Does it work on PS3?
I assume it works on Vita, which is what I'm about to try it on.
Also are they any advantages to merging?
I assume it works on Vita, which is what I'm about to try it on.
Also are they any advantages to merging?
That opening scene though
Does it work on PS3?
I assume it works on Vita, which is what I'm about to try it on.
Also are they any advantages to merging?
I think there's a problem with the Crimson Codex, it's completely empty in every section and nothing appeared even after the first mission where it said that something was added there
There's nothing to scroll though, the lines are empty and the scrollbar doesn't show any kind of indicator of where in the records i amThe Crimson Codex is extremely large, with nearly a hundred entries in the Historical Records section alone. Try scrolling through each section in its entirety first to ensure that no new information has appeared.
I've been following this project since some time ago and finally I decided to register to say thanks so much to Sky and all the team behind this awesome project. You guys are the best. ;D
Having said this, I wanted to point out something I've noticed after playing the prologue of FF Type-0 with both versions, (the Japanese untouched ISO and with the Patched English ISO from you guys) even right in the beginning you can notice that the radio conversation with murasame and the other member of class zero have a big time delay between line and line of dialog (this occurs in the patched version, the untouched version doesn't have this problem) in some case between line and line 8 -10 seconds passed while the Untouched version is not even 1 second.
The question is.. is this delay intentional or just a bug.
Anyway like I said AWESOME work guys. just hoping you can answer this.
I've been following this project since some time ago and finally I decided to register to say thanks so much to Sky and all the team behind this awesome project. You guys are the best. ;D
Having said this, I wanted to point out something I've noticed after playing the prologue of FF Type-0 with both versions, (the Japanese untouched ISO and with the Patched English ISO from you guys) even right in the beginning you can notice that the radio conversation with murasame and the other member of class zero have a big time delay between line and line of dialog (this occurs in the patched version, the untouched version doesn't have this problem) in some case between line and line 8 -10 seconds passed while the Untouched version is not even 1 second.
The question is.. is this delay intentional or just a bug.
Anyway like I said AWESOME work guys. just hoping you can answer this.
This is a known bug.
The system that dictates the time between COMM messages automatically determines the time based on the number of characters in the COMM message. So for japanese, which can use very few characters, the time is comfortable. Since English uses approximately 10 times the characters, the time will be longer.
We were unable to find a way to fix it, unfortunately, though Sky did a lot of work to try to discover a workable solution.
Its been 1 & a half year of dramatic, sorrow, happiness etc ....well this thread gonna get maximum attentions at least for the next 1-2 weeks and I wonder what's gonna happen then...I could say that we all gonna miss all the dramas, trollings, bashings, whinings, supports, motivations etc
well guys, lets keep this thread alive but please no lifeless trollol
hehe finally we all meet the nice ending tho
P/S : Merkabah kiraschiro dboyz here =), I still believe that gaming could unite the world hahahaha, please no more dreadful song for me