Hacking NAND Emulation?

Antics

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I thought everyone was so thrilled when Waninkoko came out with Rev 14 and NAND emulation, but I see very few, if any, topics about it. Lately, I've been wondering about the positives and negatives of emulation and I've got a few questions to help clear up a couple things.

First; how is it done?
I know you copy the NAND file system to a SD/HDD using homebrew, but where from there? What program loads the emulated files? Is it loaded on boot globally (Doubt it, since 249 runs it and changing IOSes would effect this, correct?) or do only specific programs that are modified/coded for it use it?

Second; what are the effects?
Does the Wii see all the 'free blocks' that the SD/HDD has to offer? What if all the Wii channel spaces are used and you attempt to install another? (WiiWare/VC/Forwarder/etc)
Does this cause a form of a banner brick?

Third; do games support using the emulation or is it system menu/homebrew only? For example, I have a 4GB card for Guitar Hero DLC, would emulation enable me to toss the card aside and have the games load the DLC from the HDD?
I imagine it hasn't came this far yet.


Its been quite a while since Rev14 came out and yet, I see no one mentioning it's fancy new feature. Could someone please give me some insight on this "one-hit wonder" that everyone was apparently waiting for?
 

FenrirWolf

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Crediar is making an app called SNEEK that will accomplish this. But it's not officially released yet so you'll have to hold tight.

In the meantime you can use an app called TriiForce to run VC/WiiWare games via NAND emulation, but it can't run the entire console via emulation like SNEEK will do.
 

Antics

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So SNEEK will allow us to completely bypass the Wii's NAND and use a virtual NAND from a URB drive? Brilliant
smile.gif


Has there been any news released about it yet? Perhaps a website with updates? My main concern is that I've heard of issues with installing WADs from one device to the virtual NAND on the same device (USB-to-USB, SD-to-SD) will this issue be resolved as well?



Thank you for helping clear this up Fenrir, if it wasn't for homebrew I (and quite a few friends) would have sold our Wiis long ago.
My only complaint now is the complete lack of memory on the Wii and I thought that emulation would be perfect.
 

Det1re

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Antics said:
So SNEEK will allow us to completely bypass the Wii's NAND and use a virtual NAND from a URB drive? Brilliant
smile.gif

No. For example for SNEEK v1 you still need a working boot1 and boot2 with BootMii to start it up. And for obvious reasons you won't get past the whole NAND.
 

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