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Oh boy, another flash game that costs money!
Oh boy, another flash game that costs money!
Tommy Refenes of team meat is purely a c++ programmer this will not be a flash game.Oh boy, another flash game that costs money!
Really? Could've fooled me. It sure has the looks, aesthetics, and premise of a flash game, like every other Team Meat game.Tommy Refenes of team meat is purely a c++ programmer this will not be a flash game.Oh boy, another flash game that costs money!
Really? Could've fooled me. It sure has the looks, aesthetics, and gameplay of a flash game, like every other Team Meat game.
You're missing the point. It looks like a flash game, just like Super Meat Boy and The Binding of Isaac, and knowing Team Meat, I'm sure the gameplay will be just as lackluster. People shouldn't have to pay for Newgrounds-quality games, and developers shouldn't be wasting their time on games like this.Really? Could've fooled me. It sure has the looks, aesthetics, and gameplay of a flash game, like every other Team Meat game.
Perhaps because they keep similar art styles that are taken as "Flash game art styles" because their previous games used both the same art style and Flash?
Also I didn't know the platform it was developed on determines if a game is instantly bad. I learn something new every day.
You're missing the point. It looks like a flash game, just like Super Meat Boy and The Binding of Isaac, and knowing Team Meat, I'm sure the gameplay will be just as lackluster. People shouldn't have to pay for Newgrounds-quality games, and developers shouldn't be wasting their time on games like this.
They really aren't quality games. The Binding of Isaac was probably one of the most boring, repetitive games I've ever played. Not to mention, they try to add all these dumb memes and references to the game, thinking it's funny, when it's really not. They should be free games on Newgrounds, and nothing more.The games are good, since when do people give a shit about them? They have solid art, great soundtracks, and they're fun. I don't care if it was made on a lump of twigs and some cardboard, if I have fun playing it then I have no issues paying for it. I put barely any money into the Humble Bundle that got me Binding of Isaac and Steam says I clocked 7 hours at least (most likely more since I play it on Offline Mode while at school or away from a connection). I know people who have clocked upwards of 80 hours on that game.
I'm paying for a quality game I enjoy, I don't care if it was made on Flash.
They really aren't quality games. The Binding of Isaac was probably one of the most boring, repetitive games I've ever played. Not to mention, they try to add all these dumb memes and references to the game, thinking it's funny, when it's really not. They should be free games on Newgrounds, and nothing more.The games are good, since when do people give a shit about them? They have solid art, great soundtracks, and they're fun. I don't care if it was made on a lump of twigs and some cardboard, if I have fun playing it then I have no issues paying for it. I put barely any money into the Humble Bundle that got me Binding of Isaac and Steam says I clocked 7 hours at least (most likely more since I play it on Offline Mode while at school or away from a connection). I know people who have clocked upwards of 80 hours on that game.
I'm paying for a quality game I enjoy, I don't care if it was made on Flash.
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To be fair, Binding Of Issac literally IS a flash game (at least on the PC). What you're launching is a wrapper that loads the .swf into memory in the standalone player.
I don't know if this is true for Super Meat Boy (I'm too lazy to check), but I wouldn't doubt it.
Flash is very laggy and slow, even on pretty good PCs. The games are good and I liked both the Binding of Isaac and Super Meat Boy, but fast-paced games really suffer from the sluggishness of Flash. I've died so often because of input lag in Tower of Heaven and the flash version of Hexagon. I didn't have this in Super Meat Boy so I seriously doubt it was made in Flash. That, and they had to create a (far inferior) Mac port, which they wouldn't have had to do if it was made in Flash like the original Meat Boy.To be fair, Binding Of Issac literally IS a flash game (at least on the PC). What you're launching is a wrapper that loads the .swf into memory in the standalone player.
I don't know if this is true for Super Meat Boy (I'm too lazy to check), but I wouldn't doubt it.
Oh, I'm not doubting that they're Flash games, my point though is who gives a fuck.