Regular GC pads dont have a home button.Any painless way of making the Home button function as exit persist when using other controllers? Like regular GC pads?
Regular GC pads dont have a home button.Any painless way of making the Home button function as exit persist when using other controllers? Like regular GC pads?
He may have meant make pressing the home button on a wiimote exit nintendont, even if it doesn't have an accessory plugged into it and isn't currently being used.Regular GC pads dont have a home button.
Yes, exactly. Basically pressing one button is much more comfortable and I would say ideal than pressing a combination of buttons that are currently being read by the ongoing game. It gives great aesthetic pleasure, and is sexy.He may have meant make pressing the home button on a wiimote exit nintendont, even if it doesn't have an accessory plugged into it and isn't currently being used.
Thank you for your work.
This works very well with my official nintendo wiimote.
But I wanted to tell you that my unofficial wiimote is unfortunately currently not supported ..
Happy New Year !!
Fuck, have I been absent this month in here, I thabk the holidays for that.yeah many things can change later.
what about officially adding theme support? Fix94 doesn't mind
here's the latest patch: http://copy.com/vRN3HgFVyk9u7YuB/Public/Themes.patch
I don't care any moreFuck, have I been absent this month in here, I thabk the holidays for that.
I wanted to tell you though that your best shot at it would be posting the link in the main thread and tagging the devs in the post hoping for a response. I would like to see that mod added to the official app, but the main issue would be that some images have copyrighted material. (Gc and Nintendo logos i.e.).
Remove those and perhaps the mod could be added with no issues whatsoever.
Hi Lenuisible, I'm looking for a similar layout in order to play MKD too.
Yours seems nice, however I think you forgot co-op multiplayer.
This one seems better to me :
Wiimote(A)<->GC(A) = Accelerate
Wiimote(B)<->GC(R) = Slide
NC(Z)<->GC(L) = Slide
NC(C)<->GC(Z) = switch character
Wiimote(D-Pad Down)<->GC(Y/X) = use items
Wiimote(+)<->GC(B) = Brake / reverse
Wiimote(1)<->GC(Start) = Pause
When using D-Pad down for items, you would have to let go of the A button everytime you do so. Because of this I would suggest switching D-Pad down with the (+) button for a config like this. In short, D-Pad down becomes "break/reverse", while the (+) button becomes the item button.