MGS 3D Issues Remains Unfixed In The Final Build

Foxi4

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i guess you play RPG for the mindless button smashing o well
There's a difference between proper plot development and shop keepers telling me about their cat catching bloody flu.

You know what's the basis of a good story? *Stuff* has to *happen* in it. Alot of early JRPG games had so much padding that you could sleep on the cartridge, using it as a pillow and you'd be relatively comfortable - all of that added just to artificially extend the story that really wasn't so complex - bunch of heroes goes on an adventure, gets a few crystals of light, goes to dungeons and defeats bosses. That's it - that's the extent of story development in most early Final Fantasy titles.

Square *fixed* that by giving their protagonists something that's called *character* in their later games, and god bless them for that. Don't accuse me of button-mashing if you don't know my video game tastes - I just dislike having to read stuff that shouldn't be in the game in the first place. There's one-line fillers and there's elaborate exposition featuring a woman by the stove telling us how she burned her meal and her husband goes back home soon, because you know, he works at a dairy farm *half an hour later* You recieve 1x Lump of Cheese!*

*not an actual event from a JRPG, but might as well be one, seems close enough.
 
D

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So many mixed impressions on the game. I'll wait until it's released before judging it.
 

Foxi4

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@emigre read foxi's post, your a true gamer when you own a ps3 or 360? 0.o long live Kinect and ps Move!! ;)
While I agree that you don't have to own home consoles to be a gamer (duh! The name says it all - the only condition is "playing games" as a hobby), I'd still get the trilogy on the Vita first just because I want it on a bigger screen and bundled with two other titles. :P

...on the other hand... I'd probably get both... :creep: Just cause.
 
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DiscostewSM

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I dunno, I am not seeing any of these "FPS drops" and to be honest, I can see a game running better off it's cartridge rather then the SD card.

The frame rate drop isn't from data loading from the cards, which is usually done in between scenes. It most likely involves the GPU. Whether that is from the GPU unable to handle the load, or that the method for loading data from RAM onto the GPU is unoptimized. MGS3D is a visual marvel, but it is also derived from the original PS2 version, which is quite different in terms of hardware.
 

Foxi4

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I dunno, I am not seeing any of these "FPS drops" and to be honest, I can see a game running better off it's cartridge rather then the SD card.

The frame rate drop isn't from data loading from the cards, which is usually done in between scenes. It most likely involves the GPU. Whether that is from the GPU unable to handle the load, or that the method for loading data from RAM onto the GPU is unoptimized. MGS3D is a visual marvel, but it is also derived from the original PS2 version, which is quite different in terms of hardware.
If I recall correctly, Nintendo hasn't exactly "unleashed" the full firepower of the 3DS just yet, much like Sony did with the PSP in the early days. It's entirely possible that future firmware updates will resolve this issue. ;)
 

prowler

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I dunno, I am not seeing any of these "FPS drops" and to be honest, I can see a game running better off it's cartridge rather then the SD card.

The frame rate drop isn't from data loading from the cards, which is usually done in between scenes. It most likely involves the GPU. Whether that is from the GPU unable to handle the load, or that the method for loading data from RAM onto the GPU is unoptimized. MGS3D is a visual marvel, but it is also derived from the original PS2 version, which is quite different in terms of hardware.
If I recall correctly, Nintendo hasn't exactly "unleashed" the full firepower of the 3DS just yet, much like Sony did with the PSP in the early days. It's entirely possible that future firmware updates will resolve this issue. ;)
what
????
that's not true.
 

Foxi4

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I thought the no 3D was "Attention-to-Detail" since Snake loses an eye. YOU try having depth perception with one eye.
Only one more orifice to hide cigarettes in. Solid Snake wasn't so lucky.

what
????
that's not true.
Is so. Pre-3.50 PSP firmwares did not allow developers to use 333Mhz as a frequency for the CPU. Before its release it was capped at 222Mhz *probably* to preserve battery life, but nobody's really sure as to why Sony did it.

Of course Dark_Alex unlocked it earlier then Sony did, but we're talking about OFW here.
 

chris888222

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There's some mixed reactions online. I'll personally wait for the actual game to be out first + more reviews to surface.

If this is true, then meh. First MGS game which I'm not buying.
 

DarkShadow96

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Sucks.

I really want to play MGS3 since I never got to play it before but then since the framerate issue may still be there... =/

I was thinking of getting the PS3 version but I really want to play it on a handheld since I only have one game for the 3DS LOL.
 

Ssx9

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I thought the no 3D was "Attention-to-Detail" since Snake loses an eye. YOU try having depth perception with one eye.
...
I would laugh so hard if the game disabled 3D after Snake loses his eye
They forgot to turn 3D off in First person mode for knife.
But yeah, it's better they did that now than during midgame.
 

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I thought the no 3D was "Attention-to-Detail" since Snake loses an eye. YOU try having depth perception with one eye.
...
I would laugh so hard if the game disabled 3D after Snake loses his eye
They forgot to turn 3D off in First person mode for knife.
But yeah, it's better they did that now than during midgame.
But Snake only loses that eye some ways into the game. He certainly still has it during the demo.
 

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On the bright side Snake's face has higher polygons than the original. The environment however has a slight lower polygon count, obviously the 3DS is much more capable.

It's lazy remake or they didn't spend enough time on it, I don't know whether the 3DS is port friendly as it's not a powerful system so unless games are built from scratch they won't be able to show the system capabilities.

sniiiip
My thoughts when the original
250px-Rc750j1f.jpg
 

saberjoy

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While I agree that you don't have to own home consoles to be a gamer (duh! The name says it all - the only condition is "playing games" as a hobby), I'd still get the trilogy on the Vita first just because I want it on a bigger screen and bundled with two other titles.
just pointing out but the screen looks much bigger ( ireally dont know why) when seen in full 3d, i am not just speculating and one has to play the demo again while keeping this in mind to realise the size change.
your other point still holds though
 

Midna

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While I agree that you don't have to own home consoles to be a gamer (duh! The name says it all - the only condition is "playing games" as a hobby), I'd still get the trilogy on the Vita first just because I want it on a bigger screen and bundled with two other titles.
just pointing out but the screen looks much bigger ( ireally dont know why) when seen in full 3d, i am not just speculating and one has to play the demo again while keeping this in mind to realise the size change.
your other point still holds though
The screen actually does display more in 3D mode. The effective resolution doubles I guess.
 

Foxi4

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The screen actually does display more in 3D mode. The effective resolution doubles I guess.
The resolution of the screen remains the same, but the screen is cut in two halves that are then interlinked. It doesn't show "more".

Effectively this means that it runs in somewhat-800x240 (400x240, but made of rectangular pixels so hey - it's still crispier XD) in 2D mode and (somewhat-2x400)x240 in 3D mode. Seeing "more" or "less" is just an optical illusion. ;)
 
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