Wii #2368 - Tom Clancy's Ghost Recon (USA)

Guild McCommunist

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Reviews for this have been rather mediocre. Seemed like a pretty poor "Wiimaging" (or Wii reimagining) of a multiconsole game, kinda like Cybertron Adventures was. And that sucked too.

Nice dead space at the top, box art artists. You needed that whole section of white just for a WiFi symbol?
 

Juanmatron

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IGN said:
It's a very straightforward arcade-style experience, instead of the more in-depth third-person covert-style gameplay that the Ghost Recon series is known for. At the very least, the Wii is getting its own take on the franchise that works pretty well within the restrictions and capabilities of the Wii system and controls.

So they can't make a Ghost Recon game as God demands uh? Then, why PS2 has this?:

 

ManFranceGermany

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I hate FPS Games..so I might give this a Try... But i want DKC so much
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Jugo

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I saw the videos of the 360 version of this game. They made this version **** compared to that.
 

fattest

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i learned a long time ago not to look at screens/videos of the ps3/360 versions if you're only getting the wii version, you will just be disappointed before even getting the game.
 

Hielkenator

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sweenish said:
good is debatable.

having only tried goldeneye, i can say that i hate the control scheme.

Eh have you really played it?
Because you can change everything to your liking if it comes to controls...So what's up with that?

( It can also be done in : MOH Heroes 2, COD W@W, COD Reflex, COD Black Ops, Conduit, etc, )

You taylor the conrols in your game.
 
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Bladeforce

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All of these type of games, as long as they implement the controls well are better than the 30 / ps3 versions. I've had friedsn with 360's come over and are blown away by the controls of the wii version and the zapper. Once you get past the graphics it's the gameplay that counts and have to say the wii controls in a lot of these games makes me come back again and again. MUCH BETTER than sitting there with a gamepad.
 

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