Hacking [WIP] KARL3DS - Kernel access on N3DS via Ninjhax + Loadcode

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proruskii

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For the record I'd rather there be a paywall for broken sig checks on the latest firmware than no wall at all. Our stance is firm on not releasing anything with sig checks broken still. I'll repeat what I said before, but if you want your own CFW with sig checks broken and all that jazz, go and make your own rather than begging for our code to just be "shared". You might see our refusal of sig checks as immature, but perhaps we don't feel like damaging Nintendo's N3DS platform any further. I'm glad there's no way past the new encryption added in 9.6, because it means at least past there, people can't just run around decrypting and re-encrypting crap for piracy.

Actually there is way around 9.6+ and you now said how :)
 
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hairyfairy

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can we please, please stop this entire attention whoring and teasing crap and try to start growing up? we could start by shutting the fuck up or helping each others or simply share your code if you think you've really got something to say. otherwise, you'll do nothing but contribute to this forum's (which has sponsors in what industry, again?) revenues by driving up the number of clickety clicks.

just to clarify a few things. i wasn't asking anyone about sharing their CFW but rather people in general: share your techniques, findings and your open source code. this is the way that'd enable the 3ds "scene" to really advance to a state that doesn't depend on the GW mafia or some "CFW" developers. whoever runs closed source programs by 3rd party developers on a networked device can't be considered a sane person IMHO.
 
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shinyquagsire23

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Actually there is way around 9.6+ and you now said how :)
Can't decrypt and re-encrypt crap without a new exploit or keys, neither are available publicly (and the latter will probably never, ever happen).

EDIT: I think I just realized what you said, and only someone who really hates themselves would bother decrypting and re-encrypting every little thing just to update.
 
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WeedZ

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It's almost as if they don't want their favorite developers to stop developing games for Nintendo's consoles because of all the pirating (See: PSVita)
They don't want to release a non finished product, and of course I'd rather have more features at launch than have a few features and wait a while for a little more. Pasta has already opened the pirating stuff, and there's several other solutions for emunand and hacks. Why would they want to be the people they despise? Attacking someone for their beliefs is more childish than hiding a feature in order to protect a snowball of things. (Results can be good or bad, but just because they aren't comfortable with the risks, why should you pester about it and make them even more insecure?) There's a reason for everything, and if you don't have anything nice to say about it, then please don't bother wasting everyone's time. This is literally the reason why they are staying away from the toxic community of GBAtemp (Hmm... Reminds me of @StapleButter , you know, our most respected 3DS emulator dev apart from @shinyquagsire23? Yeah. Same situation.) Please go do what you want without bothering supporters of KARL because the more people will complain, the more they will laugh at you.
I stopped reading at 'see psvita'. That's all I needed to know your full of shit. Vita was never natively hacked. Only psp emulator exploits. Which by the way, that system was the most exploited and top grossing handheld ever and still has new software releases in japan to this day. not to mention the best game lineup of any handheld.
 
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Psi-hate

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I stopped reading at 'see psvita'. That's all I needed to know your full of shit. Vita was never natively hacked. Only psp emulator exploits. Which by the way, that system was the most exploited and top grossing handheld ever and still has new software releases in japan to this day. not to mention the best game lineup of any handheld.
It was 4 in the morning and I can confirm I was spewing baseless stuff. Someone also corrected me so see to that too. Sorry for any misunderstandings again. I was stated what I thought more than more that I knew and will not give false thoughts in the future. :)
( Also, I was not saying that the Vita was hacked, I was saying that I thought that it wasn't getting a lot of support because the PSP was friendly to hacks and stuff. I'm sorry again because someone corrected me saying that it was entirely different. Sorry!)
 

WeedZ

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It was 4 in the morning and I can confirm I was spewing baseless stuff. Someone also corrected me so see to that too. Sorry for any misunderstandings again. I was stated what I thought more than more that I knew and will not give false thoughts in the future. :)
( Also, I was not saying that the Vita was hacked, I was saying that I thought that it wasn't getting a lot of support because the PSP was friendly to hacks and stuff. I'm sorry again because someone corrected me saying that it was entirely different. Sorry!)
No, my bad. I quoted you from way back. I was following the trail of quotes and not reading posts in between.
 
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Artemis-kun

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I stopped reading at 'see psvita'. That's all I needed to know your full of shit. Vita was never natively hacked. Only psp emulator exploits. Which by the way, that system was the most exploited and top grossing handheld ever and still has new software releases in japan to this day. not to mention the best game lineup of any handheld.
Just to pick nits, since if you're gonna start calling people on fact-checking, you'd best not be coming up short. 'Top grossing handheld ever' does not belong to the PSP, not by a long-shot.
http://en.wikipedia.org/wiki/Nintendo_DS
Nintendo DS 154.01 million

PlayStation Portable 82 million

I'll agree with most exploited handheld, though, but it's really comparing apples to oranges. Sony has always been less concerned over piracy than Nintendo ever was, and I believe that is what the concern has been over, sort of a "don't poke the bear" scenario so that Nintendo continues to keep the 3ds platform alive at least for a little while longer before forcing us all to buy new consoles. There's enough rampant planned obsolescence in the gaming industry as it is, we don't need to make it worse.
 
