Care to elaborate?Today I received the dreaded "Fragmentation Error" message for the first time. I think I figured out why it happens. I created a small program that scans a microSD card and detects these "errors".
The brick code does exist in 2.1. I have no idea why you're doubting it.
It's in the Launcher.dat at offset 0x25160 size 0xB20. AES key 0x514E7232 0xDD58D52F 0xB1D257D2 0xB65E1CD4.
Here's a quick picture of the code from that region.
Care to elaborate?
What I am doing wrong? I'm trying to checkout the code. I've decrypted the launcher.dat with the key from 2.x.
openssl enc -aes-128-cbc -d -K 580006192800C5F0FBFB04E06A682088 -iv 00000000000000000000000000000000 -nopad -in C:\GW_OMEGA_2.1_RELEASE\Launcher.dat -out C:\GW_OMEGA_2.1_RELEASE\Launcher_dec.dat
or
enc -aes-128-cbc -d -K 580006192800C5F0FBFB04E06A682088 -iv 00000000000000000000000000000000 -nopad -in C:\GW_OMEGA_2.1_RELEASE\Launcher.dat -out C:\GW_OMEGA_2.1_RELEASE\Launcher_dec.dat
Then I cut out 0xb20 byte block from Launcher_dec.dat @0x25160 as a filenamed Launcher_dec_0x25160_0xb20.dat .
Then I ran that thru openssl as:
openssl enc -aes-128-cbc -d -K 514E7232DD58D52FB1D257D2B65E1CD4 -iv 00000000000000000000000000000000 -nopad -in C:\GW_OMEGA_2.1_RELEASE\Launcher_dec_0x25160_0xb20.dat -out C:\GW_OMEGA_2.1_RELEASE\Launcher_dec_0x25160_0xb20_decrypted.dat
or
enc -aes-128-cbc -d -K 514E7232DD58D52FB1D257D2B65E1CD4 -iv 00000000000000000000000000000000 -nopad -in C:\GW_OMEGA_2.1_RELEASE\Launcher_dec_0x25160_0xb20.dat -out C:\GW_OMEGA_2.1_RELEASE\Launcher_dec_0x25160_0xb20_decrypted.dat
But it does not look like your code
Why I am having such a hard time? What have I missed? Is there a middle decryption step I'm missing or additional keys?
The GW_INSTALLER.NDS is a normal DS homebrew.Can anyone tell me if its safe to install the ds profile exploit with an acekard 2i rather than the black/grey gateway ds cart?I prefer the acekard and don't want to be carrying 3 carts round when I want to go back to 3ds gateway mode from ds mode.
AK2i is only compatible up to v4.4.Can anyone tell me if its safe to install the ds profile exploit with an acekard 2i rather than the black/grey gateway ds cart?I prefer the acekard and don't want to be carrying 3 carts round when I want to go back to 3ds gateway mode from ds mode.
Today I received the dreaded "Fragmentation Error" message for the first time. I think I figured out why it happens. I created a small program that scans a microSD card and detects these "errors".
UPDATE: I scanned another microSD card and my program reported 3 files with fragmentation errors. Only 1 of them actually triggers the "Fragmentation Error" message on my 3DS. I will have to investigate it further. If anyone has a microSD card with fragmentation errors, PM me.
AK2i is only compatible up to v4.4.
I here this one works pretty well:
https://www.piriform.com/defraggler/builds
That was already shared about a week ago, doesn't work for most people, still waiting on some faulty cards to take a look atGateway sent me an email for those of you having 0000012 and 19 errors with a fix. Here's the link
http://gbatemp.net/threads/diy-how-to-fix-gateway-error-00000012-and-00000019.364622/
It looks like a stupid GW3DS exFAT (and maybe FAT32/FAT16 too) FAT table cluster number bug.Care to elaborate?
Fragmentation itself is NOT the problem. I had files with 5 fragments which loaded just fine.Simple: fragmentation. "NO!" Yes! The problem is as the error says, fragmentation. Files residing in non-adjacent blocks in the file system, instead of everything sticking together. Gateway can't handle it. I wouldn't download that program, who knows what's in it..