Drak0rex

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Anyone who says this game is great is out of their bloody mind - it had the potential to be good, but they botched it hard. It stinks of lazyness from a mile - they were even too lazy to make their own posters for the supermarket area and nicked posters from ASDA and TESCO instead. The game feels unfinished, it's cheap garbage, and that comes from someone who played it from cover to cover. All Ubisoft is doing here is trying to salvage the game since it bombed like a lead zeppelin, they want their money back, so they're re-releasing it as soon as the exclusivity agreement (which was no doubt in place) is void. Compared to the likes of The Last of Us this is bottom-of-the-barrel in terms of zombie games - a genre that's already tired and boring.
Whoa, Whoa, WHOA! What do you have against Led Zeppelin?
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Taleweaver

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Four pages, but aside from the expected debate on thoughts on the game*, it's only T-hug who raises the only question worth thinking about: HOW THE HELL ARE YOU GOING TO PLAY THIS WITH JUST ONE SCREEN???

The tensity in the game was the fact that just about everything had you look away from your main television screen a lot. Just letting the map screen, scan screen, inventory and so on pan over the main screen won't bring the same result (the very fact that you could glimpse it was what made it so tense). But it's like I'm the only one interested to see how that plays out.



*wiicube knows damn well his opinion isn't everyone else's. He just ignores what others say.
 
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Foxi4

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Four pages, but aside from the expected debate on thoughts on the game*, it's only T-hug who raises the only question worth thinking about: HOW THE HELL ARE YOU GOING TO PLAY THIS WITH JUST ONE SCREEN???

The tensity in the game was the fact that just about everything had you look away from your main television screen a lot. Just letting the map screen, scan screen, inventory and so on pan over the main screen won't bring the same result (the very fact that you could glimpse it was what made it so tense). But it's like I'm the only one interested to see how that plays out.

*wiicube knows damn well his opinion isn't everyone else's. He just ignores what others say.
This can be solved very easily. Ever seen Minecraft? Notice how the character has to look down to see the map? The same can be done with the "game pad", or, knowing Ubisoft, they'll just get rid of those game elements/replace them with something else.
 
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WiiCube_2013

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This can be solved very easily. Ever seen Minecraft? Notice how the character has to look down to see the map? The same can be done with the "game pad", or, knowing Ubisoft, they'll just get rid of those game elements/replace them with something else.
In the case of Splatoon if Nintendo had made the WUPC (as well as Wiimote + Nunchuk) usable for the story mode and online mode how'd it work? Simple.

They'd just need to add the mini-map to the TV (like Mario Kart 8 has one), then for the quick jump on the map press two shoulder buttons, choose the location and bam there you go. It's something that would've worked but they decided to use the pointless GamePad to say a game uses it in "unique" and "interesting" ways.

So yeah, there's always methods around it. GenericZombiGameNoLongerAWiiUExclusive is no stranger to it.
 

p1ngpong

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I wonder if they have tweaked the combat and weapon set a bit for this re-release. From the reviews I read that is what really dragged this game down a lot, you only had a cricket bat as a mele weapon and every single zombie took 4 hits to kill every time. If the combat was more dynamic with a better variety of weapons this game should at least be some fun to play.
 
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I remember this game! I remember it felt slow to the point of making playing DayZ on a empty server look like a fast paced shooter, and I remember getting stuck at a early point in the game for several hours simply because the clunky parkour system kept getting me killed while trying to defend an objective with only a cricket bat. Anyone who's ever played other zombie games have a GOOD memory of this game?
 

mightymuffy

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Multiplayer on this game had potential but wasn't explored nearly enough.. Still, made for a couple of fun hours with the lads on release...
Singleplayer? Can tell it's a Ubisoft game! :lol: Rather like multiplayer it COULD have been excellent.... but screams missed opportunity much in the same way Watchdogs does. Running around fighting for your life by repeatedly hitting em with a cricket bat might be quite a realistic scenario should something like that ever happen, but doesn't make for a great game at all. This release won't turn the franchise round either, clearly it's gonna be untouched (other than slightly more purdy graffix perhaps), so there won't be any drastic work on the controls, which means it won't even transfer from the Wii U well either. Don't think I'll be buying! :lol:

EDIT: Ah, just read we have a shovel and a nail bat in the melee inventory now - erm, 'yaaay?'
 
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Foxi4

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Multiplayer on this game had potential but wasn't explored nearly enough.. Still, made for a couple of fun hours with the lads on release...
Singleplayer? Can tell it's a Ubisoft game! :lol: Rather like multiplayer it COULD have been excellent.... but screams missed opportunity much in the same way Watchdogs does. Running around fighting for your life by repeatedly hitting em with a cricket bat might be quite a realistic scenario should something like that ever happen, but doesn't make for a great game at all. This release won't turn the franchise round either, clearly it's gonna be untouched (other than slightly more purdy graffix perhaps), so there won't be any drastic work on the controls, which means it won't even transfer from the Wii U well either. Don't think I'll be buying! :lol:

EDIT: Ah, just read we have a shovel and a nail bat in the melee inventory now - erm, 'yaaay?'
The scenario where shambling corpses with the combined speed and strength of a paper bag is not realistic to begin with, so the argument kinda falls flat. If the horde defeats the military with automatic rifles and tanks at their disposal, what's a cricket bat gonna do? The realistic scenario, if we pretend that zombies are real, would be people closing their front doors and letting the army drive over everything in armored APC's lol. Zombies are not terribly efficient at opening hatches, y'know.
 

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