Not all routers have external domain or IP blocking. If you're gonna leave your Wii U on (or off but still plugged in for no reason), you better have the OpenDNS Updater open on your computer.
My Wii U just doesn't have any internet settings
OpenDNS and blocking things in your router just seems a little excessive
@Marionumber1
It gives me error code: 160-2708 when I try to load a game directly via the browser.
I mean to call a function to load the titleid and titlev direct.What do you mean by "load a game directly"?
I mean to call a function to load the titleid and titlev direct.
Here's the source code!I searched online for that error code, but didn't find anything. I'll probably need to look at your code to figure this out.
The _SYSLaunchMiiStudioDirect function gives me the same error!ACPLaunchTitlev() takes four arguments and passes them directly to OSLaunchTitlev(). ACPLaunchTitlel() does pretty much the same for OSLaunchTitlel(). I see that you think l takes the title ID and v takes the version, but that's not correct. You have one version of a title installed, and can launch it with either function. Both of them take a title ID (64-bit) and then argument count, followed by the arguments. The difference is that the v functions take an array of strings as the arguments, and the l functions take variable arguments.
The _SYSLaunchMiiStudioDirect function gives me the same error!
No, I don't know itI have never even heard of that function. Do you know what its arguments are?
pm hykem or marionumber1 with the detailsthe newest wii u version is exploitable , there's already a public known bug, but I don't know if it has already been patched !
but the bug is from Hykem.pm hykem or marionumber1 with the details
ah shoothe newest wii u version is exploitable , there's already a public known bug, but I don't know if it has already been patched !
Edit: Hykem said it doesn't work on Wii U!