Kotaku: Skyward Sword is a RPG

airpirate545

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1656015-1289119_this_thread_again_super.jpg

does it really make a difference?
 
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Popid

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There are a whole host of attributes (forgive the pun hah) that a game may have to make it be or feel like an RPG (or ARPG). IMO no single one of them is either necessary OR sufficient just on its own. People will give more or less weight to each of these, that may be subjective, but when you have enough of these elements together, I think people tend to agree a game is an RPG. Bladexdsl mentioned a few:

1. has a life/energy bar
2. has a currency system
3. has a shop system
4. has a story

but to those I would add, first and foremost, the game design, ie:

5. has dungeons
6. has world-traversing and/or back-tracking
7. has interaction with NPCs
8. has stats
9. has leveling of character
10. has leveling of weapons or items
11. is non-linear

A Link To The Past - which personally I always considered an ARPG - has all of those things bar the last four (and of course in a SENSE you do 'level' in Zelda games, because you can find heart containers, you add abilities as you get further through the game, etc). Maybe I just consider the game structure and design more integral or fundamental to a 'sense of RPGness' than I do the ability to see stats or more 'traditional' character leveling, but I certainly think that to say that those elements are required or it's JUST NOT an ARPG is misguided, if the game ticks most or all of the other boxes. As I said though, for whatever reason I tend to consider the game and world design more fundamental to that sense of ARPG than I do explicit stats or leveling - newer FFs would feel more like RPGs to me if they dropped all explicit stats and all character customization instead of limiting world-traversal (beginning with fast travel/no overworld map in what, 10?), decreasing the non-linearity, and making NPC interaction less interesting and important. But that's just me
 

Master Mo

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If there are any tradition Adventure-games any more Zelda is definitely one. I wouldn`t say that Zelda games are Action-Adventures though, since I consider games like GoW and Bayonetta to be Action-Adventures...

But in this day and age so many genres have been drastically influenced by RPGs so that you really can`t make a clear cut genre-wise!
 

retKHAAAN

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semantics...the one thing 90% of tempers can agree to argue about...

who cares what "genre" the game is... if it's good it's good, if it's not it's not.

is this really the best thing people can find to debate?
 
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chaosdarkneo

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I don't give a sh*t if it's an RPG. If Ninty makes it better than Ocarina of Time, I'll crap my f***ing pants.

Well, I do give a sh*t, but only because it'll influence gameplay. It doesn't influence my decision to buy it. I'm 100% getting it.
 

Tom Bombadildo

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I believe you can't necessarily classify the Zelda series by one genre. All of the Zelda games have elements from most genres. OoT, for example, has a leveling system like most RPGs, although extremely basic, where you gain health and MP. You are Link, an adventurer of some sorts who must save Zelda and the land of Hyrule which makes it an Adventure game. You must fight multiple enemies using skill and strategy, making it an Action game. You must solve puzzles throughout the game, making it a Puzzle game. I could go on and on but I don't think anyone wants to hear it anyways...Can't we just give the Zelda games their own genre? The Zelda Genre? Or we could even just call it a Mixed Genre game! Forever more any Zelda game released from now on is now considered to be in the Mixed genre.


I must admit I haven't exactly been keeping up with Skyward Sword very well, and hearing about this medal system and just about some elements of the game in general makes me excited to play it. In fact, I might even go and preorder it now.
 

Hadrian

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I think I'll be happier if they did have more side-quests and I would love to "level up" in a proper way and end up as a different person due to personal choices than when you originally start the game other than just aging. The whole original idea of the game was that you played YOU, it was your adventure so it would be lovely if that was realised properly. Some inspiration from Western RPG's could really give the series a shot in the arm but saying that it sounds like Nintendo have really sorted a lot of things out that people have been getting bored with.

This game started out as something I really did not give a shit about despite loving every game from the first Zelda up until Minish Cap. Every Zelda since that game was just the same stale thing over and over, the games weren't bad, Spirit Tracks was only just close to being mediocre but nothing compared to the highs of the series. However seeing all this new stuff in the last few months has made me want this game...ok I still would choose Arkham City over this if both were released the same day but chances are I'd enjoy it more, who knows.
 

machomuu

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I think I'll be happier if they did have more side-quests and I would love to "level up" in a proper way and end up as a different person due to personal choices than when you originally start the game other than just aging. The whole original idea of the game was that you played YOU, it was your adventure so it would be lovely if that was realised properly. Some inspiration from Western RPG's could really give the series a shot in the arm but saying that it sounds like Nintendo have really sorted a lot of things out that people have been getting bored with.

