^^ndstitle-1367^^

grisser

Active Member
Newcomer
Joined
May 31, 2006
Messages
25
Trophies
0
XP
224
Country
United States
They probably don't know what's wrong.

Haha, oh well, it's probably a good thing. I want to own the original cart anyways
smile.gif
 

deathspawn999

Well-Known Member
Member
Joined
Oct 14, 2006
Messages
144
Trophies
0
XP
4
Country
i didnt have any more problems on it with the ds-x than i have had with any legit card. it froze one time, and i havent been able to reproduce it (even with trying).

ive also had legit cards freeze on me, and havent been able to reproduce it. im happy
 

xDRONEx

Active Member
Newcomer
Joined
Sep 15, 2006
Messages
28
Trophies
0
XP
41
Country
United States
Tried with M3 Lite, 1 GB Sandisk Micro

Trim, 4x, Force R/W

and CRASHES/FREEZES. Blah

Will try tomorrow just plain Safe Mode, or without Trim - and see if that helps.
 

Tanas

Well-Known Member
Member
Joined
Aug 19, 2006
Messages
2,257
Trophies
1
Website
Visit site
XP
113
Country
M3 Mini, 1gig danelec card, no freezing after 4 hours of play, same danelec card in my SC SD game freezes.
EZFlash3 no freezing game works fine.
 

Shinji

҉҉ ҉҉
Member
Joined
Nov 6, 2002
Messages
2,373
Trophies
0
Website
www.google.com
XP
336
Country
United States
For you M3 folks who are crashing, are you on 30a or 30c?

I'm running 30a with 1GB Sandisk vanilla microsd

Write as Trim, 4x, Force R/W, Reset (wiki settings)

Works perfectly. Already at the truth about the locket (4th painting I think?)


Anyways, Safe Mode is not an option when I went to write this game, so thats weird. I think the key is to use 30a, if you're not, then try it. If you are and you're still getting crashing, what are you set up on?

Oh yeah, and dont use Fat32.
 

Shinji

҉҉ ҉҉
Member
Joined
Nov 6, 2002
Messages
2,373
Trophies
0
Website
www.google.com
XP
336
Country
United States
Right, sorry about that, its still pretty early for me
frown.gif
Not gonna upgrade firmware from 30 till it moves up a number. That is...if it will still run games I like. Mmmm, vanilla...
 

alundra

Member
Newcomer
Joined
Nov 23, 2006
Messages
21
Trophies
0
XP
19
Country
United States
Works perfect with the normal EZ4.

Not a single crash since the day the rom came out, no special settings or anything.

i use EZ4 too and have no problem..

Try talking to Wind after you have "begun studying" a new quest from him. Tell me if you crash.
unfornately i get black screen after i talk to him, but i discover that if you you complete the quest then talk to him, youll never get a black screen. so so far the game running fine for me...
smile.gif
 
S

spectral

Guest
What settings on Supercard CF are people using to get past the corrupted save error? I can't seem to get past it.
 

Hooya

Well-Known Member
Member
Joined
Aug 25, 2006
Messages
1,878
Trophies
0
Age
42
Location
Central Illinois
Website
Visit site
XP
317
Country
United States
I notice another glitch unique to the US version with my EZ4. This one is very mild.

Anyway, when you close the DS on the Jap version, the music quits immediately and the coffin closing sound happens. It's all very quick.

In the US version, when I close the DS the coffin lid slam sound happens right away, but the music from the game (any sound effects if any) continue for a second or two.

It's not a big deal, but it makes me think that the audio in the US version is vastly inferior to the Jap version. They did after all re-record all the voices, so the audio files are different. I just think it's not integrated into the ROM as well as in the Jap version.

That's my theory as to why the US version glitches a lot.

