Hacking WiiFlow

PhyniX

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spayrosam said:

Requirements.txt


WiiFlow 1.1 was compiled using one of the latest revisions of libogc and libfat (September 2009)
The link script is a little modified (rvl.ld)

can anybody upload the new lib ogc and libfat ?
 

testmann

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mthmob said:
testmann said:
dsfanatic5 said:
testmann said:
Hi, guys.
I'd like to know how to uninstall wiiflow before I install it. I've gone through those text files after I unzipped the zip file, I couldn't find any information about uninstalling wiiflow. How can I uninstall wiiflow?
You can just delete the folder apps:wiiflow/ and everything from sd or usb:\wiiflow\ except for the cover image folders (if you don't want to download them all again). Then simply drag all the new files from the 1.1 download onto your sd.

Simply put, just replace the old files with the new one, and probably delete wiiflow.ini and cache folder, to let them be created again.


Thanks for your reply.
But what about the channel? just delete the wiiflow channel too?
It doesn't seem like "uninstalling"...

The WiiFlow channel is just a forwarder to the wiiflow .dol on your SD/USB storage.

so to uninstall wiiflow. Delete SD:apps/wiiflow and SD:wiiflow and the wiiflow channel, if you installed that. But not everyone installs the wiiflow channel since you can run wiiflow directly from HBC.

Okay, I got it. Thanks a lot!
 

kedest

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so what are the source code plans?
is there a central (google code?) project like the gx loader has?
any developers who would like to try to further improver wiiflow should really work together closely.
 

kLiNiKaL

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We have all moved to #WiiFlow on Freenode by the way, its a place a few of us are currently working with the source to attempt to further the project in a true OSS manner

anyone is free to join
 

laurozza

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Narolez said:
Latest libogc: http://cloud.github.com/downloads/Narolez/..._05-10-2009.zip
Fixed Wiiflow source for latest libogc: http://github.com/Narolez/NWiiflow

Have fun ...
wink.gif
Great, thanks!

And thanks Hibern for your wonderful loader!
 

grox

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I've updated to version 1.1 also with overwriting the dol file on the SD. But now i'm not able to change the language. In the settings it shows me the DUTCH language but it is English.
I've copied the language.ini file, but no succes.

Can anybody tell me how to do it?
 

Skizzo

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zorglub07 said:
You can find an open source project based on the WiiFlow 1.1 sources here: http://code.google.com/p/wiiflow
This has been approved by Hibern, even though he does not wish to take an active role in any future WiiFlow project.
Awesome. One thing that I really think needs doing is letting the background music cycle through the songs when it reaches the end of a song, instead of playing the same song over and over again. Or would that make it too much like the other loaders?
rolleyes.gif
laugh.gif
 

geedub

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Skizzo said:
zorglub07 said:
You can find an open source project based on the WiiFlow 1.1 sources here: http://code.google.com/p/wiiflow
This has been approved by Hibern, even though he does not wish to take an active role in any future WiiFlow project.
Awesome. One thing that I really think needs doing is letting the background music cycle through the songs when it reaches the end of a song, instead of playing the same song over and over again. Or would that make it too much like the other loaders?
rolleyes.gif
laugh.gif

more like MPlayer CE
tongue.gif
 

Hibern

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kedest said:
so what are the source code plans?
is there a central (google code?) project like the gx loader has?
any developers who would like to try to further improver wiiflow should really work together closely.

Narolez said:
Latest libogc: http://cloud.github.com/downloads/Narolez/..._05-10-2009.zip
Fixed Wiiflow source for latest libogc: http://github.com/Narolez/NWiiflow

Have fun ...
wink.gif


zorglub07 said:
You can find an open source project based on the WiiFlow 1.1 sources here: http://code.google.com/p/wiiflow
This has been approved by Hibern, even though he does not wish to take an active role in any future WiiFlow project.

The most "official" project is Zorglub's, because i trust him so i gave him the source a little before i put the link on the site. I'll try to help him if he has questions.
I don't know what Narolez "fixed" for making wiiflow compatible with latest libogc (latest from svn ?), but there's already something very wrong, you disable the wraps in the Makefile and you've kept the limit to 0x1200000. Expect code dumps for some users. Anyway, if i were you i wouldn't start too many projects now.


