Hacking Official "Will Xenoblade Chronicles 3D work on Gateway or Sky?" Thread

motezazer

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Quote from OFFICIAL guide :
"At this point , the cursor will go to the line 1150, as long as the back-end of line 1150 shows CTR-P, it means this game can be wrote normally, you can make the next step , otherwise , it means that the game will not support writing for Sky3DS any more."
 

Angel_Rejects

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Guys,xenoblade doesnt fit in my memory card,it says it's too big.How do i trim it to make it smaller?It's 4gb.And can this game be played with 9.0 emunand?
 

4ur0r

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Quote from OFFICIAL guide :
"At this point , the cursor will go to the line 1150, as long as the back-end of line 1150 shows CTR-P, it means this game can be wrote normally, you can make the next step , otherwise , it means that the game will not support writing for Sky3DS any more."

I don't know if I understand correctly (maybe I don't want to understand at all :P ) but couldn't that means simply that a new template with the correct bytes placements could let Sky3DS run New 3DS games?
 

xile6

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They would have to connect to Nintendo when they first put the game in their 3DS, and it would check that it's a legit registered copy and then they could use it.
how would that stop anyone?
You do know that when a game is rip it is copy and everyone gets the same copy. So it would be registered in there system.
Also that means the game would need internet connection ever time its play.
 

gamesquest1

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i wouldn't be surprised if it does work but sky3ds never release a template for it, says it doesn't work and brings out a new green button version, if its working on gateway without a FPGA update its almost certainly using the same protocol, nintendo only changed the encryption that would still work as normal on sky3ds......hopefully they don't try pull another fast one and claim it needs a revision
 

4ur0r

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i wouldn't be surprised if it does work but sky3ds never release a template for it, says it doesn't work and brings out a new green button version, if its working on gateway without a FPGA update its almost certainly using the same protocol, nintendo only changed the encryption that would still work as normal on sky3ds......hopefully they don't try pull another fast one and claim it needs a revision

As I understood it's not a matter of template (happy to be wrong) but a matter of architecture, if indeed the Sky3DS acts like a normal 3DS cartridge, Xenoblade won't work because the architecture of the New 3DS cartridges is different.
 

Ronhero

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i wouldn't be surprised if it does work but sky3ds never release a template for it, says it doesn't work and brings out a new green button version, if its working on gateway without a FPGA update its almost certainly using the same protocol, nintendo only changed the encryption that would still work as normal on sky3ds......hopefully they don't try pull another fast one and claim it needs a revision


If sky replicates an actual cart don't you think it would be an error since the n3ds would recognize it as a regular 3ds game? I wonder if they will need to find a new game cart to exploit for n3ds games
 

Kohmei

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Xenoblade won't work because the architecture of the New 3DS cartridges is different.

If this was true, we wouldn't have been able to dump the ROM

The only question is if the part of the Sky3DS that sents the "CTR" code is modifiable or not. If they hardcoded it, then it won't work, but if it's just part of the template, then it will easily work
 

motezazer

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I don't know if I understand correctly (maybe I don't want to understand at all :P ) but couldn't that means simply that a new template with the correct bytes placements could let Sky3DS run New 3DS games?

It means that SKY3DS won't allow a game that doesn't begin with CTR (because it will think that's not a 3DS game)
 

4ur0r

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If this was true, we wouldn't have been able to dump the ROM

The only question is if the part of the Sky3DS that sents the "CTR" code is modifiable or not. If they hardcoded it, then it won't work, but if it's just part of the template, then it will easily work

I don't know much about techicism of the card, but we can dump 3DS cartridges saves with a multitude of devices (powersave, r4i save dongle and even nds), why dumping the rom seems so impossible?
 
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Kohmei

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I don't know much about techicism of the card, but we can dump 3DS cartridges saves with a multitude of devices (powersave, r4i save dongle and even nds), why dumping the rom seems so impossible?
It's not impossible. I'm speaking hypothetically.

It means that if what you said is true, ie "The new3DS cartridge format is different", then the following is also true: "We cannot dump the ROM (without modifying existing tools)"

Since the latter isn't true, the former can't be true.
 
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xile6

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As I understood it's not a matter of template (happy to be wrong) but a matter of architecture, if indeed the Sky3DS acts like a normal 3DS cartridge, Xenoblade won't work because the architecture of the New 3DS cartridges is different.

true, that would explain why it hasnt been block yet and how it never needs updating.

Its still possible that it could work. Im not sure how the new 3ds games are tho.

But if they have to make another cart for new 3ds games it wouldnt be to bad. Right now it wouldnt sell tho since this is the only one out.
 

gamesquest1

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ok well basically unless sky3ds are a bit stupid, they can get all the info they need from the rom itself, afaik most of the actual template file is just to verify games before you copy them to the cart with disktool, it would only be the chipID and header stuff that arent stored in the rom, which are required in the template file for the games to work online, as i said, gateway also functions fundamentally the same way, but its only detected as a game in gateway mode, but the principle behind both cards is technically the same when it comes to forwarding the rom to the console, so the only way sky3ds wouldn't work is if they where stupid and decided to "block" something that had no reason to be blocked, there would be absolutely no reason to always use CTR as the header.....just use whatever the rom uses, ......as per usual dont fix what ain't broke
 

Chaldron

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ok well basically unless sky3ds are a bit stupid, they can get all the info they need from the rom itself, afaik most of the actual template file is just to verify games before you copy them to the cart with disktool, it would only be the chipID and header stuff that arent stored in the rom, which are required in the template file for the games to work online, as i said, gateway also functions fundamentally the same way, but its only detected as a game in gateway mode, but the principle behind both cards is technically the same when it comes to forwarding the rom to the console, so the only way sky3ds wouldn't work is if they where stupid and decided to "block" something that had no reason to be blocked, there would be absolutely no reason to always use CTR as the header.....just use whatever the rom uses, ......as per usual dont fix what ain't broke


Yep exactly - unless the Sky team intentionally blocked all non-CTR headers, it should work.
 

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