Yoshi Party said:lol verarscht ihr euch jetz schon auf deutsch
turn back to english please
sonst kacken sich die amis noch ins Hemd
Please release a first reggie beta so we can get familar with it....
Which format are the models ? They include texture data too ?_eyCaRambA_ said:Actually, it is possible to render them in 3DS Max:
QUOTE said:Please release a first reggie beta so we can get familar with it....
The current version of Reggie is actually very different from the NSMB DS editor.WiiFan2012 said:Pop006 said:Quick Question:
Has ANYONE been able to take any level, and replace it with another level in the iso, and have it load with usb loader???
I keep getting DRE...
For example... extract 01-01.arc, and rename it to 05-01.arc, then replace 05-01 with the renamed 01-01...
whenever i try this, again, i get a dre....
p.s. i know there will be another method to loading the levels, but i thought this should work too....
What is the error? (IDK what a DRE is) Also, when extracting the .arc file with WiiScrubber, you don't have to put the .arc extension on. (at least for me)
I would like to suggest to NOT rename the levels, as it could possibly mess up the data inside the files; thus maybe rendering them not playable.
Renaming levels won't mess up anything; any level will work in any slot. The only potential problems that can occur are with mixing level types which aren't part of nomal gameplay - I had problems when putting a normal level into the title screen, for example.
Please release a first reggie beta so we can get familar with it....Maxoxpower said:QUOTE
Use the DS EDITOR from the same author! it can help
mousex said:Klugscheißer.Dteyn said:FWIW, I think it's a really good idea to include the ability to load/show the sprites when using the editor. The editor could be made to load a .png file based on the number of the sprite, for instance you could put all the images in the \sprites\ folder, and for example 076.png would be dry bones, 083.png would be boo and so on. If the png isn't there, the editor could just default to it's standard numbered blue block.
But it wouldn't be legal to inlcude the sprites in the tool, right? I guess they are copyrighted.
Rendering doesnt necessarily mean it has to be 3d, some examplespepxl said:Maybe you should share your rendering program, so we can get a perfect render like that, you know 'cause it's easy and stuff.Omega Knight said:You Sir are an idiot.
I meant the program he used to render the models.any need for insults?
maybe you needed to make yourself clear, i dont see 3d rendering or model rendering program, i just see rendering
QUOTE(Omega Knight @ Dec 7 2009, 12:19 AM)
http://www.youtube.com/watch?v=NiABmJ5V2JI
http://www.ehow.co.uk/how_4593155_render-i...-gimp.html?cr=1
Well, they are brres like with every Wii gameCyan said:Which format are the models ? They include texture data too ?
Yes of course, I meant which format to be read by 3DSmax, like raw data, asc, obj, .3ds, .max, etc. after conversion_eyCaRambA_ said:Well, they are brres like with every Wii gameCyan said:Which format are the models ? They include texture data too ?
Just converted them and imported them to Max ^^
.arc files are U8 archives - a Wii specific file format. A generic tool like PowerArchiver won't have support for them.WiiFan2012 said:Excellent ^^
Also, the .arc files, when opened with PowerArchiver, do "not" have ANY thing in them. They're "empty." However, when you open them with a program, say SZS Modifier, there are files in them.
Don't feel like we're hurrying you, man. Take your time. You're doing awesome work.Tanks said:We'll let you know how it's going when we feel we've done something substantial enough to merit a post. Don't worry. We're still working on it as much as we can; as fast as we can.
(THE PROGRAMMER HAS A NAP. HOLD OUT! PROGRAMMER!)
pepxl said:Rendering doesnt necessarily mean it has to be 3d, some examplesOmega Knight said:You Sir are an idiot.
I meant the program he used to render the models.any need for insults?
maybe you needed to make yourself clear, i dont see 3d rendering or model rendering program, i just see rendering
QUOTE(Omega Knight @ Dec 7 2009, 12:19 AM) Maybe you should share your rendering program, so we can get a perfect render like that, you know 'cause it's easy and stuff.
http://www.youtube.com/watch?v=NiABmJ5V2JI
http://www.ehow.co.uk/how_4593155_render-i...-gimp.html?cr=1
TempusC said:I've been looking into the legality of distributing the .arc files containing the levels. It looks quite legal, given certain restrictions. Here's a quick summary with common suppositions I've read.
*SNIP - Blah blah blah, arc files legal, yay*