Rockman 7 8-Bit Remake

GameDragon

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shadow1w2 said:
Though the Megaman X series would be interesting in NES style. Seeing as it was origonaly on the SNES. Well, also the GBC version but that was an odd mix of sorts.
I think Megaman X should stay SNES styled. X4 - X8 should be made SNES style though. Especially X4 and X5.

Rockman & Forte NES FTW too!
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Elrinth

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First stage I took was Shade man.. and boy is it gay when the screen turns black and there's trap which u insta die on...
well third time I figured u could power up yer weapon to get some kind of visibility
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typo99

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GameDragon said:
If your itching to get your hands on Megaman 9, then this should hold you over for a little.

Japanese fanboys have recreated SNES Rockman 7 completely in 8-bit form. The graphics, music, and engine are all almost perfect rendition of the NES Rockman games. This a freeware PC game for Windows. Remember this game is in Japanese, but there is only a tiny bit of dialog anyway. It shouldn't bother anyone.

Megaman/Rockman is one of my favorite series (Obviously only the platform genre ones), its awesome to see this game in old school style. Honestly, I like this one a bit better than the original SNES. The 8-Bit graphics just have some kind of charm to them.

Download Here

Remember guys, Megaman 9 is to be released this month. Show your support!
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Sorry to bump an old thread, but I can't seem to find minimum specs for this game.

Will it run on Win98?
 

spotanjo3

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I know that it is old thread and shouldn't be revive again but Moderator, if you want me to make a new thread then please let me know. Anyway, I am impressive with NES style of Rockman 7 and Rockman 8. However, I hate to tell you that they are a little bit mistaken. Do you know why? Do you notice that the SNES spirits and this 8 bit are the same size minus the 8 bit colors.. Here:

2-noscale.jpg


You see ? The SNES sprites is turning into 8 bits but a remains are still the same size as SNES sprites. They just reduced the 16 bits to 8 bits colors instead of reducing the size. Of course, its great, fun and clever but I do disapproved it so I decide to reduced SNES sprites size to the correct NES size just for fun. I did and it looks much better and more accurate than this picture. Again, look at the spike above the ceiling ? Same size as SNES version. The NES version of spike sprites size is incorrect.

The same for Rockman 8 8-bit.. a lots of SNES sprites of 16 bits color is reducing to 8 bit color but still, they did not reduced the SNES sprites size to the correct size for 8 bits at all. That's when I step in and made the correct sprite size for the still image.

I wonder why they stop developing Rockman & Forte NES style. :(
 
Last edited by spotanjo3,

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