I doubt very much it would work but its not known for sure :)
 
Last edited by Reecey,

karloz25

Well-Known Member
Member
Joined
Dec 11, 2010
Messages
452
Trophies
1
XP
860
Country
United States
Guys, I need your help, been trying for days now to get Yoshi Wooly World to load.
Ive tried 2 differents dumps, I have a US console and the game is EUR,
I get as far a a green screen showing the different controllers that are compatible with the game.
Then the game doesnt freeze as the controllers are like animated and still moving, I left it overnight and still nothing.
Self hosting the exploit from the Definitive Guide thread, so its the latest dimok version as of 10/18/15
Other games work ok.
Help Please :)
 
D

Deleted-355425

Guest
Guys, I need your help, been trying for days now to get Yoshi Wooly World to load.
Ive tried 2 differents dumps, I have a US console and the game is EUR,
I get as far a a green screen showing the different controllers that are compatible with the game.
Then the game doesnt freeze as the controllers are like animated and still moving, I left it overnight and still nothing.
Self hosting the exploit from the Definitive Guide thread, so its the latest dimok version as of 10/18/15
Other games work ok.
Help Please :)


Try this version
http://www37.zippyshare.com/v/GkyjnDtr/file.html
 
  • Like
Reactions: karloz25

gamesquest1

Nabnut
Former Staff
Joined
Sep 23, 2013
Messages
15,153
Trophies
2
XP
12,237
Also guys for Devils Third I am using the latest loadiine might make a difference :) anyone wants it fiveighteen above, has it in his link page.

Edit: Its been noted, you do need the latest Super Smash Bros update to run this properly, it has to be installed through wup!!! thanks to also @Elmomc for helping.

Edit again: I have not tested this title without the .rpx compressed the reason being because on the Loadiine V1.0 Compatibility Sheet Assassins Creed IV Black Flag has a total off 23.7MB of rpl & rpx and Devils Third had a total off 23.9MB rpx so I thought no point even testing it without, it made sense tbh but if anyone wants to and let me know please do but I doubt very much it would work but its not known for sure :)
the loadiine compatibility list is a bit hit 'n miss (when it comes to the specifics), assassins creed IV actually has 2RPL files which are 30MB and 22MB each, making the total size just over 50MB......not 23MB like the compatibility list states

then again it doesnt seem to have anyone updating it
 
Last edited by gamesquest1,
  • Like
Reactions: Reecey

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
the loadiine compatibility list is a bit hit 'n miss (when it comes to the specifics), assassins creed IV actually has 2RPL files which are 30MB and 22MB each, making the total size just over 50MB......not 23MB like the compatibility list states

then again it doesnt seem to have anyone updating it
No I've noticed that. So the question is would it off worked?, I'm placing my bets on not! only because others have confirmed it not working I presume without the compression. I got it working so I did my job :)
 
Last edited by Reecey,

gamesquest1

Nabnut
Former Staff
Joined
Sep 23, 2013
Messages
15,153
Trophies
2
XP
12,237
No I've noticed that. So the question is would it off worked?, I'm placing my bets on not! only because others have confirmed it not working I presume without the compression. I got it working so I did my job :)
worth a try if you still have the original rpx....would be good to know the exact size cut off point
 

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
worth a try if you still have the original rpx....would be good to know the exact size cut off point
I will have ago now, why not. Confirmed GQ wont work, when you click on the title on loadiine to boot it up it locks up on the exit to the main menu so yes it needs to be compressed, sorted :)
 
Last edited by Reecey,
  • Like
Reactions: gamesquest1

karloz25

Well-Known Member
Member
Joined
Dec 11, 2010
Messages
452
Trophies
1
XP
860
Country
United States

What folder does this payload go into when self hosting?
I see 2 Loadiine folders:
-Loadiine
-Loadiine-golden45
There is also Server and Installer folders inside those Loadiine Folders, all which have payload files.
*How many do I replace, which is which, because when running the Exploit for Loadiine, it doesnt ask
me to pick between Golden45's or Dimoks, I just Press A and Loadiine launches....

loadiine.jpg
 

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
Euro Version off New Super Luigi U by Abstract is 100% not working. I have tried everything to get it working, it just freezes on the SSB screen. I have left it for over an 1hr. but it still does not kick in and also have tried the compression methods, the lot basically, no joy! I used the Server alongside but it does not load anything, the server records nothing, it just sits there waiting.
 
Last edited by Reecey,
  • Like
Reactions: thaikhoa

j82k

Active Member
Newcomer
Joined
Oct 6, 2015
Messages
33
Trophies
0
XP
258
Country
Gambia, The
So I just downloaded the japanese patch for xenoblade x with uwizard just to see the rpx size and see what it does.
It has a 16,7 MB rpx and when starting with loadiine it outputs a log and doesn't freeze at the smash screen. Off course it won't start because of all the missing files but I think this is a good sign that the full version might run.
 

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,435
Country
Could I please put a request in too @golden45 & @dimok if that's OK. Would it please be possible to try and get New Super Luigi U Euro/USA working with an update of Loadiine I really wanted to play this game so badly! I would of bought it asap but you try and find a copy in the shops to buy nowadays, they are so rare I cannot find a copy anywhere and I have hunted around for a while now with no luck to date so I would be so pleased and really appreciate to get this title up and running with Loadiine. I don't ask for much but this is the only one I really wanted to play at the moment so if you guys could make this happen for me, beers all round :grog:
 
Last edited by Reecey,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Xdqwerty @ Xdqwerty: I may take a shower to remove all the sunburns in my body