Super Smash Bros Rumble v0.8 DEMO

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Super Smash Bros Rumble v0.8 DEMO
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Super Smash Bros. Rumble has been updated. The project Web site appears to be offline, check ore0's post below for more information.



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rakaJD

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I think it's so ironic how just about yesterday, when the new Super Smash Bros Crash! demo had been released, people were saying this project was dead.
 

ps991

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we do put in a lot of work to make this a great game

oh and, ill take this opportunity to advertise that rumble needs spriters, feel free to post in the appropriate spot on our forums if you wish to join, and show us a little of your work
 

Gazooki

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Finally, you can actually attack in this one. Before it was nothing but a tech demo, now it's playable. It's taken a while to get that far though, so I don't have high hopes of this actually getting finished.
 

ps991

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and why not, we have several characters that are almost done being sprited, our code is very organized to incorporate any thing we need, we have everything planned out, and we do plan on finishing this! SO TAKE THAT BACK... or else...
 

Saf1

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I'm planning this on a DSi and it crashes then tells me I don't have enough VRAM and I should use less sprites or something. Any idea how I can fix this?
 

ps991

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vram = virtual ram, if you use more than 128 sprites, it will crash, which can only happen if you are creating a stage in the stage builder

as for the r4, there is no possible fix as of now, but be sure your microsd is FULL FORMATTED to FAT. also to find a solution if there is one, you should try looking around on the ssbr forums http://www.ssbrumble.ipbfree.com , because i do not have an r4
 

Diddy_Kong

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Why does the first post have a picture of Mario and Link in it? It's an old screenshot considering that Mario is the only playable character (until we get more spriters) and Mario's Idle sprite is outdated.

Thanks for your support and I hope you enjoyed a taste of what is to come in demo 0.9/1.

EDIT: We just released an update to demo 0.8. We promised we would in the other GBATemp topic and on our forums and main blog (before it went down), so here it is. It allows the player to select the stage builder stages in the Custom Stage Select and play on them.

A few things to note:

In the stage builder, when you first build your stage, click the "new" button, not the staticy icon. If you click on the static first and then build a stage and save it, it will not work when you try to load it.

There was also a stock mode added...just because... tap the word "time" to change to stock and you can select how much stock to play with.

When selecting a custom stage in the custom stage select, tap the word to select it (it appears as though nothing happens) and then press A to start the match.

Here is a download since I can not edit the first post...
http://www.mediafire.com/?yg2ojyyjm02
 

Saf1

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ps991 said:
vram = virtual ram, if you use more than 128 sprites, it will crash, which can only happen if you are creating a stage in the stage builder

as for the r4, there is no possible fix as of now, but be sure your microsd is FULL FORMATTED to FAT. also to find a solution if there is one, you should try looking around on the ssbr forums http://www.ssbrumble.ipbfree.com , because i do not have an r4


I'm using an M3i on a DSi and I've tried every possible combination just to get the game started and nothing is working. I've even tried just mario in any of the premade levels and still it crashes. Is there anything I can do?
 

Saf1

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Perhaps I'm doing something wrong. Is there some kind of formatting I have to do to the file before I put it on my system? I'm just copy and pasting it via the directions in the txt file.
 

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