- Joined
- Apr 2, 2011
- Messages
- 11,005
- Trophies
- 1
- Location
- The Twilight Zone
- Website
- www.hacksden.com
- XP
- 4,339
- Country
You look for exploits where you can. They aren't everywhere, and they don't always give you the level of control that you need. As to why Cubic Ninja was chosen, read this bit from an interview Smealum did:
"Cubic Ninja has a level editor, which is the vulnerable part of the game," Rabet explains. "And it has a way of sharing levels, which is through QR codes. So basically what I have is a manufactured QR code you scan with your game, and from there it starts running code on your console, and then downloads more code through Wi-Fi, installs it to the save game and loads up the Homebrew menu.
"I kind of targeted games based on whether they had a level editor or not, or whether they had a easy access point. If it didn't have the QR code then people would need to have some sort of specific hardware to write the save data to the game, which would not be too practical."