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Final Fantasy XIII received a PC announcement earlier this year, along with various other Final Fantasy games. Released yesterday, gamers found that Final Fantasy XIII is locked to 720p resolutions, as well as being 55GB. Due to this...outrage, Durante (known for releasing DSFix for Dark Souls and GeDoSaTo for Dark Souls 2 and other various games) released a quick fix to increase the resolutions available for the games.
You can download the fix here on Durante's blog.
Of course, there are a few bugs that come with this fix as it's currently a "pre-alpha" tool.
Bugs Include said:
- Some off-by-a-bit scaling issues, making the output less sharp than it should be in some circumstances
- DoF effects are unchanged (still at original, low resolution – this is more apparent in contrast to higher resolutions)
- Probably some stuff somewhere is cut off. I saw some scissor calls and am not dealing with them yet
- Crashes when taking screenshots using GeDoSaTo
- Rendering resolutions larger than 3840×2160 don’t work
- Probably lots more
Source