This game started out as something I really did not give a shit about despite loving every game from the first Zelda up until Minish Cap. Every Zelda since that game was just the same stale thing over and over, the games weren't bad, Spirit Tracks was only just close to being mediocre but nothing compared to the highs of the series. However seeing all this new stuff in the last few months has made me want this game...ok I still would choose Arkham City over this if both were released the same day but chances are I'd enjoy it more, who knows.
A J-Action Adventure with Western RPG seasoning and a hint of J-RPG, I like the feel of that.
 

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No leveling=No RPG.

It's a Role Playing Game. Just because we don't know if you level or not in Skyward Sword, probably won't have a leveling system, doesn't just suddenly not Make it a Role Playing game. Leveling IS a major part to RPG's but it doesn't make one.

If you want to go directly by definition (As in RPG=Role Playing Game), any game in which you play as a character is an RPG. That means that by definition, Mario is an RPG. Zelda is an RPG. God of War is an RPG. CoD is an RPG. Kirby is an RPG.


In all of those games, you play the role of a character, thus, by definition alone, it's an RPG.

The Definition of RPG and what it actually means is different.

RPG by definition = Role Playing Game
What RPG means to most people = Game in which there is a leveling system, and complex item mechanics, often turn-based.
 

machomuu

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No leveling=No RPG.

It's a Role Playing Game. Just because we don't know if you level or not in Skyward Sword, probably won't have a leveling system, doesn't just suddenly not Make it a Role Playing game. Leveling IS a major part to RPG's but it doesn't make one.

If you want to go directly by definition (As in RPG=Role Playing Game), any game in which you play as a character is an RPG. That means that by definition, Mario is an RPG. Zelda is an RPG. God of War is an RPG. CoD is an RPG. Kirby is an RPG.


In all of those games, you play the role of a character, thus, by definition alone, it's an RPG.

The Definition of RPG and what it actually means is different.

RPG by definition = Role Playing Game
What RPG means to most people = Game in which there is a leveling system, and complex item mechanics, often turn-based.
By definition, but not as a video game genre.
 

retKHAAAN

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No leveling=No RPG.

It's a Role Playing Game. Just because we don't know if you level or not in Skyward Sword, probably won't have a leveling system, doesn't just suddenly not Make it a Role Playing game. Leveling IS a major part to RPG's but it doesn't make one.

If you want to go directly by definition (As in RPG=Role Playing Game), any game in which you play as a character is an RPG. That means that by definition, Mario is an RPG. Zelda is an RPG. God of War is an RPG. CoD is an RPG. Kirby is an RPG.


In all of those games, you play the role of a character, thus, by definition alone, it's an RPG.

The Definition of RPG and what it actually means is different.

RPG by definition = Role Playing Game
What RPG means to most people = Game in which there is a leveling system, and complex item mechanics, often turn-based.

http://gbatemp.net/topic/310795-kotaku-skyward-sword-is-a-rpg/page__view__findpost__p__3923226

or

"I forgot to read past the first few posts"
 

chyyran

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No leveling=No RPG.

It's a Role Playing Game. Just because we don't know if you level or not in Skyward Sword, probably won't have a leveling system, doesn't just suddenly not Make it a Role Playing game. Leveling IS a major part to RPG's but it doesn't make one.

If you want to go directly by definition (As in RPG=Role Playing Game), any game in which you play as a character is an RPG. That means that by definition, Mario is an RPG. Zelda is an RPG. God of War is an RPG. CoD is an RPG. Kirby is an RPG.


In all of those games, you play the role of a character, thus, by definition alone, it's an RPG.

The Definition of RPG and what it actually means is different.

RPG by definition = Role Playing Game
What RPG means to most people = Game in which there is a leveling system, and complex item mechanics, often turn-based.

http://gbatemp.net/t...ost__p__3923226

or

"I forgot to read past the first few posts"

:P Yes.. yes I did.
 

Fishaman P

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At first I though you meant that Skyward Sword has going to be an Adventure game, not an Action game, to which I would have responded "It's a matter of opinion".

But equippable buffs? Hell yeah!
 
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Adding RPG features like item upgrading has something I wanted in a Zelda game since I was a little kid.(Zelda 2 is horrible, so I tend to not count that).
Have you ever played Zelda II? It's probably one of the most underrated games of all time for all of the wrong reasons.
I've played and beaten all of the Zelda games. Hated zelda 2, even with save states.
 

machomuu

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At first I though you meant that Skyward Sword has going to be an Adventure game, not an Action game, to which I would have responded "It's a matter of opinion".

But equippable buffs? Hell yeah!
It's an Action Adventure, I don't think on its own Zelda could be an Adventure game as that is similar to Kings Quest or Phoenix Wright.
 

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