Hacking Final Fantasy Type-0 RomHacking

Racestar7d

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bad rip of ISO one possibility
Bad patching another
bad copy to MS
Bad sector on MS
Just to name a few

Possible bad naming make the name shorter with out spaces
or FF_Type-0 could maybe fix it as well to long of name has caused that problem for me as well

I have backtracked enough to know everytime I rip and put it on my psp unmerged and unpatched the data is corrupted right off the base.
So what should I try?
 

Randqalan

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I have re rip unpatched and patched a few times to no avail
can i repair it once its ripped?

The patch has almost all the files necessary to run the game if it is still showing corrupt something on the PSP may be doing it what VSH plugins you have running
Try disabling VSH plugins and see if it still show corrupt if not then one of the plugins may be doing it
 

Racestar7d

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I actually dont know what plugin I have running this is all new to me. Somthing on my psp is corrupting it? I also have a copy of the type 0 demo and it runs fine
 

kakarotto

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one is keep going in and out of focus ;)

another your bright was kind of high on Go and do you have wide on for it or normal for colors mine looks more like the vita just smaller :lol:

Heck I even have a black Go model

it's true. I've tried in the beginning of the video to focus in the middle of the two console, but with bad results. So i decided to focus alternatively.
Second: i've put the brightness to maximum level in a dark room. I've to admit that on PspGo i had a plugin (brightness plugin) which maybe has exagerated with the bright level.
On the video the effect of the Go is worse than if you have Go in your hand ;)
But the black colors in Vita is better than in PSP thanks to OLED ;)

And btw: the video was made with a samsung Note3, with a resolution of 1280x720
 
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HHTurtle

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Guys can you tell me how to cure allies? :)

It depends on how high the character's Support MAG is. You should see the words "Cure 50/60/70". This tells you that a character needs at least 50 Support MAG to equip Cure, at least 60 to charge it to Cura and at least 70 to charge to Curaga.

Cure will only heal 1 character, Cura will heal 2 and Curaga 3.

To charge a spell in combat, just hold the button until the spell you want is shown on the lower right part of the screen.
 
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nalcwap

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anyone reported the some files text overlaps screen (not show all text ) i remember pick 5 files and 2 of 5 overlaps the screen(the files name pyro... Not remember correct name i have to give to a guy in a city
 

Swing

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Hey can anybody answer my post from pages ago since we're talking about cheating?

Hey so I'm trying to run hacks aw well. Even though I almost completed the game I decided to restart in English. I'm going over my cheat.db and notice I had a disc 1 and disc 2, although when I get into cwcheats I think it just recognizes which "disk" im using. I saw Sky's post, is that something we can use for the merged ISO?

Now my main question is, my previous experience modifiers would freeze the game, however other cheats worked. I just want to be able to upgrade my soljas XP faster. Since I'm not good with coding I inserted this:
_C0 EXP MULTIPLIER x2
_L 0x200DE4D4 0x00108040
_C0 EXP MULTIPLIER x4
_L 0x200DE4D4 0x00108080
_C0 EXP MULTIPLIER x8
_L 0x200DE4D4 0x00108160
_C0 EXP MULTIPLIER x16
_L 0x200DE4D4 0x00108320
After reading this:
_L 0x200DE4D4 0x00108xx0
#xx = multiplier digit , while " 04 " is x 2
#(please do the math yourself for the rest)
I thought I did the math right, but apparently not so I also put in some other modifiers I found to use incase I didn't code them in right:
_C0 EXP 16 extra test
_L 0x088de4d4 0x00108100
_C0 EXP 2x
_L 0x088de4d4 0x00108040
_C0 EXP 4x
_L 0x088de4d4 0x00108080
_C0 EXP 8x
_L 0x088de4d4 0x001080C0





So did I do it right? And also can I just combine both disk numbers for all my cheats? Oh yeah and wtf is this cheat?: _C0 Flug
_L 0x80426D6A 0x000E01C0
_L 0x00000007 0x00000000
 

Merkabah

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Whew! Just caught up on the posts here.

Thank you to those of you who pointed out typos and other errors in the patch. Unfortunately, despite my earlier post, disagreements within the team have made it so that no further versions of the patch will be released. (I've got almost all the errors found so far fixed, but I don't know a thing about how to make a patcher or get the files where they need to go for everyone.) Fortunately the majority of the game still plays smoothly, but for those of you who find other typos, no need to report them.
 
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Randqalan

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Whew! Just caught up on the posts here.

Thank you to those of you who pointed out typos and other errors in the patch. Unfortunately, despite my earlier post, disagreements within the team have made it so that no further versions of the patch will be released. (I've got almost all the errors found so far fixed, but I don't know a thing about how to make a patcher or get the files where they need to go for everyone.) Fortunately the majority of the game still plays smoothly, but for those of you who find other typos, no need to report them.

Now that is really bad news thought Doom Train would be working on others and fixing the problems on this :sad:

I honestly do not know why you are arguing for but please for the fans fix the problems on this before you call it quit

Yes I know most likely falling on deaf ears but please guys
 

4th'ave'

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Its a shame that there will be no fix. But, they did give us the translation, I'm still happy about it. Thank you guys!!! :)

Btw, for those who play with pro online client, will the type of NAT affect the communications?
 

HHTurtle

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Now that is really bad news thought Doom Train would be working on others and fixing the problems on this :sad:

I honestly do not know why you are arguing for but please for the fans fix the problems on this before you call it quit

Yes I know most likely falling on deaf ears but please guys
It's not really an argument. It's more that most team members have already moved on to other things, this project did went on for 2 years after all.

Also, it is agreed that most of the typos don't hinder gameplay by much so we're happy with this patch.
 

Muhammad Syafiq

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For me this translation is already far more than enough, I bet we never see this kind of "perfect" fan translation on any other game yet :yaypsp:, so be grateful guys & again a big applause & respect to the translation team for this release. *this is absolutely far better than SAO Holow Fragment official engrish translation (R3 version) =)
 

AdanK85

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Not sure what happened past few days as I was out...

Anyway, I am busy in RL nowadays. But anything beyond this point doesn't require my limited help at all. Lolz.

Merk and sky (or anyone available) should be able to correct the typos and upgrade the patcher. Not sure about graphic/video part. Art did wonders on that one.
 
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