The point is not to stop the whole piracy, just do not allow it through Devo.Ultimately, I have to ask, what is the point of anti piracy measures for gamecube games for a USB gamecube loader.
But that aside, whats the point? I mean this isn't going to stop people from piracy on the Wii with gamecube games.
Buy it in a online store and I'm sure you can play it through USBLoadersFInally, I love the ability to play games that never even came to my region (such as Doshin the Giant), there is no way that I'm ever going to get my hands on a copy of that game, unless I decide to travel to a used game store in Europe or search around online for a copy of it, even though its a game I shouldn't be able to play on my console anyway, it seems so utterly pointless in that case.
So its OK to break the region rules of how you play your gamecube games, but never ok to play a pirated copy? Where is the line drawn? Who gets the right to draw that line besides Nintendo? If it were up to Nintendo, I'd never be able to play Doshin, even if I owned it because of where I live, and of course backups aren't allowed either even if you own the game.
Do you see what I'm saying? It all seems so hypocritical. On top of all of that, we know that Nintendo doesn't care about piracy on the Wii. Their few attempts to stop it have been laughable, and we can tell that they gave up on what little fight they gave against it at this point.