Hacking Devolution - Public Release

daxtsu

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If it's not compiled into a loader already, then yeah, you'll need to recompile it. If you like Postloader, I've made a build that automatically uses the real memory card(or not), depending on if you have one inserted. I could also upload a new version of the sample loader that forces real memory cards. It's literally a one line of code change in Tueidj's loader.
 
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PatrickD85

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Was actually refering to the current tueidj's loader ... currently I use UsbLoaderGX for all other stuff but it has no Devolution support yet (right? :P)
Better check with FIX94 if that (the normal gc memory card sample loader) is something you may share ... it would be nice for the people with actual memory cards.
Just my 2 cents :)
 

Maxternal

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Right if we talk about it, still havent added the option to wiiflow to disable it heh.
It's really simple to get Devolution to use a real memory card. Just set the cluster for the memory card struct to 0 and it'll check for real memcards. :)
And, you could just implement it using the NMM button that you already have as part of WiiFlow.

Why should i play my games via USB if my dvd drive is working, aside from getting rid of the discs?
I like not having to get up off my butt and look through my disks, open the case and put it in. A click of the Wiimote is much easier.
Also, just FYI, they just locked a thread someone tried to to dedicate to just this topic, so it's probably a subject best to leave alone. He's not likely to change it, anyway.
 

DaFees

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Alright, I have to admit this program is great even though I haven't made it work yet, :-). I had all my games ripped on my external drive, but to save space I compressed/trimmed them all using GCMUtility. This was a while ago though before talk of either Devolution or DML existed. I tried a different program today to untrim them but it didn't work, so I concluded I just need to re-rip all my games.

Now I'm not trying to add to the AP debate and I apologize if my question does, but let's say I've got two different Wiis each with their own hard drive. I imagine I could share my clean 1:1 rips between both hard drives but sharing the dvv files devolution creates would not work, right? I could use the same clean rip for both consoles but I'd have to verify the games on each console, right? Lastly, let's say one of the popular USBLoaders allows for custom storage paths of where you can keep your Gamecube games, does anyone know if you move the dvv files to a different location if they'll still work or not? I'm not suggesting copying them from one drive to another just to a different location on the same drive.
 

FIX94

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It's really simple to get Devolution to use a real memory card. Just set the cluster for the memory card struct to 0 and it'll check for real memcards.
smile.png
Yea seen that, so here we go, wiiflow r581:
http://www.mediafire.com/?va962tci3cqc11u
In this rev you can select per game if you want to use its memory card emulator or not :)
 
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Midna

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>Disc verification
That's a crying shame. A loader that would ordinarily let you avoid using the disc drive frivolously requires you to use the disk drive. This'll work brilliantly on my Wii's failed disk drive.
 
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daxtsu

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Was actually refering to the current tueidj's loader ... currently I use UsbLoaderGX for all other stuff but it has no Devolution support yet (right? :P)
Better check with FIX94 if that (the normal gc memory card sample loader) is something you may share ... it would be nice for the people with actual memory cards.
Just my 2 cents :)

Here's a version of the sample loader with memory card emulation disabled, based on the new r94. Source is included, since it's not mine.
http://www.peejeshare.com/files/363232890/gc_devo.zip.html

I just commented out the memory card emu section and forced it to look for real memory cards. Easy.
 
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Maxternal

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Alright, I have to admit this program is great even though I haven't made it work yet, :-). I had all my games ripped on my external drive, but to save space I compressed/trimmed them all using GCMUtility. This was a while ago though before talk of either Devolution or DML existed. I tried a different program today to untrim them but it didn't work, so I concluded I just need to re-rip all my games.

Now I'm not trying to add to the AP debate and I apologize if my question does, but let's say I've got two different Wiis each with their own hard drive. I imagine I could share my clean 1:1 rips between both hard drives but sharing the dvv files devolution creates would not work, right? I could use the same clean rip for both consoles but I'd have to verify the games on each console, right? Lastly, let's say one of the popular USBLoaders allows for custom storage paths of where you can keep your Gamecube games, does anyone know if you move the dvv files to a different location if they'll still work or not? I'm not suggesting copying them from one drive to another just to a different location on the same drive.
Yeah, you'd have to re-rip your games unless you have a really good un-trimming program.

