Far Cry Primal - Reveal Trailer - Releases February 2016


London, UK — October 6, 2015 — Today, Ubisoft announced the development of Far Cry Primal, the next exciting chapter in thecritically acclaimed Far Cry franchise, set during the savage Stone Age. Far Cry Primal hits shelves worldwide on February 23, 2016 for the PlayStation 4 computer entertainment system and the Xbox One. The game will also ship on Windows PC in March 2016.

Developed by Ubisoft Montréal, in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio, and Ubisoft Kiev Studio, Far Cry Primal is a full-fledged single player experience that will take gamers to 10,000 BC in history, to a time when massive beasts like the woolly mammoth and sabretooth tiger ruled the Earth.

The award-winning franchise that stormed the tropics and climbed the Himalayas now brings its innovative open world sandbox gameplay to a time when humans were not at the top of the food chain, but were fighting to climb it, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters.

Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts, and face off against other tribes to conquer Oros.

"The interesting thing about Far Cry is that it's flexible, so when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said 'let's hear it!' And the more we heard about it, the more we realised how much of a damn good idea it actually was," said Dan Hay, Executive Producer, Ubisoft.

"The Stone Age is the perfect setting for a Far Cry game," said Jean-Christophe Guyot, Creative Director, Ubisoft. "Far Cry usually puts you at the edge of the known world, in a beautiful, lawless and savage frontier. The Stone Age is, in a way, the very first frontier for humankind; it's the time when humans put a stick in the ground and claimed land for their own, the time when we started climbing the food chain. That came with conflict against other humans, of course, but also against nature itself."



Original Post (05/10/2015):
Today Ubisoft will announce the next title in the Far Cry series; Far Cry Primal. The game looks to take place in a prehistoric setting and should be revealed soon on the following live stream:

:arrow:Ubisoft Official Site
 

Xzi

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this was much better than what a blood dragon sequel would have been!

- Said No One Ever.
I certainly would have hoped for a Blood Dragon sequel as well, but that game stands on its own and Ubi probably used up all their retro creativity on it anyway. A Turok game with improved mechanics and graphics, though? I like the sound of that too. Just comes down to execution.
 
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Jiehfeng

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I wouldn't say that. I doubt it has the same kind of humor/self-parody as Blood Dragon, but the lack of guns and non-modern location set it apart from Far Cry 3/4. There probably won't even be radio towers. :0

Maybe you can say that it isn't like the other games since no guns, but it definitely isn't like blood dragon. It's not going to be a small game.
Also, the change in weapons and location doesn't mean it's not like a far cry game, locations change all the time in each game. Outposts, hunting, radio towers (high mountain viewpoints maybe? they'll figure out something.), crafting, OPEN WORLD, weapon upgrades etc, makes it pretty much like the other games. Just with a change of weapon type.
 

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Ironically I just completed the entire game of Far Cry 1 in 11hours (IT WAS HELL. 20 levels on an old FPS even on medium is extremely hard compared to modern FPS!). Some of the puzzles got me stuck, and the story was shallow but picked up near the middle. Still a great game and probably amazing for its time. I love to see how far CryEngine has come- though I still think CryEngine 2 was the most functional. Last game I played that used CryEngine 3 was Crysis 3 [and 2], though I think the functionality of the engine is a bit of a letdown compared to 2's capability. Interested to see what happens from here. I have yet to play FarCry 3 and 4... I heard FC2 is trash, but going to play FarCry 2 now.
 

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Maybe you can say that it isn't like the other games since no guns, but it definitely isn't like blood dragon. It's not going to be a small game.
Also, the change in weapons and location doesn't mean it's not like a far cry game, locations change all the time in each game. Outposts, hunting, radio towers (high mountain viewpoints maybe? they'll figure out something.), crafting, OPEN WORLD, weapon upgrades etc, makes it pretty much like the other games. Just with a change of weapon type.
IDK, they're changing weapons and enemies, it wouldn't be a stretch to assume they're changing other mechanics as well. It's not going to be like Blood Dragon, no, but it's probably not going to be like the standard Far Cry fare either.
 

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