Gaming 3DS Library shock

Pedeadstrian

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Oh, I'm sorry. I always prefer the system where the games are in a language I can understand.
Just because a game is from another region doesn't mean it's only in that region's language. Lots of EU peeps get screwed over because the game's already made/translated into English, but won't work on their devices. There's also games that don't really require mastery of their language in order to play. Kirby, Sonic, Mario, etc. Toad may be saying something I don't understand, but I'm pretty sure it's just "Sorry Mario, the princess is in another castle!"
 

Drink the Bleach

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Well, to be fair, of those 6000 nds roms, probably more than half can be considered shovelware.
2014 is kind of a drought year for the 3ds though. With only Smash and Pokemon to look forward to.
Yes! Yes it was mostly a giant clusterfuck of shovelware. People were buying games left and right, and developers were pushing them out left and right. More shovelware sales can account for even more shovelware sales, with leftover funds to support playable games as well. Same of the best NDS studious with the best games were also some of the most contributors to shovelware. All that mediocrity and half-assedness got to go on and fund much excellence as well. I have, or atleast had on my harddrive all the NDS roms that would have scored atleast a 6.5 out of 10, which I stopped downloading after the 6th year... I'd say I had about 350 out of 5500 "Okay" or better roms that were original titles (not region duplicates). And say out of those 350, maybe 150 were 8.0-8.5 material or better, and 60 were 9.0 "Must haves". 60, or a little less out of 5500 released/documented roms is high, really high. We're talking a system with one of the greatest amount of "must-haves" to date. And while the NDS started off slow in it's first 18 months, it soon exploded. In terms of library content, as well as quality content, the 3DS STILL has some large shoes to fill, and it's already at the half-way mark of it's expected life cycle.

I love my 3DS. I do. Its superb. Kid Icarus, Bravely Default, Luigi's Mansion and Fire Emblem Awakening quickly came to be some of my favorite handheld experiences ever, and there are a few titles still on the way, but I cannot stress enough to just how dismal the 3DS library really is. And all that extra shovel-ware and misc. crap that came out on the NDS atleast distracted us until the real gems came out. As of now currently, its a cycle of getting into one 3DS game for a week/month, and then waiting a 5-7 month long cycle for the next anticipated title. Atleast thats how it is for me. By release date I felt like I had to wait from Ocarina of Time, to Kid Icarus, to Kingdom Hearts, to Fire Emblem, to Luigi's Mansion, to Pokemon, to Bravely Default, to Smash Bros. All the other fodder were a pleasant (or unpleasant) distraction until the next title thats shining in my eye, often several months apart. This is far from how it was on the NDS when I was anticipating two or more titles every month from 2007 through 2011.
 
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Drink the Bleach

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Vita fanboys? Really, that's a thing now? I guess I'm really getting old now.
Well theres actually many reasons to love Vita, just not many of those reasons involves the software it's supposed to represent. The Vita is/was too ahead of its time. That and switching to proprietary flash media with no benefits over standard sizes is a hefty tax hurdle to get over. Must have sour'd alot of PSP fans.

And Vita has entered a vicious cycle of "If no one buys the system, no one will make games, if no one makes games, no one will buy the system" thats destroying consumer confidence, but more importantly, developer confidence in that same consumer confidence. Game makers are trying to reach the gamers and some hurdles like the Vita are just harder to get over than others.
 

anhminh

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Hah, If watching Anime, Manga and playing Anime style game make me a weeb then...
I should just shut up. :mellow:
But point is neither Vita nor 3DS is for weeb.
 

RJ Sly 95

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Well theres actually many reasons to love Vita, just not many of those reasons involves the software it's supposed to represent. The Vita is/was too ahead of its time. That and switching to proprietary flash media with no benefits over standard sizes is a hefty tax hurdle to get over. Must have sour'd alot of PSP fans.

And Vita has entered a vicious cycle of "If no one buys the system, no one will make games, if no one makes games, no one will buy the system" thats destroying consumer confidence, but more importantly, developer confidence in that same consumer confidence. Game makers are trying to reach the gamers and some hurdles like the Vita are just harder to get over than others.
I love my Vita(that doesn't make me a fanboy though, since I have a 3DS as well and I'm satisfied by it) and it's mostly because of software. I've played 30 games in the span of a year, + I've bought/got with plus but still not played a ton of games and I plan to play at least 20 of them. And I have at least 10 more to buy, plus 20 more upcoming games.

And I don't give two shits about most of the japanese things (not talking about weebs things, but also every japanese rpg, including P4G). You can understand why every time I read "Vita has no software" or "has only weebs games" I tend to raise my eyebrows :P
 
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As much as I love the Vita as a piece of hardware, but I honestly agree with people who think the handheld is being dominated by Indies, ports and Anime games which doesn't appeal to everyone and certainly not me. I loved the first few games that were released for it, such as Gravity Rush, Tearaway, Uncharted, Persona 4 Golden and Killzone. It is safe to say that the handheld will only live in Japan and EU/US as a second screen for the PS4.

//offtopic
 
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ScarletCrystals

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cracker

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Castlevania MoF (yeah yeah hate if you want -- it wasn't the greatest but it isn't CotM), Dead or Alive, Tekken, Cut the Rope, Angry Birds, Crush 3D, Scribblenauts games, Shifting Worlds, Tomodachi Life.

You probably haven't tested Skylanders but it is useless without the portal and core characters.
 

zhdarkstar

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Here's a really good video to illustrate the reason the vita flopped:

Sony's worst enemy was itself by making the development cost significantly higher than developing for the 3DS. There's nobody else that Sony can blame but themselves for losing out on the third-party support. It'd take a minor miracle for the Vita to bounce back at this point to have at least a respectable final sales total.
 

DinohScene

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People with flashcards that download the entire NDS library aren't gamers.
Their just hoarders.

Honestly, the 3DS has a pretty sad library indeed.
 

jagerstaffel

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Lets say for the sake of argument that I agree with you that all your games are worthwhile to have...

Thats only 3 years worth of content. Compare the same three years to any other system and you'll find that list to be trifling.

Except I don't agree with your list. NDS over 7 years had nearly 6000 roms, In NDS's first 12-18 months it already broke 1000-1500 roms. The 3DS has been out for 3 years and is just nearly breaking 1000. The 3DS in terms of software is doing worse than PS3's early years when the "PS3 has no games" jokes were bountiful.

Say, wasn't that numbering system including EU and JP roms? So for most games that would be 1 counted 3 times.
 

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