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WeedZ

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Just to pick nits, since if you're gonna start calling people on fact-checking, you'd best not be coming up short. 'Top grossing handheld ever' does not belong to the PSP, not by a long-shot.
Nintendo DS 154.01 million

PlayStation Portable 82 million

I'll agree with most exploited handheld, though, but it's really comparing apples to oranges. Sony has always been less concerned over piracy than Nintendo ever was, and I believe that is what the concern has been over, sort of a "don't poke the bear" scenario so that Nintendo continues to keep the 3ds platform alive at least for a little while longer before forcing us all to buy new consoles. There's enough rampant planned obsolescence in the gaming industry as it is, we don't need to make it worse.
Yeah but, I said highest grossing, not most units. And if you break it down by generation, ds didn't get the boost until the ds lite. Until then barely breaking 18m units. Around the time flash cards were up in sales.

I might recant the psp being the most exploited though. Yeah it had the most exploits for a single device, but when I first began my script kiddie adventures a majority of xboxs in existence were softmodded. This was before firm updates mind you.

I do see your point, I just don't believe personally that that's why devs are against it.
 
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Artemis-kun

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Yeah but, I said highest grossing, not most units. And if you break it down by generation, ds didn't get the boost until the ds lite. Until then barely breaking 18m units. Around the time flash cards were up in sales.

I might recant the psp being the most exploited though. Yeah it had the most exploits for a single device, but when I first began my script kiddie adventures a majority of xboxs in existence were softmodded. This was before firm updates mind you.

I do see your point, I just don't believe personally that that's why devs are against it.
Funny you mention the exploit part, at first I was going to nit pick on that, too, but then I decided since you specified handheld, then it was an accurate and true statement by all accounts. But, as a general console, you're right, it's not necessarily the most exploited, since a lot of consoles have seen that sort of thing. I'd wager my money on the Dreamcast, simply because it was fully exploitable right from the start, even if it did end up dying very quickly.
Also, if we're going to include non-handhelds, then the PS2 wins, there, at 155 million units sold. I stick to units sold, since price drops over time for these units, and there are, as mentioned, various models within the same generation, so it's probably not entirely accurate to go by gross sale numbers, in my statistician's mind.
 

gamesquest1

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lets be hones pretty much everyone and their nan owned a nds, most people who owned a PSP where more the general "gaming" type, that said the PSP was also hacked right out the door with the 1.0 FW in japan, and once it was release in US/EU it was pretty much similarly hacked within a few weeks, its more the market that defines if a console is ruined by hacking or not....if its mostly the teenager/gamer audience (like the PSP) backup loaders damage sales more than consoles that are aimed more towards a very broad spectrum of age/gender demographics such as the DS

not that backup loaders are ever the only factor that causes any consoles demise, its only a small part of it....but that said its certainly can contribute to it if it becomes too easy/common place, once it gets to the point where pretty much anyone can pirate with a SD card thats the point where developers start to drop out as they just blame bad sales of bad games on piracy as its a easier than admitting they made a crap game to their bosses
 

dkabot

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Piracy really becomes an issue when you get a setup like the Dreamcast (not counting the other parts of its demise) where it used a commonplace media and was easily defeated.
GBA you could get bootlegs (or a flashcart), but they still needed a cart. DS you still needed a flashcart. PSP you needed to load CFW.
Dreamcast? Burn a CD, put it in. No hotswapping like PS1, no flashcarts or loading anything, just play it. That's where I think it really starts hurting.

Though in any case, it'll be interesting to see what KARL has in their idea of a release (not as an insult, if wording confuses people). At this point, it could just say "Hello World" every time you press A and it'd still be interesting if they released it. I'm actually curious what exists beyond the videos (which are certainly neat in themselves).
 

guitarheroknight

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All in all good work but TBH no I dont see many people using this above PASTA or any other free CFW for that matter - I mean sure you might have some neat tweaks or whatnot but at the end of the day people will go back to a free CFW. Not trying to judge, just being objective. :P
 
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Artemis-kun

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Piracy really becomes an issue when you get a setup like the Dreamcast (not counting the other parts of its demise) where it used a commonplace media and was easily defeated.
GBA you could get bootlegs (or a flashcart), but they still needed a cart. DS you still needed a flashcart. PSP you needed to load CFW.
Dreamcast? Burn a CD, put it in. No hotswapping like PS1, no flashcarts or loading anything, just play it. That's where I think it really starts hurting.

Though in any case, it'll be interesting to see what KARL has in their idea of a release (not as an insult, if wording confuses people). At this point, it could just say "Hello World" every time you press A and it'd still be interesting if they released it. I'm actually curious what exists beyond the videos (which are certainly neat in themselves).
Well, to be fair, Sega tried towards the end to clamp down the piracy problem, late model Dreamcasts don't read burned media, but by that point things were pretty much dead for the console.
I'd actually argue that the rampant widespread piracy for the console nearly saved it, and not so much because of just the piracy, but because of the vast amount of homebrew it enabled, which was aided by the fact that the console ran on Windows CE, which was extremely easy to port things to and develop for.
What really put the nail in the coffin for the Dreamcast was the fact that Sega put next to no advertising dollars behind it. Though, by that point, Sega had spent all of the last of their money on development of the console itself, as they were on the brink of bankruptcy thanks to how badly the Saturn did. But, that coupled with Sony's massive marketing budget and campaign, nobody knew about the Dreamcast until it was far too late.
 
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Hashtastrophe

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Though in any case, it'll be interesting to see what KARL has in their idea of a release (not as an insult, if wording confuses people). At this point, it could just say "Hello World" every time you press A and it'd still be interesting if they released it. I'm actually curious what exists beyond the videos (which are certainly neat in themselves).
brb new show idea. GBATemp's (Hacker/Developer) Cribs. It's the show where you get to see all the candy wrappers and unfolded clothing thrown about your favourite developer's rooms!
 
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