Notice that when you talk to Wind when there's an open quest it's probably trying to pull up a US English audio file for him to say something different than when you don't have a quest open or when you complete a quest. That particular part of the audio file is buggy for some reason. Same deal with why some people get glitches when entering a menu (which is essentially what happens when you talk to Wind) while there's a sound effect occurring (like Wind's voice). It also explains why faster flashcarts or media might handle the game with fewer crashes. Maybe this ROM is just picky.

Make sense?

Maybe the EURO release will have the bugs worked out.

Not that it likely matters on the original cart...
 

NoSoulX

Well-Known Member
Newcomer
Joined
Oct 14, 2005
Messages
96
Trophies
0
Age
41
Location
Finland, Pori
XP
181
Country
Finland
I think the problem would be with the card. I changed format from FAT32 to FAT16 64kb and the game started to work on mine M3 CF.

yaynds.gif
4xDMA, No Trim, Force R/W
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    Tandem even
  • The Real Jdbye @ The Real Jdbye:
    i think i heard of that, it's a good idea, shouldn't need a dedicated GPU just to run a LLM or video upscaling
  • The Real Jdbye @ The Real Jdbye:
    even the nvidia shield tv has AI video upscaling
  • The Real Jdbye @ The Real Jdbye:
    LLMs can be run on cpu anyway but it's quite slow
  • BakerMan @ BakerMan:
    Have you ever been beaten by a wet spaghetti noodle by your girlfriend because she has a twin sister, and you got confused and fucked her dad?
  • Psionic Roshambo @ Psionic Roshambo:
    I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
  • Psionic Roshambo @ Psionic Roshambo:
    They would have the same hair style the same clothes everything... Really messed with my head lol
  • Psionic Roshambo @ Psionic Roshambo:
    @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
  • The Real Jdbye @ The Real Jdbye:
    i don't think nvidia wants to get in the x64 cpu market anyways
  • The Real Jdbye @ The Real Jdbye:
    you've seen how much intel is struggling getting into the gpu market
  • The Real Jdbye @ The Real Jdbye:
    and nvidia is already doing ARM
  • The Real Jdbye @ The Real Jdbye:
    i don't think they want to take more focus away from their gpus
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah I think Nvidia s future lays in AI GPU acceleration stuff if they can get that going it's going to be super interesting in the long term
  • Psionic Roshambo @ Psionic Roshambo:
    AI assisted game creation might become a thing
  • Psionic Roshambo @ Psionic Roshambo:
    At least that's something I think would be pretty cool.
  • Psionic Roshambo @ Psionic Roshambo:
    Don some VR glasses and gloves and talk to the computer and paint entire worlds
  • Psionic Roshambo @ Psionic Roshambo:
    "OK Cortana I want that mountain a little taller and more snow on top, and I would like some random ancient pine forest around the bottom"
  • Psionic Roshambo @ Psionic Roshambo:
    "Now we need a spring fed river flowing down the north side and add some wild life appropriate for the biome"
  • Psionic Roshambo @ Psionic Roshambo:
    Many TBs of assets and the programming of something like that is going to be tough but I think it's something we might see in 20 years maybe sooner
  • The Real Jdbye @ The Real Jdbye:
    @Psionic Roshambo AI assisted game creation is kinda already here, there was recently that AI that can turn any 2D image into a fully modeled 3D object, it's not perfect, but it's a starting point, beats starting from zero
  • The Real Jdbye @ The Real Jdbye:
    before that there was one to generate a fully modeled scene from a 2D image
  • The Real Jdbye @ The Real Jdbye:
    but most recently, there was one that actually generates a working unity scene with terrain and textures already set up that you can import right into unity, that's a huge time saver right there
  • The Real Jdbye @ The Real Jdbye:
    and using LLMs to generate NPC dialogue and even dynamically generated quests is something i'm sure is already happening
  • The Real Jdbye @ The Real Jdbye:
    will just take some time for games made using those things to be completed and released
    The Real Jdbye @ The Real Jdbye: will just take some time for games made using those things to be completed and released