No one really knows about the 2 Wiis sharing the drive thing. You'd have to test it. (could help dead drive people)

Nope, you can't move the DVV's or they don't work anymore.
 

PatrickD85

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Was actually refering to the current tueidj's loader ... currently I use UsbLoaderGX for all other stuff but it has no Devolution support yet (right? :P)
Better check with FIX94 if that (the normal gc memory card sample loader) is something you may share ... it would be nice for the people with actual memory cards.
Just my 2 cents :)

Here's a version of the sample loader with memory card emulation disabled, based on the new r94. Source is included, since it's not mine.
http://www.peejeshar...c_devo.zip.html

I just commented out the memory card emu section and forced it to look for real memory cards. Easy.

Thank you very much :)
 

Hielkenator

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Alright, I have to admit this program is great even though I haven't made it work yet, :-). I had all my games ripped on my external drive, but to save space I compressed/trimmed them all using GCMUtility. This was a while ago though before talk of either Devolution or DML existed. I tried a different program today to untrim them but it didn't work, so I concluded I just need to re-rip all my games.

Now I'm not trying to add to the AP debate and I apologize if my question does, but let's say I've got two different Wiis each with their own hard drive. I imagine I could share my clean 1:1 rips between both hard drives but sharing the dvv files devolution creates would not work, right? I could use the same clean rip for both consoles but I'd have to verify the games on each console, right? Lastly, let's say one of the popular USBLoaders allows for custom storage paths of where you can keep your Gamecube games, does anyone know if you move the dvv files to a different location if they'll still work or not? I'm not suggesting copying them from one drive to another just to a different location on the same drive.
Yeah, you'd have to re-rip your games unless you have a really good un-trimming program.

No one really knows about the 2 Wiis sharing the drive thing. You'd have to test it. (could help dead drive people)

Nope, you can't move the DVV's or they don't work anymore.
How about verification using neek?
 

Excelsiior

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Just a small question: Imagine you have a new Wii without GC-Support. You said you'd add WiiMote-Support, means one could still buy and play GC-Games on his/her Wii, without having to buy an older Wii or GC. So... but how will that work with the verification thingy?

Not that I have such Wii, so I'm fine with that anti-piracy thingy as I can simply insert my discs. Sometimes I wish USB-Loaders would have smthg like that, too.

Either way, I'm just wondering.
 

daxtsu

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Possible feature request: Do the current power behavior (return to HBC) from a button combo.
That way it will truely be a no touch loader :D now you still have to go the console and press power.
Yeah im a wavebird user ... aka lazy ass user :P

I already asked this question, and Tueidj said not until Wiimote support/Classic controller support. He'll only implement it for that.
 

DaFees

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Yeah, you'd have to re-rip your games unless you have a really good un-trimming program.

No one really knows about the 2 Wiis sharing the drive thing. You'd have to test it. (could help dead drive people)

Nope, you can't move the DVV's or they don't work anymore.

Well I do not have a good untrimming program and when I was talking about two Wiis I meant each Wii have it's own drive, not both Wii having one drive. My question was that I was certain you could use the same cleanrip on both hard drives but you'd have to verify the game on both Wiis as you couldn't copy the dvv files from one hard drive to another because if this worked then that would render the AP stuff useless.

Lastly, what I was asking is say for example, WiiFlow (not that I am saying it does!) stores the dvv files in a folder called WiiFlow on the root of your hard drive. This would be different than how the sample loader does it by keeping the dvv files in the same folder as the .dol file itself. My question is could I move the dvv files from the one folder to the other without having to reverify or would I have to reverify again. I'm not going from one hard drive to another or from one Wii to another. It's the same hard drive and the same Wii just relocating the dvv files on that hard drive.
 

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