iMenu for DSTwo

Terminator02

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spinal_cord said:
:wtf: Do people complain about iPod/iPhone not having d-pad controls in the menu?
the main thing with the DS is you either have to pull out the stylus or smudge the screen, but I honestly don't care that much. As for that guy "upgrading" to the official dstwo firmware, good for him, enjoy you're downgrade

Also, 1.07 is out, does this work with it? (i haven't tried)
 

Terminator02

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Edit:
deathking said:
does it take longer then the original to load for anyone else ???
yes

QUOTE(CannonFoddr @ Oct 2 2010, 07:37 AM) it did start up but when I tried scrolling - it crashed (Plain Black Screen)

Also - small suggestion, perhaps a PC program could be made to make the transistion a little easier ??

> One that 'looks' inside the '/_dstwoplug/' folder
> Sees what nds files are there
> Copy the nds files into the '_/plg/'
> Copy the bmp files into '/_images/' folder (& also create a *_mask.bmp' file as well)
> And make the necessary ini files as well, taking the 'name=' from the original '_ds2plugin/ folder & injecting it into a default '/_ini/' file
it crashes for me too when i scroll, nothing is over there, but it's still kinda weird

also, like spinal_cord said the normal way to exit moonshell doesn't work

Edit: rofl, i thought i was editing my first post

it doesn't crash any more, I loaded all of the emulators and some extras, but I keep accidently loading things while trying to scroll =(
you need to make some kind of lock so it doesn't load applications when you're scrolling
 

9th_Sage

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spinal_cord said:
The icons are the same format as the ones original used by the official menu. Make sure the dimensions are correct also (40x42). The mask imagges are 8bit bmp. although currently they use the palette index rather than the shade of grey.
Thanks for the reply, I figured it out though. I managed not to notice that I made a mistake in the ini (the icon and mask were both set as the same bmp). This showed up as a somewhat garbled icon, so I immediately thought it was either my SD card or icon, when I should've triple-checked the ini.

*edit*
Just to make this post more worth it, here they are... nothing too fancy, but might spare someone from making a decent icon for Linux, Doom, Quake, and Nethack. Make sure to edit the ini to point to where your NDS is.
 

spinal_cord

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Lol, I can't believe some people (here and other forums) complaining about how 'long' it takes to boot up! It's less that two seconds! How impatient are these people?!! Do they refuse to watch movies on their DS because moonshell takes a couple of seconds to boot up?
 

Jason5877

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To get moonshell to reset to firmware you need to rename the (DSTwo.nds) file that came with imenu to (DSI2.nds) and copy it into the (resetmse) folder inside the moonshell folder
 

creativ

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spinal_cord said:
Lol, I can't believe some people (here and other forums) complaining about how 'long' it takes to boot up! It's less that two seconds! How impatient are these people?!! Do they refuse to watch movies on their DS because moonshell takes a couple of seconds to boot up?
yes
for me speed is not so important

i need a better interface
biggrin.gif
 

YayMii

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Spinal, if you do incorporate button controls (I don't mind if you don't though), I'd like it to be like Pokémon's controls (as in the selection cursor doesn't appear unless you press a button on the D-pad).
 

Terminator02

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spinal_cord said:
Lol, I can't believe some people (here and other forums) complaining about how 'long' it takes to boot up! It's less that two seconds! How impatient are these people?!! Do they refuse to watch movies on their DS because moonshell takes a couple of seconds to boot up?
I really don't care, I was just confirming his question.

QUOTE(Jason5877 @ Oct 3 2010, 08:29 AM) To get moonshell to reset to firmware you need to rename the (DSTwo.nds) file that came with imenu to (DSI2.nds) and copy it into the (resetmse) folder inside the moonshell folder
thanks =D

And like I said before, the main thing I'd like from the next release is a lock while scrolling so it doesn't load applications when you're trying to scroll

PS. random question, but what extension does the SCUMMVM emulator use for the games?

Edit: also, spinalcode is down, so no one can download it atm, but I'm assuming you're probably working on that
Spinalcode%20is%20down.PNG
 

nathancnc

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spinal_cord said:
Lol, I can't believe some people (here and other forums) complaining about how 'long' it takes to boot up! It's less that two seconds! How impatient are these people?!! Do they refuse to watch movies on their DS because moonshell takes a couple of seconds to boot up?

Agreed, its no big deal
smile.gif
 

spinal_cord

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Terminator02 said:
And like I said before, the main thing I'd like from the next release is a lock while scrolling so it doesn't load applications when you're trying to scroll
Is sorta does. It will only attempt to load something if you release the stylus within about half a second. As long as you hold the stylus for about a second or more, you should be fine for scrolling. A good way to avoid the problem is to use the non-icon areas of the screen for scrolling with.

Terminator02 said:
PS. random question, but what extension does the SCUMMVM emulator use for the games?
It doesn't, SCUMMVM requires that you copy most of the game files from the floppy/cd of the original games. I think there is information on the SCUMMVM website about which files are needed for which games.

QUOTE(Terminator02 @ Oct 3 2010, 09:32 PM)
Edit: also, spinalcode is down, so no one can download it atm, but I'm assuming you're probably working on that
It's a reasonably priced host, you have to expect a couple of timeouts now and then. Everything is fine, just try again later.
 

Terminator02

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spinal_cord said:
Terminator02 said:
And like I said before, the main thing I'd like from the next release is a lock while scrolling so it doesn't load applications when you're trying to scroll
Is sorta does. It will only attempt to load something if you release the stylus within about half a second. As long as you hold the stylus for about a second or more, you should be fine for scrolling. A good way to avoid the problem is to use the non-icon areas of the screen for scrolling with.
Yes, I do use the space between the dock and the icons, but I just find it kind of annoying, and I hope it is improved it later versions.

The applications can even be loaded if you've moved it half of the way across the screen and let go on it (and holding down for a second or more just seems kind of ridiculous).

My suggestion is to make it so once the the icons have moved 1/2 of the distance between the icons, they cannot be loaded, but either the set of icons stays in place or it is switched to the next set. The only way to load icons should be if it is pressed (and released) while in place (within a second?).

Also, I noticed that to scroll the sets of icons you have to scroll at least approximately 1 and 1/2 icons over for the set to move over when released. While this is fine, and I got used to it, it is different than the iOS scrolling. If you quickly do a fast swipe to the left or right the set of icons will not move, you have have to slowly scroll it over. With iOS the quick swipes are fine, and make switching the screens faster. I realize the DS might not be able to do this, but i think new users will find it awkward and have to adjust, maybe mention it the first time iMenu boots up.

I know I sound like I'm nitpicking, but I really want to see this loader become the usual for all DSTWO users, it has great potential. I hope you found my suggestions useful
smile.gif
.
 

Man18

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RoMee said:
I guess mod can delete my topic,
no point in having two topic on the same subject
smile.gif



edit:
I decided not to use this imenu
it's a little slow, and not really worth it
the only reason to use this is, because it's prettier
not really worth the trouble..
its still in development
 

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