Warcraft: Tower Defense v0.2B Released

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Warcraft: Tower Defense v0.2B Released

Popular homebrew gets an update








wtd.jpg


Popular Homebrew game 'Warcraft: Tower Defense' has been updated to v0.2 Beta. This version adds more maps, game fixes and 'preliminary Fatlib support'. DLDI support has not been included in this release due to a mistake by the author.


Noda said:
Oups, it seems that I used the wrong fatlib version to compile this version as it doesn’t include DLDI…Will be corrected in the next release.

Changelog:


QUOTE= corrected the bug with the animation of some monsters

= corrected a bug which may occurs when selling a tower

= adjusted the pathfinder’s memory allocation: big maps should now work

= adjusted detection zone for build/cancel buttons

+ increased values range some parameters (life of the dragon in Spiral TD should now be correct)

+ spawn and end points are now displayed on the minimap

+ added preliminary Fatlib support

+ new map: Save The Snowman !

+ added some 3rd many maps to the package, thanks to their authors !

+ now the PAFS version can run on the DeSmuME emulator ! it’s now easier to test your maps created with the editor

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Download at Official Website


 

imgod22222

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gg noda, ill see if it works on SC SD w.o DLDI.
so you noobs no, DLDI is a way for homebrew authors to make a homebrew available for almost all flashkits without the one and only dude Chism to write an entirely new FAT library. FAT librarys is how programs read/write to files, such as MAKING AND LOADING SAVES.
Without DLDI, they need to make like at least 16 different versions of the same file. With DLDI, they make only 3 i think, and those 3 can be patched to support other flashkits.

I think i've got that down
biggrin.gif
.

Can't wait for more updates! My friends
 

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