did piracy really kill the dreamcast?

Rosales

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It contributed.
The DS is a very kid friendly system, and a lot of parents are against pirating, so they buy the games for their kids. Kids is how Nintendo makes most of their money. Then Nintendo has a lot of "Nintendo purist fanboys" who will buy anything that says Nintendo on it.
Moving on topic. Yes the piracy contributed as I said. But there's two factors that really killed the DC.

1) DVD's. The lack of DVD support really killed the system's use. Meanwhile people who waited for a PS2 got both a high-tech system capable of much more and a DVD player.

2)Sega's infamously bad marketing. It seems mid-genesis/mega-drive's lifespan, they sort of... forgot how to advertise. The advertising wasn't nearly as bad as the Sega Saturn, another good system kept in the shadows. But it wasn't good. The PS1 had been excelling in advertising, beating all of the console competition before the DC. In the end, Sega could of done better marketing.

Long story short; Sega killed the Dreamcast.
 

BlueStar

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One thing about Dreamcast piracy was that it was so easy to play back-ups and the exploits to do this were found pretty early in its life. Yeah, DS piracy isn't exactly rocket science, but you have to buy a card, put firmware on, keep it updates etc - you basically have to make a concious decision to pirate and buy a device to enable it. Plus when I first got my SuperCard SD it was too much of a ballache for most gamers to bother with and the DS built up a solid userbase before the R4 came along.Same with PS2 chips. With the Dreamcast anyone who had one, even the parents/kids who make up the usually solid userbase of people too daunted by technology to pirate stuff didn't have to have their system long before they found themselves being offered games for a few quid on market stalls or from slightly more savvy friends, without any of the usual stuff about having to give their machine to someone to fit a dodgy bit of kit into it first.
 

Rosales

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Well it is as you said. With DC pirating, the only thing you had to buy was a fat stack of CD's. With DS? Gotta pick the right cart (Like I picked a DSTT). PS2? Right modchip, piracy method, or whatever. Same even applied to Sega's prior system, Saturn; you had to buy NOT ONLY A CERTAIN FUCKING MODEL but had to buy a modchip.
Still; the internet wasn't as "in" back then. Back then piracy wasn't as much of an issue. Had the DC been released EXACTLY how it was back then today? Piracy would of completely killed it. As I keep saying.

Sega killed the Dreamcast.
 

thaddius

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Rosales said:
Long story short; Sega killed the Dreamcast.
Agreed.

People already distrusted Sega for the blunder that was releasing the Saturn soon after the 32X. And the Saturn's surprise release date didn't help matters.

The fact that the DC could played burned games right out of the box in an age when everyone had a CD burner was not great. I think piracy was a major problem, but most people attribute it to the fact that the PS2 was coming out soon.
 

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What I remember is that Internet wasn't that spread while Dreamcast was out. I never managed to pirate it correctly (I couldn't find the Games to be copied, and my utopia didn't work correctly (maybe a bad copy)).
With the DS, I converted everyone I know to use a flashcard (up to 54 years old collegue and her dad (~80)), internet is everywhere and the roms are easy to find.

I think there's a lot more possibilities to pirate with DS than Dreamcast had.
 

r3dfaction

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Rosales said:
Sega's infamously bad marketing. It seems mid-genesis/mega-drive's lifespan, they sort of... forgot how to advertise. The advertising wasn't nearly as bad as the Sega Saturn, another good system kept in the shadows. But it wasn't good. The PS1 had been excelling in advertising, beating all of the console competition before the DC. In the end, Sega could of done better marketing.
I agree, it was poorly mentioned in retails, and I think you forgot that they released the system too early which made an impact as well.


I think the dreamcast would've been a success, if it was properly advertised.
 

Arm73

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I agree with everything so far, included that Sega ultimately killed the Dreamcast with bad design decision and poor marketing, and the PS2 with DVD player wasn't far away....
That said, I still play my DC, it sits on top of my Desktop PC and is constantly hooked to my monitor with a VGA box.
I wish I could do that natively with my Wii !
I don't think I will ever quit the DC altogether, there are too many arcade-like games that can be played over and over again for a quick rush...( even Ikaruga feels better on the DC + computer monitor then on the GC ) all I need to do is switch my monitor input and I'm set.....
Too bad they never accomplished a way to use a hard drive with the DC ( sort of USB Loader for Wii ) , that would have been awesome and I bet that loading times would have been super duper fast.....
wink.gif
 

Bloodgod

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-no 3rd party support
-PS2 was being released "Soon"
-No DVD drive
-Piracy

All in that order. BUT what really killed it was Sega giving up on it. They stopped production all together. Consumers eventually lost trust and took the jump to the PS2 camp.

G4's Icon "The History Of Sega Dreamcast" if you got 16mins to waste, use these links. Def a great watch if your a DC fan
http://www.youtube.com/watch?v=j3NfgF08EQE
http://www.youtube.com/watch?v=e27kjhZXQqE

Side Note. I have 2 DCs sitting at home. Problem is I lost all my "games" I recently got from the interwebs. *facepalm* miss placed my cd folder
 

OuTee

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Cyan said:
Isn't the DS more pirated than the dreamcast was ? though, it didn't die. Piracy has nothing to do with success.
PSX1 was also pirated everywhere and it did great so i just dont get the "piracy is killing us" stuff...
 

ganons

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considering the fact that dc required hardly any effort to pirate. self boot disc or a boot cd. it was piratable out of the box
 

Rosales

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PS2 is a shining example of shining over piracy. The PS2 has piracy everywhere. Sure you have to mod the motherfucker, but the point is, piracy didn't kill it. Nothing did, nothing could. The PS2 STILL isn't dead yet, and has been around during a day of huge piracy. And as said, so has the DS. If piracy hurts any current system, it's the PSP in America and Europe. I have to be the only fucker I know that'll actually buy a PSP game anymore, it's fucking rediculous, it really is. EVEN THEN the PSP is healthier than the DC ever was.
 

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camurso_ said:
PS2 killed Dreamcast
QUOTE(Rosales @ Apr 19 2010, 03:48 PM) Sega killed the Dreamcast.

Both of these at the same time

Dreamcast was in the wrong place, at the wrong time, and had shit to offer when it came to games. May get a lot of hate for this, but it was complete and utter fail to start off with. Developers just saw much more money and opportunity with the PS2, simple as that.
 

TrolleyDave

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Like Maz said, Sega and the launch of the PS2 contributed towards the demise of the Dreamcast. Piracy may have been a factor but it was a very small one. Sega's claims that piracy killed it were just a lazy ego protecting denial that they fucked up. Not everybody had high speed internet back then and very few people would be willing to spend a week (with call charges as well) downloading a game. It would have been cheaper to pick it up second hand.

One of the major contributing factors to the death of the Dreamcast was how they pissed off alot of developers when the canned the Saturn. They killed it off pretty early in it's life and forced a bunch of developers (like EA) to part ways with them. Hence the reason there were no really decent 3rd party sports titles. In a way you could say the Sega Saturn killed the Dreamcast as well.

The PS2 was also a huge contributing factor. Alot of Sony fanboys back then were rabid, and I mean proper foamers. They made Xbox360 fanboys look intelligent. So many of them refused to accept that any other console would be good. The amount of times I heard "Nope, I'm waiting for the PS2 cos I know it's going to be the best console ever" was ridiculous.
 

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