QUOTE(TeenTin @ Oct 7 2009, 03:01 AM)
Start Mario Kart Wii with Ocarina ON. Got Wifi error !

However, CFG Loader works fine with this.

Nooo, really? What a strange bug, try all network games ever released on the wii, then make a full report once you've tried to cheat in them all... thanks for helping to solve this mystery.
 

yahmegaman

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Hibern, I just want to say: GREAT LOADER!

ok on to my point, i have a glitch: i set up the settings for wiiflow like parental control, rumble off, sound off, etc. well it was working for a couple of days, then all of a sudden, loaded the loader like normal and every setting was reseted back to default. anyone having the same bug or any fix? thanks.
 

dsfanatic5

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yahmegaman said:
Hibern, I just want to say: GREAT LOADER!

ok on to my point, i have a glitch: i set up the settings for wiiflow like parental control, rumble off, sound off, etc. well it was working for a couple of days, then all of a sudden, loaded the loader like normal and every setting was reseted back to default. anyone having the same bug or any fix? thanks.
Did you upgrade to WiiFlow 1.1 and accidentally delete the wiiflow.ini from your sd/usb? Did you make any modifications to the wiiflow.ini on your PC (perhaps to change the paths for covers)? If you have a FAT32 partition, and also use an SD card, you might have two different wiiflow.ini files (one for each device), and maybe you accidentaly switched paths.

I would go ahead and set all your options back to your desired configuration, and then copy the wiiflow.ini to your PC for a safe backup. If this happens again, open the files in wordpad to see what might have changed. This way you can also just copy the config back to your sd/usb quickly to restore them.
 

Narolez

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Hibern said:
zorglub07 said:
You can find an open source project based on the WiiFlow 1.1 sources here: http://code.google.com/p/wiiflow
This has been approved by Hibern, even though he does not wish to take an active role in any future WiiFlow project.
The most "official" project is Zorglub's, because i trust him so i gave him the source a little before i put the link on the site. I'll try to help him if he has questions.
OK, but your published version will not compile, missing __init_start ...

Code:
mem2.o: In function `MEM2_init(unsigned int, unsigned int)':
c:/devkitPro/examples/wii/source/mem2.cpp:30: undefined reference to `__init_start'
c:/devkitPro/examples/wii/source/mem2.cpp:30: undefined reference to `__cdat_end'
c:/devkitPro/examples/wii/source/mem2.cpp:30: undefined reference to `__init_start'
c:/devkitPro/examples/wii/source/mem2.cpp:30: undefined reference to `__cdat_end'
collect2: ld returned 1 exit status

Make your source compileable, link to the used libs and libogc revision and then you can say it is the most "official".

QUOTE(zorglub07 @ Oct 6 2009, 09:36 PM)
Anyway, if i were you i wouldn't start too many projects now.
OK, my NWiiflow and compiled version of libogc are no longer public ...
 

sidishere

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Sweet, updated to 1.1 and havent experienced a black screen yet in Mario Kart. I used to get black screens all the time in mario kart and i had started using cfg. Now i have switched back
tongue.gif
 

Skizzo

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Narolez said:
Hibern said:
Anyway, if i were you i wouldn't start too many projects now.
OK, my NWiiflow and compiled version of libogc are no longer public ...
Listen. Hibern released the source. Said the code was ours. Said he wasn't going to add any features or fix any bugs, because it was ours now. ALL of ours. And now he wants to tell people what they can or can't, or should or shouldn't be doing with the code? As fantastic and appreciated as his work is, that attitude reeks of arrogance. If he only wanted his approved number of projects (which I guess anything more than one is 'too many'?) coming from his source, then he shouldn't have released it publicly and should have instead just given it to his 'trusted' pals. He isn't dumb. He knew his code was going to be modified by many, yet he chose to release it anyways. Don't let his comment discourage you from doing anything and certainly don't play the "OK, I'm taking my ball home and no one can play with it..." attitude because of it. IMHO.
smile.gif
 

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