Homebrew A way to port the PokeMini emulator to 3ds homebrew?

nop90

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Prepared the timing infrastructure for implementing sound and made a lot of other optimization, than tested the code to check if everything was ok and ... wow ... surprisingly it now runs at about 80 emulated FPS (with 1 frameskip obviously, it can't go over 60 real FPS with vsync enabled).

So now I can limit framerate to 72 FPS to have full emulation speed and (I hope) perfect sound.

I'm trying to speed up the release. At this point I really want to finish this work, but I also have to go back to the Handy 3ds project.
 

dakotaaesoph

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I made some stuff that you can use for a banner and logo. Go nuts.
 

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nop90

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The logo should be adpted on a 256x128 png with a nice bacground.

I don't have a good image editing program to do it myself.
 

Vague Rant

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pokeminilogo-screen-png.24386

It's a long way off being attractive, but perhaps something evocative of the Pokemon Mini (this oval is the shape of the Pokemon Mini's face plate, around the LCD) like this would work?
 

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AshleyCummings

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Cant wait to try this and cant wait till its fully done with sound ^0^ this is awesome ! Has anyone tested the no sound version on a old? I cant for a couple more days ...
 

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