Since I dunno how to rip from ROM during runtime, I include it. (But it's heavy...)Are you ripping the assets from Pokémon X/Y/OR/AS/Bank or including it with the homebrew?
I can store more values in bankdata. So everything is possible... ?By the way gocario, would yo be interested in adding pokemon link support for poke milles / battle points? The amount received is based on pokemon stored and time since last boot.
I need to research little (with ramsav worked right away, but I think tjere's some checksum that needs update using savegames)? but it should be possible, even celebi or johto starters or any other event, as long as someone is kind enough to provide a savegame with that link data (currently we have them all)
That would be cool anyway (if people use thoses points/miles, because I don't... xD).
Current progress:
I managed to use the sf2dlib to print the Boxes with Pokémon icons with savedata.
I can navigate through PC/Bank, but I have to check how to change boxes in-PC/Bank, since I can't anymore... :c But I think I know where the problem is.
EDIT:I can navigate through PC/Bank, but I have to check how to change boxes in-PC/Bank, since I can't anymore... :c But I think I know where the problem is.
Okay, I found it! Boxes are fully navigable! .o/
Next step: rearange display with pc/bank.
Next step: rearange display with pc/bank.
Last edited by Gocario,