just submit yours, maybe somebody in the "funfactory" can approve itIs that a joke? C'mon guys, try a little harder here. I like how you left a huge website stamp on the back, "HIT-STYLE" lol
At least use a little bit of photoshop
just submit yours, maybe somebody in the "funfactory" can approve it
guy, you're not funny
Work the chd Virtua Striker 4 ver. 2006 from Mame with Quadforce ?
i only find the chd file
Will the source code finally be released when USB support is added since the homebrew USB2 code is GPL? Otherwise it would be a shame if somebody reported the paypal account for fraud/illegal activity...
The static noise sadly is the normal result you get when using the emulated nand. Someone suggested that it may have to do with the cluster size and file system of the SD Card, so I did some tests with different SD Cards of different sizes (2, 4 and 16 GB to be exact), which were formatted in either FAT or FAT32 with clustersizes ranging from 16 to 64. But in the end, I always got the same result and there were no improvements, either. Maybe if one day the version with usb support comes around, we might be able to get quadforce running flawlessly from emulated nand. A solution would be to run Dios Mios from emunand instead and install quadforce to real nand. But running Dios Mios from emunand is not always an option (my wii shuts down when using dm in emu nand)
Dude, how? I JUST recently got EmuNAND working with my WiiWare collection through USB Loader GX but I still don't know how to use it for QuadForce, I'm an extreme noob when it comes to this so could you please explain to me in a simple way? ^^;i finally got it working on emunand! i am getting the static noise issue though hope it will be fixed.
Dude, how? I JUST recently got EmuNAND working with my WiiWare collection through USB Loader GX but I still don't know how to use it for QuadForce, I'm an extreme noob when it comes to this so could you please explain to me in a simple way? ^^;
btw for some reason most of my N64 and some Arcade games don't work for me in EmuNAND, crash at booting, all others seem to work fine with no issues, anybody knows what am I doing wrong? Those games work fine from Real NAND btw!
Dude, how? I JUST recently got EmuNAND working with my WiiWare collection through USB Loader GX but I still don't know how to use it for QuadForce, I'm an extreme noob when it comes to this so could you please explain to me in a simple way? ^^;
btw for some reason most of my N64 and some Arcade games don't work for me in EmuNAND, crash at booting, all others seem to work fine with no issues, anybody knows what am I doing wrong? Those games work fine from Real NAND btw!
Not exactly. How do u mean different? I use the same e-NANDS that I launch games with through USB Loaders that I use for sneek2o/uneek2o. I can even launch them through the neek2o channel as long as all eNANDS are neek2o based. If you're using regular r195/196 based sneek/uneek which require the e-NAND on root u can still launch games with those kinds of NANDS with USB loaders.The EmuNAND used in USB Loaders in different from Sneek and Uneek EmuNANDs. Unless you can get that set up, QuadForce and EmuNANDs for cIOS and cMIOS are impossible.
BTW if you have any questions about your cIOS based EmuNAND, PM me. I'm pretty good at getting that stuff figured out.
What I mean by that is you have to launch them in a special way.Not exactly. How do u mean different? I use the same e-NANDS that I launch games with through USB Loaders that I use for sneek2o/uneek2o. I can even launch them through the neek2o channel as long as all eNANDS are neek2o based. If you're using regular r195/196 based sneek/uneek which require the e-NAND on root u can still launch games with those kinds of NANDS with USB loaders.