Hacking Is using SNEEK always preferable?

LexLuthor

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With regard to wearing down an SD card with SNEEK or a Wiis internal NAND without SNEEK... seriously how bad can it be?

How long would it seriously ever take to totally destroy either of them. A long long time.
 

DownSince86

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Lex I've used my internal NAND _a lot_, I've had my Wii since the NA launch and originally modified it with the Twilight Hack when it was first released. The first time I backed up the NAND with bootmii I had no bad blocks. Last time I checked I'm up to five I think.

I don't like the idea of wear and tear on the internal NAND so I'm pretty much stopped using it if I can help it. SD-Cards I don't really worry about because they are easily replaced.

I don't recommend using an SD-Card anyway. If you have an HDD hooked up use UNEEK instead of SNEEK, the virtual NAND will be stored on the HDD and if you feel like it you can also use the HDD to store your Wii games if you use UNEEK+DI. Now your saving wear and tear on both the internal NAND and the DVD-ROM.

Plus it is just a better way of doing things imo. No more getting up to swap discs, no more worrying about running out of space for your WiiWare/VC games. No more worrying about bricking the console (which I don't worry too much about anyway...but still it is a benefit).
 

SanGor

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you should be able to do 48-480GB of writes until the nand breaks but that's only in theory with the nand controller perfectly using the pages.
Each page can take 195 to 1950MB of writes.

The main problem will be the area where the NAND stores the filesystem since that area is static and is not mapped to other clusters (it has 256 clusters -> 8*256 = 2048 pages -> 2048*2048 = 4194304 = ~4MB) .
And these change everytime the FS is changed, basically all the time!


The NAND is stressed more than people think, many games store temp files on the nand each time you run them (i.e. SSBB around 20MB, most of the "rebirth" Wiiware title copy their music on the /tmp dir aswell, hell knows why...)
Each time you change the disc the system menu creates a new cache.dat on the NAND.

You can better be safe than sorry since once IOS runs into FS troubles it runs format to fix it. *facepalm*

( 262144 pages á 2048 bytes = 512MB, each page can be written 100000 to 1000000 times )
 

sweenish

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it's a weak argument, regardless. flash can handle millions of writes before it won't accept any more. millions. someone who turns their wii on multiple times a day, every day since it launched will have only written 2% of the life cycle. and that should be a conservative estimate.
 

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